Two things: 1. How does a spell like Prismatic Spray interact with Love Colored Magic
Great question. I suppose the correct thing to do would be that you remove the 4-7 results from the table and roll a 1d4, with the 8 being achieved on a 4.
and 2. you may want to consider nerfing the stances to only one linked spell per stance. The Marisa I've been playing has proven pretty powerful with only one spell linked to each stance. Maybe make it so each progressively higher stance gets more orbs for casting?
Hmmm, how about this?
Magic Sign "Milky Way"-One spell per 4 ranks, must spend a move or swift action to "recharge" each spell even if you exit the stance enter it again.
Ritual Sign "Orreries Sun"-One spell per 8 ranks, double orbs.
Armillary "Orreries Universe"-One spell per 12 ranks, six orbs per spell.
Black Magic "Event Horizon"-One spell per 14 ranks.
Comet "Blazing Star"-One spell per 16 ranks.
That way the 1st level Stance still allows for multiple spells, but you'll run out blasts fast and takes long to recharge.
The 3rd level stance would allow for only one spell until 13rd character level, two orbs per spell.
The 6th level stance would only have on spell pre-epic, six orbs per spell so better for spamming.
The 8th and 9th level stances would only have on spell pre-epic each, still get the extra effects.
Seems good? I don't really want to reduce just to one spell for every stance. The 1st level one would still allow for up to 5 spells pre-epic, but you couldn't spam the same one again and again, at least without spending actions.
Also, wish me luck! This coming weekend my party is storming the enemy fortress in three teams: The main force consisting of most of our army, an underground strike team attacking from below consisting of half the PCs and some elite troops, and Marisa, attacking from the back with a contingent of spider people. The DM told me he honestly has no idea what I'm planning, as there's no back entrance.
Yet.
Sounds like a great game. Any other details you care to share?