How does this stand up?
1 AC bonus, Bonus feat, Flurry of blows (-2), Ki strike (magic), Unarmed strike 1d6
2 Bonus feat, Evasion, Still Mind, Unarmed strike 1d8
3 Fast movement +10ft, Flurry of blows (snap), Ki strike (lawful), Purity of Body, Unarmed strike 1d10, Wholeness of body
4 Diamond Body, Fast movement +20ft, Flurry of blows (+0), Unarmed strike 2d6
5 Bonus feat, Ki strike (adamantine), Fast movement +30ft, Unarmed strike 2d8
6 Diamond Soul, Flurry of blows (+0/+0), Perfect self, Timeless body, Tongue of sun and moon, Unarmed strike 2d10
AC Bonus: Wis mod + half your monk level, rounded down.
Fast Movement: Change to an untyped bonus.
Flurry of Blows: Starting at 3rd level can be used whenever you make one or more attacks, as
Snap Kick.
Wholeness of Body: As a standard action at will, a monk can set his current hit points to half his maximum hit points if lower.
7 Abundant step, Fast movement +40ft, Ki strike (ghost touch), Unarmed strike 4d6
8 Quivering Palm, Fast movement +50ft, Ki dodge (ethereal), Unarmed strike 4d8
Abundant Step (Su): dimension door at will, Range Medium, line of sight only.
Quivering Palm: Usable 3/day.
Ki Dodge (ethereal): As ninja, Wis/day.