Author Topic: Part 3: Fava beans and a nice Chianti  (Read 15323 times)

Offline sirpercival

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Re: Part 3: Fava beans and a nice Chianti
« Reply #60 on: May 01, 2013, 01:58:46 AM »
Part Two of Three

Darayat's projectile slams into the flying Uruk-Hai, who's quite surprised -- he must have thought he was undetected. He doesn't seem overly fazed by it, however.

Meanwhile, in a blaze of scarlet flame, Halfaz descends upon his aggressor, burning blades whirling.  In short order ((having been dealt over 200 damage)), the Uruk-Hai is reduced to a scorched pile of stinking meat.

Throisar, the huge Green Dragon, breathes onto a cluster of Witchlights, bathing them with rich green acid, which seems not to bother the Witchlights unduly, though small scorch marks appear where the acid was thickest.  Gabriel and his puppet then attempt to surround the Marauders with cages of force, managing to trap 4 inside.

Down in the depths of the rock, Thrash gives Vir the hairy eyeball. Finally, after a long (tense) moment, he speaks in a harsh voice, dark face purpling in anger. "You fool! You should know better than to converse in front of these… they have capabilities beyond even what He Who Watches and his advisors had made known to me. I will handle this situation; get yourself gone, for I will be returning to the cavern immediately, and soon there will be nothing left of these apes."

Thrash's eyes go blank for a moment, with the look of someone involved with mental communication, and one of the Uruk-Hai, smaller than the rest, with robes and tattoos (dissimilar to Thrash's accoutrements), moves quickly over to the archway, avoiding engaging with anyone else. It begins weaving its hands in intricate patterns, and the dais and archway immediately begin to return to their former shape. Arcane symbols begin to wink back to life as the archway straightens.

Meanwhile, Sheerak moves over into range of two Uruk-Hai, and begins to attack one of them, fists, claws, and weapons a blur, bursts of compressed airwaves crushing goblins and slamming into the Uruk-Hai as well.  At the very end of the onslaught, the Uruk-Hai she had focused on falls lifeless to the ground, and its companion roars in outrage.

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Edit: map updated to fix mistakes.
« Last Edit: May 01, 2013, 09:47:29 AM by sirpercival »
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Offline MetroMagic

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Re: Part 3: Fava beans and a nice Chianti
« Reply #61 on: May 01, 2013, 02:37:33 PM »
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The Uruk-Hai’s memories from his eternal Master, as replayed by Gleron, jog a few more memories for Ptolemeaus from Guardians Archives. Both of the names Angrenost and the Black Chasm are Sindarin translations in the tongue remembered by the learned Elves and Men of its Age, identifying two locations. Angrenost at its center was a high tower above ground, a wizard’s tower riven from a single piece of indestructible, gleaming black stone soaring 500 feet above the bowl-like small plain surrounding it, nestled into the western slopes of a mountain range running for hundreds of miles north and south; the tower had as many levels belowground as above. And the Black Chasm was beneath that same mountain range, not many days’ march to the north, with entrances on both the western and eastern slopes, an ancient Dwarven delving in its upper and middle layers, that had gone too deep and became joined with the byways and caverns of Evil far below.

From the tower’s properties according to Ptolemaeus, and the image Gleron shows in the Uruk-Hai’s memories, Halfaz is able to identify the indestructible gleaming black stone easily!
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It must be an immense Ioun-crystal, likely proto-onyx, a gem linked with controlling Fate.


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Offline ieatfood7

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Re: Part 3: Fava beans and a nice Chianti
« Reply #62 on: May 01, 2013, 05:31:33 PM »
Sheerak sees the Urk doing Somthing Very Bad near the portal. Sheerak ignores the presumably injured Urk she had hit, and Charges up the dais, arriving at 9,7, putting the entire dais and the northers stairs in the range of his attacks and his sonic damage. (Note that the sonic damage doesn't say it damages structures, but in DM discretion, I would t be surprised. Let it also be known that I and sheerak both have no idea if we want to destroy the arch or not).

Sheerak unleashes another flurry of strokes, swinging her twin spiked chain and her four arms at blinding speed. She makes another full round attack, then uses her iaijutsu focus to make all available attacks of opportunity as an immediate action.

She targets her attacks first at the U who is doing the weird magic. If she drops him, she will switch to the closest witch light guy. If somehow that one dies, continue on until everyone in her reach is dead ;).

Once these attacks are done, she will pass the turn, but will ready a free action if the portal starts to open.

See dice page for rolls.

Offline phaedrusxy

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Re: Part 3: Fava beans and a nice Chianti
« Reply #63 on: May 02, 2013, 01:12:59 AM »
Gleron/Gabriel (from within the body of the Uruk-Hai he is now possessing) says over the link <Strong in body, but weak in spirit. It seems their Master had an easier time learning to create flesh than souls.> As usual, his signet ring appears on the finger of his new body, to those observant enough to notice.
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Offline MetroMagic

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Re: Part 3: Fava beans and a nice Chianti
« Reply #64 on: July 16, 2013, 03:08:22 AM »
Over the link, an annoyed and pained Arkesh grates, <I have determined conclusively that illusionary concealments are ineffective against the Marauders.> You get a flash of an image from the drow's point of view, looking down at the bloody stump where her left arm had been; in that split second, the torn flesh begins to knit itself together. She looks up; over her left shoulder, Star’s blood-streaked profile is visible as the glowing sword Aurora arcs diagonally through another Witchlight Marauder dropping on them from above, slicing off its distended maw and sending it spinning away barely in time to avoid both Elves being swallowed whole. As the image Arkesh is sending dissolves, the creature bellows in rage, the sound echoing oddly through its wounds, and lunges down toward its prey anyway, bladed talons extended.

