Since I've had a couple of PMs, some of which contain the same questions, I'm going to start this thread for that kind of thing. Please feel free to PM me if you don't want to post your question here. I just want to put the questions and answers here so if we forget what I said, we can use this as a reference.
Q1) Are we using Tome Rules?
A1) Not really. Outside of the few specific feats listed in the house rules, we aren't using anything else. This is a 3.5 game, not a Tome game. My homebrewed fighter class does borrow some from the Tome fighter, though. If you like fighter-types, check it out! Make sure you look through the feats, too, as most are significant powerups compared to their core equivalents (if there is one).
Q2) Can I play a non-manifester? Weird monster?
A2) Sure. Pretty much anything is available, outside of specifically barred things. I'll look over homebrew requests individually, as their balance points vary wildly. For races with LA, we will probably come up with a savage progression that doesn't include LA, if at all possible. Something like Oslecamo's rules (many of which would be allowed, but I'd rather this not be a game populated entirely by weird monsters). See Nanshork's character for an example.
Q3) Still starting at 3rd?
A3) Yes. I want there to be a strong "man" vs. environment element (at least in the beginning), and even at 3rd that's still a challenge to DM. So I'd like to keep it relatively low level, at least to start.
Q4) Your item rules are weird. Can I really start out with adamantine full plate for "free"?
A4) Yes, you can. Please don't abuse it, but if you want adamantine full plate, that's OK. (Hint: It's insanely overpriced, anyway.
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