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Messages - Nanshork

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11001
Off Topic Fun / Re: Goodbye, everyone
« on: September 05, 2012, 07:38:55 PM »
Awwwww.   :(

11002
[Legend] Hunter's Moon / Re: Episode 1: Bark at the Moon
« on: September 05, 2012, 07:37:50 PM »
Ironfist just sighs and shakes his head, then follows behind River.

11003
I don't see any issues.   :)

11004
Oslecamo's Improved Monster Classes / Re: Beholder
« on: September 05, 2012, 07:36:13 PM »
Why should a reference to a splatbook prc be clogging up the main class before again?

Because I sincerely doubt that that one prestige class is the only thing that requires you to be a true beholder-kin, especially since we're talking about a homebrew class which means that other homebrew is involved.

I don't see the issue with putting "The beholder does not count as true beholder-kin." in Eyes of the Beholder.  You don't need to reference the prc.

Also because the main reason I looked at this class origionally was to see how it interacted with that prc and I am obviously not alone in that.

11005
I'll look at it more when I'm not at work.   :P

11006
I didn't think of that combo, nevermind then.

...I don't know how I missed Crusader's Cause.  Information overload is the current theory.

9th level maneuvers:

Inferno Blast, happy to see it isn't all fire damage.  Blown Away, very nice.  Not sure about balance, but it looks damn cool.

Strike of Infinite Piety: damage, debuff, buff.  Individually the effects all seem meh for the level, but together they're probably balanced.

Like I've said before, I'm not the best at judging for balance (or I don't trust myself to be, same effect in the end) so you should probably finagle some more feedback.

11007
Divine Rank 0 gives max hp per hd.  How does that interact with the capstone?

11008
Off Topic Fun / Re: Awesome stuff you have to share
« on: September 05, 2012, 10:16:03 AM »
Today I learned that one of my servers at work has 128 GB of RAM.   :cool

Hummm... I wonder if all of it is used at once at any given time... Maybe you could host some game off of it? Lol, probably not worth it getting fired though

It isn't, the server has crap for hard drive space.  We're going to put multiple terabytes in it to fix that eventually.

Also, yeah, probably not worth getting fired about.   :P

11009
Off Topic Fun / Re: Things That Make You LoL!
« on: September 04, 2012, 11:45:19 PM »
I was forced to watch the Twilight movie by my mother-in-law (cruel/unusual, I know) when it came out.  Either way, this is one of the funniest things I've ever seen.

 :lmao

11010
Off Topic Fun / Re: Awesome stuff you have to share
« on: September 04, 2012, 08:26:21 PM »
Today I learned that one of my servers at work has 128 GB of RAM.   :cool

11011
Maneuvers Feedback
I'll only talk about something if I think there's a potential issue.

Empowering Strike seems meh for 8 hours of fatigue.

Why doesn't Devoted Spirit get any healing until 11th level?


Nothing else pops out at me.

11012
Off Topic Fun / Re: WTF News stories
« on: September 04, 2012, 07:50:35 PM »

11013
Alright, a section about base classes has been created.   :)

11014
Off Topic Fun / Re: The Small Rants Thread 3.0
« on: September 04, 2012, 07:43:54 PM »
Glad to hear she's okay.

11015
You know...tome of battle classes mesh well with lycanthropes because the animal hit dice give you half progression. You may want to put that into your guide.

I'm iffy on this one.  I see that as obvious, but I know ToB and have obviously spent too much time thinking about these guys.

I'd like some input from other people who read this.  Thoughts?  Anything besides ToB that would work well with the LA and animal HD?

11016
For Barbarian, maybe Powerful Build?  Or Powerful Build without the ability to use larger weapons?

I'll take a look at the maneuvers when I get home from work and have the time.

Glad to see I wasn't being crazy about Devoted Spirit.   :D

11017
Barbarian
For the Barbarian, maybe something like "If you choose Strength you may treat all attacks with light or one-handed weapons as two-handed weapons.  If you are already using a two-handed weapon then you may add twice your strength bonus to damage instead of one and a half."

Fighter
Strategic Advantage: I agree that it probably can't be horrible.  Just remember it can be used for maneuvers.

Paladin
Ahh, the spell list isn't complete.  That explains it.

I agree, the paladin is much more complex than the others.  It probably is more powerful too, though I'm not sure how much more.


Yes, I meant all of the benefits listed under the same stance.  You should probably make a note that you gain all of the benefits that you qualify for.

Glad to see that Style Training will be a fighter bonus feat, that will power it up.

I shouldn't comment about the maneuvers before I actually look at the text for them.   :facepalm

....I have no idea what I was talking about with the Devoted Spirit stance...

11018
Other than the need for control shape, afflicted lycanthrope seems better than natural (5/silver DR instead of 10 isn't a big deal). Is there any way to increase your ranks until you can autosucceed on the skill check with minimal investment? autosucceeding 20 is the goal but 25 would be nice too.

It is just like any other skill, there is no Control Shape specific skill optimization.

Do you think that the investment needed for control shape and 5 less DR outweighes the one less LA from using afflicted instead of natural lycanthropy?

I prefer natural lycanthropy because reliably hitting a DC 25 skill check can be difficult without shenanigans, but that's my personal opinion.  Afflicted Lycanthropes are probably more optimal just as long as you can Control Shape reliably.

11019
Other than the need for control shape, afflicted lycanthrope seems better than natural (5/silver DR instead of 10 isn't a big deal). Is there any way to increase your ranks until you can autosucceed on the skill check with minimal investment? autosucceeding 20 is the goal but 25 would be nice too.

It is just like any other skill, there is no Control Shape specific skill optimization. 

11020
Oslecamo's Improved Monster Classes / Re: Marruspawn
« on: September 03, 2012, 05:00:59 PM »
Deific Genesis is clunky but I'm not sure how else to implement it and have a progression to Abomination Ascendency.

The reroll mechanic is kind of awkward, yes. I'd suggest just making it so that if you roll less than half, you get bumped up to half.

 :facepalm

Done.

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