Back in the cavern, Sheerak's fists punch through the Uruk-Hai shaman's defenses in short order, crushing it to a pulp after several hits. As the creature falls lifeless to the floor, a ripple of Magical implosion bursts from the sagging sack of flesh, widening out as a disturbance in still pond water, as the Spells the shaman was maintaining collapse around it. When the ripple reaches the Magical energies that had hastily patched together the disintegrating archway in accordance with Thrash’s orders to the shaman, they are blown away like dandelion seeds. The portal is already shuddering in time with the quaking earth beneath the Tiefling's wings, still standing for the moment, the stony arch leaning with its silvery curtain bowed and stretched; the arch’s descent, that began after the Love, Janis blasts, resumes.

Four Witchlight Marauders lunge across the dais with surprising speed, pink tentacles blurring into grasping motions towards Halfaz and Ror. As the Marauders arrive, the tentacles bite through metal, Magic, fire, flesh, and bone with equal ease, rending and tearing enormous chunks from their prey and dropping them into the creatures' maws. Only the emerald axe, shield, and armor are not gobbled up.
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At the same time, six more Witchlight Marauders split themselves up. Two Marauders, working in tandem, toss a third into the air, which soars on a collision course into Sheerak, dropping from above, tentacles writhing and bladed talons extended. Two advance on Darayat's position, who is subjected to the same treatment as Halfaz; the final Marauder seems to lose control of itself and starts gobbling up screaming goblins by the dozen.
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Meanwhile, the rest of the Uruk-hai spring into action. Two of them pull boulders from the walls and floor and fling them at Throisar hanging in mid-air, leaving deep bruises in his hide, while the third concentrates briefly and a handful of shimmering blades made of razor-sharp energy flies at the Margravine.
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Suddenly, Star is on the link, shouting a warning, and scant seconds later, hairs stand on end throughout the room. There's a moment's hush, into which Thrash screams, NOOOOOOOOO!

At last, the shivering rock around the portal leans too far in its decent to ruin, and with a blinding silver snap, bone-jarring, grinding, it crumbles to dust, no longer able to contain the arcane maelstrom within. The billowing silver sheet of the portal itself begins to curl inward like burning paper, fraying and tearing at the edges as it implodes to a miniscule point… then explodes outward like a Retributive Strike, the impossibly intense density of arcane energy rupturing (it seems) the very fabric of reality as the hole in the Plane, exactly what a Portal is, breaks loose from its moorings, and its containment, and its destination, and expands outward to envelop everything and everyone within range. With Timesight, Ptolemaeus can see streamers of fractured Timelines erupting everywhere into jets of blue-gray as spacetime itself disintegrates; it looks just like the beginnings of the Maelstrom of a Timestorm that he saw disrupting Bral’s Timeline when he followed Star to Bral.

On the link, Star whirls around, tackles Arkesh, and the two of them shimmer into blue-gray smoky mist as Star’s presence dwindles to a brilliant, nearly actinic gold-white point and winks out.

In the last fraction of a second, members of Star's strike force watch in horror as the expanding arcane strike’s shock wave, with its Planar rupture, passes through the closest of the experimental portable spell cannons they are carrying, and the cannon does just what it was designed to do: the cannon resonates and triples the range, area of effect, and damage. Not tuned for this effect, the cannon detonates, adding its own Retributive Strike to the expanding bubble. Then the rest of the shafts of crystal and glass detonate one after the other in turn, shattering into razor sharp splinters, and releasing ever more tripled energy in a series of expanding, overlapping blast spheres, vaporizing flesh, metal, and stone nigh-instantly.

The many-times-tripled explosions tear through the dense adamantine of the Rock of Bral like so much wet bread. The city on the surface has no warning at all before it is blasted into dust, flying outward from the former asteroid in a silent, super-superheated rush as fusion begins and ends briefly in a burst of heavy elements (when an asteroid goes nova, and no one is left alive to hear it, does it make a sound?) which overtakes and incinerates the swarm of ships which surrounded it. After a long moment, the outrushing dust clears enough to see the aftermath: hundreds of fist-sized stones drifting outward, remnants of the once-proud interstellar crossroads.

Only a handful of remnants are of any size, nearly all of those being portions of the Rock furthest from the origin of the blast. They possess a certain majesty as they wheel through suddenly uninhabited space.

The blast races leagues outward to the edge of its many-times multiplied range, and finally dissipates.

((Campaign OVER!! It's all there, black and white, clear as crystal! You destroyed the asteroid and its temple to Dumathoin! You littered space with debris, which now has to be washed and sterilized, so you get nothing! You lose! Good day, sir! I said, good day!))



((JK. Please continue in the next thread. By the way:
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))
« Last Edit: July 16, 2013, 07:18:46 AM by sirpercival »