Author Topic: Forest Giant  (Read 2001 times)

Offline oslecamo

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Forest Giant
« on: December 27, 2017, 08:42:41 AM »
Forest Giant



Table: Forest GiantHD: d8


Level
1
2
3
4
5
6
7
8
9
10
11
Base
Attack
Bonus
+0
+1
+2
+3
+3
+4
+5
+6
+6
+7
+8

Fort
Save
+2
+3
+3
+4
+4
+5
+5
+6
+6
+7
+7

Ref
Save
+0
+0
+1
+1
+1
+2
+2
+2
+3
+3
+3

Will
Save
+0
+0
+1
+1
+1
+2
+2
+2
+3
+3
+3


Special
Forest Giant Body, Powerful Build, Initiate Natural Raider, +1 Str, +1 Con
Adept  Natural Raider, +1 Str, +1 Con
Advanced  Natural Raider, +1 Str, +1 Con
Growth, Throw Stone, Catch, +1 Str, +1 Con
Trample, Mistress Natural Raider, +1 Str, +1 Con
Lady Natural Raider, +1 Str, +1 Con
Superior Natural Raider, +1 Str, +1 Con
Greater Natural Raider, +1 Str, +1 Con
Queen Natural Raider, +1 Str, +1 Con
Empress Natural Raider, +1 Str, +1 Con
Goddess Natural Raider, Path of the Wild, +1 Str, +1 Con

Skills: 4+int modifier per level, quadruple at first level. Class skills: Bluff, Climb, Concentration, Craft (Any one), Diplomacy, Jump, Intimidate, Knowledge(any), Hide, Listen, Move Silently, Perform, Profession (any) Sense Motive, Survival, Spot, Swim and Use Rope

Proficiencies: All simple and martial weapons and her own natural weapons, plus light  armor.

Features:
Forest Giant body: The Forest Giant loses all other racial bonuses, and gains giant traits (mainly low light vision), a base speed of 30 feet, two natural slam attacks doing 1d4+Str each and a +1 racial bonus on thrown rocks.  Lastly, she gains natural armor equal to her Con bonus.


Ability score increase: a Forest Giant gains +1 Str and +1 Con for each level in this class, up to a total of  +11 Str and +11 Con at 11th level.

Powerful Build: At first level, a Forest Giant gains Powerful Build.  The physical stature of Giants lets them function in many ways as if they were one size category larger. Whenever the Giant is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the Giant is treated as one size larger if doing so is advantageous to him. A Giant is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as improved grab or swallow whole) can affect him. A Giant can use weapons designed for a creature one size larger without penalty. However, his space and reach remain those of a creature of his actual size. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject’s size category.

Natural Raider: Most giants have connections with the raw elements, but Forest Giants bond with the forest. At 1st level pick one of the following, which decides what bonus you gain.
(click to show/hide)

(click to show/hide)

Forest Growth: At third level, the Forest Giant finishes growing to large size but loses Powerful Build.  Her AC, bonus to hit, slam damage, grapple and skills change accordingly, but she doesn't get any ability score bonus or penalties.  Her base movement speed increases by 5' (This movement boost occurs again at 11HD and 19HD, as the giant increases in size again).

The Forest Giant continues to grow throughout her life:
At 7HD, the Forest Giant reacquires Powerful Build, granting partial benefits of Huge size.
At 11HD, the Forest Giant grows to Huge size and loses Powerful Build.
At 15HD, the Forest Giant reacquires Powerful Build, granting partial benefits of Gargantuan size.
At 19HD, the Forest Giant grows to Gargantuan size and loses Powerful Build.


Throw Rock:  At fourth level, the Forest Giant may begin throwing boulders or other large objects.  A giant of at least Large size can hurl rocks weighing 40 to 50 pounds each (Small objects) up to 600 feet. A Huge giant can hurl rocks of 60 to 80 pounds (Medium objects). A Gargantuan giant can hurl rocks of 90 to 120 pounds (large objects).  Inanimate objects of similar size and heft may be used as well, but they deal the same damage as a rock of same weight.

Catch: At fourth level, a giant that would normally be hit by a rock can make a Reflex save to catch it as a free action. The DC is 15 for a Small rock, 17 for a Medium one, and 19 for a Large one. (If the projectile provides a magical bonus on attack rolls, the DC increases by that amount.) The giant must be ready for and aware of the attack in order to make a rock catching attempt.

Trample:  At fifth level, as a full-round action, The Giant can move up to twice her speed and literally run over any opponents at least one size category smaller than herself. The Giant merely has to move over the opponents in its path; any creature whose space is completely covered by the Giant’s space is subject to the trample attack. If a target’s space is larger than 5 feet, it is only considered trampled if the Giant moves over all the squares it occupies.

A trample attack deals bludgeoning damage (the Giant’s slam damage + 1½ times its Str modifier).

Trampled opponents can attempt attacks of opportunity, but these take a -4 penalty. If they do not make attacks of opportunity, trampled opponents can attempt Reflex saves to take half damage.

The save DC against the Giant’s trample attack is 10 + ½ creature’s HD + Giant’s Str modifier. The Giant can only deal trampling damage to each target once per round, no matter how many times its movement takes it over a target creature.

Path of the Wild: At 11th level, Forest Giant levels now stack with Ranger for determining favored enemy bonus, or druid  for the purpose of CL and learning new spells (but does not retroactively grants the spell slots of a 11th level druid).

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« Last Edit: December 29, 2017, 11:30:21 AM by oslecamo »

Offline Archon

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Re: Forest Giant
« Reply #1 on: December 28, 2017, 11:26:05 PM »
This seems super cool.

I have one issue though - the DC for rock catching seems quite high, for such a specific counter-ability. I think it would be better if it were more reliable. Maybe if the DC was 15 + 2/3 per size category above small?

Offline oslecamo

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Re: Forest Giant
« Reply #2 on: December 29, 2017, 11:31:21 AM »
Good point, reduced to +2 per each extra size category and also updated the other giants with rock catching. Thanks!