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[D&D 3.5] The Other Half / Re: IC-Multiplanar conflict
« Last post by oslecamo on July 12, 2018, 01:44:27 AM »
Iskandar and Aeloru feel like although there are hints of madness and despair in the voice and it is not be telling you the whole truth plus changing a few details, it honestly just wants out and wouldn't attack those that freed them. In the other hand there may be enough room to push the being inside to a greater reward for freedom, but trying to force their hand too far may end angering them.

Dyson's memory confirms that the 381th celestial host back in the time of Asmodeus did exist and roughly 75,174% followed Asmodeus to hell. There's also records of roughly 12,1521% of fallen angels regreting their choice in the next century and trying to escape. Several were dragged back to Asmodeus by the Inevitables themselves for their servitude had been sealed by the Pact Primeval. One of them was named Lucius.

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Super Robot Wars d20 / Re: Great General Discussion and Suggestions II-Z
« Last post by oslecamo on July 12, 2018, 01:31:29 AM »
Can the discount versions of Progressive Edge and Cutting Plasma Field lead to a weapon that costs both ammo and energy?
Yes. There's some weapons like that in SRW and here could also happen with Arcane Arsenal.

So, looking more closely at Darling Drive and Secondary Subpilot, they both say:
Quote
You must also spend 8 hours every day bonding in some way with your subpilot (chatting, playing, sharing a hobby, mecha maintenance, house cleaning, shopping, etc) outside of combat or they'll refuse to ride the same mecha as you.
I imagine this is supposed to mimic Wizard rest time, but as written, it reduces your 10hr adventuring day to a 2hr one, which seems a shame because these would otherwise be awesome feats. Is that intentional? If it isn't, I'd suggest dropping it down to 1hr, just like a prepared caster prepping spells.

Hmmm, a day has 24 hours. 8 for rest, 8 for bonding, that's still 8 hours left for adventuring.

Thanks! The "For some reason" bit was more aimed specifically at Yazan. Helping allies isn't exactly something he's known for, you know?

Wait, you mean the Z/ZZ Yazan? He's recruitable now?? At this rate next game we may just be able to recruit Archibald and Rau Le Creuset.

(although in a more serious note, secondary characters often get support spirits to try to make up for their crappy stats).
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Super Robot Wars d20 / Re: Great General Discussion and Suggestions II-Z
« Last post by CKirk on July 12, 2018, 01:21:18 AM »
So, looking more closely at Darling Drive and Secondary Subpilot, they both say:
Quote
You must also spend 8 hours every day bonding in some way with your subpilot (chatting, playing, sharing a hobby, mecha maintenance, house cleaning, shopping, etc) outside of combat or they'll refuse to ride the same mecha as you.
I imagine this is supposed to mimic Wizard rest time, but as written, it reduces your 10hr adventuring day to a 2hr one, which seems a shame because these would otherwise be awesome feats. Is that intentional? If it isn't, I'd suggest dropping it down to 1hr, just like a prepared caster prepping spells.
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Super Robot Wars d20 / Re: Divine Pilot
« Last post by oslecamo on July 12, 2018, 01:20:03 AM »
Gigrants text should be clearer now.
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Super Robot Wars d20 / Re: Ship Captain and Battleships
« Last post by oslecamo on July 12, 2018, 01:15:58 AM »
-No.
-Yes, super robots also get hardpoint by default. Custom ship unlocks delayed arsenal access, but you could still fill the hardpoint with, say, civilian clothes.
-Fixed, now named 1st and 2nd Distinguished Officers.
-If no type of area is listed, it defaults to line as per the Area description.
-The feats would still work normally if the captain is away and alive.
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Super Robot Wars d20 / Re: Great General Discussion and Suggestions II-Z
« Last post by Fzzr on July 12, 2018, 01:15:27 AM »
Can the discount versions of Progressive Edge and Cutting Plasma Field lead to a weapon that costs both ammo and energy?
47
Legends of the Heroes / Re: Army of PCs Against the Giants
« Last post by perovskite on July 11, 2018, 10:47:35 PM »
Day 130: The Zodhunters, just not quite assembled yet

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I'd be up for using my NPCs more. Let's face, I barely read PH's wiki and when I do I learn about irrelevant things from itger timelines anyway. Sending NPCs in various quests could be a great way to learn about things. And fluff in more worshippers of course.
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[D&D 3.5] The Other Half / Re: IC-Multiplanar conflict
« Last post by Raineh Daze on July 11, 2018, 04:24:36 PM »
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[D&D 3.5] The Other Half / Re: Other Half Rolling thread
« Last post by Raineh Daze on July 11, 2018, 04:24:14 PM »
Sense Motive 1d20+36 : 6 + 36, total 42
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