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91
[D&D 5E] Coastal Troubles / Re: Coastal Troubles (IC Thread)
« Last post by Nanshork on April 14, 2018, 08:29:20 PM »
Warsh accepts the money and once everyone is on starts moving the ferry to the other side.

"The fee is the fee, why would I swindle ya'll?  Nobody asked you to come, most outsides don't even know we're here and that's how we likes it."

"Draco Eyes?  We got some sailor ravin about the "eyes of the dracolich" or some such nonsense.  Looks to me like he saw somethin he couldn't handle and his mind just flew away.  You gonna take him away?
92
September 1776 / Re: Chapter 1: A New Beginning
« Last post by RobbyPants on April 14, 2018, 07:13:50 PM »
Elizabeth draws her gun, and motions for one of the lieutenants to come, if he's with the group.
93
Min/Max 3.x / Re: Kalashtar Psion/Thrallherd for an Undead-Heavy Campaign
« Last post by awaken_D_M_golem on April 14, 2018, 02:34:40 PM »
.
Sever The Tie power in the 3.0 book, is specifically anti-Undead, and not updated.

Erudite is technically a variant Psion.  Get a Beguiler as the thrall = learn all those tasty spells cheap + easy.

Clairsentience ... I'd prefer an Ardent into Visionary Seeker with a psiotheurgist feat = corner case early access.
94
Super Robot Wars d20 / Re: Arsenal
« Last post by Fzzr on April 14, 2018, 11:53:52 AM »
Excellent, thanks.
95
[D&D 3.5] Tainted World / Re: The strange village-Chapter I
« Last post by SorO_Lost on April 14, 2018, 11:34:09 AM »
After inspecting one of the gems he turns to the rest and relays all that information from above.
96
Min/Max 3.x / Re: Lists of Stuff
« Last post by darkdragoon on April 14, 2018, 07:51:00 AM »
A few stragglers:


Bonus feats

Battle Scion 1/4/7/10 (UA) fighter bonus feat list

Waste Barbarian 5 (Sandstorm): lose improved uncanny dodge, pick from short list

Skin of the Construct feat: pick from Astral Construct Menu A (Complete Psionic)
Astral Vambraces soulmeld+ Bind (Arms): pick from Astral Construct Menu A when binding (Psionics of Incarnum Mind's Eye)


non-selectable

Wasteland Druid (Sandstorm):  trade woodland stride for Sandskimmer, trade resist nature's lure for Heat Endurance
Wasteland Ranger (Sandstorm): gain Heat Endurance instead of Endurance, Sandskimmer instead of woodland stride

Conflict Mantle: Weapon Focus

Creation Mantle: Ectopic Form

Destruction Mantle: Improved Sunder when focused

Barbarian Roof-Dweller: trade fast movement for Roofwalker (Urban Class Features)

Druid Iron Constitution: trade Resist Nature's Lure for Strong Stomach and +2 vs disease  (Urban Class Features)


Strategic Charge, Paladin 1/Blackguard 1 spell (MoF/SpC)- Gain Mobility for duration


Smite
Faith Scion (via Hammer of the Dwarffather) Smite Evil @1/5/9 (UA)

Holy Scourge 2/4 Arcane Smite: smite evil to arcane spells with melee or ranged attack roll (Complete Mage)

Arcane Demonwrecker/Demonwrecker Arcane 1/2/4, Spell Smite: smite evil to arcane spells that have attack roll and deal damage (Expedition to the Demonweb Pits)

Cuthbert's Smite feat: Smite evil can smite chaos, +1 use (Dragon Compendium)
97
Touhou Battle Grimoire / Re: Yama Prc + Fate of 60 Years School-Conviction!
« Last post by oslecamo on April 14, 2018, 07:24:08 AM »
And yay, finally did the capstone!

Also added the ability for the Rod of Remorse to inflict Wrong tokens by writing in it.
98
Super Robot Wars d20 / Re: Arsenal
« Last post by oslecamo on April 14, 2018, 04:15:12 AM »
Done too.
99
[D&D 3.5] Tainted World / Re: The strange village-Chapter I
« Last post by oslecamo on April 14, 2018, 04:06:25 AM »
Bob feels like the diamonds have strong magic. They could be easily sold for 10 000 gold each to your average merchant, but they may also be fused with a weapon or armor as a move action to increase their enhancement bonus by 1, up to +3. With 8 hours of meditation with the equipment the enhancement bonus may even be converted to a special ability of your choice while the diamond is fused. Whoever made them clearly put a lot of work and care on such items.
100
Super Robot Wars d20 / Re: Arsenal
« Last post by Fzzr on April 14, 2018, 03:30:23 AM »
Just a few more things:

  • In Nano Seals, "acessory" should be spelled "accessory".
  • In Automatic Aegis and Ceramic, Orichalcum, and Lacanium Shields, "bonus are lost" should be "bonuses are lost".
  • In all the other shields, "you lose the bonus" should be "you lose the bonuses".
  • In Laplace's Laptop, "acessory" should be spell "accessory".
  • In the final footnote, "the radar senses that allows" should be "the radar senses that allow".
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