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Meta Board => Retired PbP Games => Archive => [D&D 3.5] Olympian Avengers => Topic started by: ariasderros on June 02, 2013, 07:21:38 PM

Title: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 02, 2013, 07:21:38 PM
Sorry, I work Sundays. You rapid posters you.

Important question: fractional BAB/saves or not?
Fractional. You only get the +2 from the first occurrence of it being a good save.

Finally: what the hell is the cost for silver armour? I need to know that to work out the cost of gold.

You would have to ask Osle.

As Osle said.

OK, so how should I deal with the bloodline XP? I need either a major or intermediate celestial bloodline... do I start below 13th level, do I take Item Familiar and quote "xp is a river" to balance it out, or something else?

I'll be starting the group at 1/2 of the way from 13th to 14th. Bloodlines, taking into account XP is a River already, would have you start: 3,500 behind for a intermediate bloodline; just barely at level 13 for Major.

Arias, how do you feel about Energy Bows (http://www.wizards.com/default.asp?x=dnd/ask/20061227a)?
I know of things similar in Egyption Myth, is there anything like that in Greek?

Also, Razorfeather Ammo (http://www.minmaxboards.com/index.php?topic=2892.msg34455#msg34455)?
Razorfeather Arrows are good to go. Buy them now, and when they're given to you in the opening scene, you'll find out where they come from.

To pre-empt a question: Raptor Arrows?
Relic Powers would still require the feat-tax. Either Artemis or Apollo would work.

How about the line of Pholus (https://en.wikipedia.org/wiki/Pholus_(mythology))? I'm definitely more of a civilized Centaur, but presumably not immortal like Chiron.

Either that, or I can make up a demi divine origin for my character. That seems to be the standard with the wise teacher centaurs. I was actually considering Half Celestial (http://www.minmaxboards.com/index.php?topic=2767.0) for one of the two unaccounted for levels so that would fit with being the son of Silenus (https://en.wikipedia.org/wiki/Silenus) or something.

Either of those works for me.

EDIT, Been meaning to ask this: At 13 HD the Khan path for Centaur can share "magic buffs" with allies. Are beneficial formulae considered magic buffs? They would seem to qualify as the ability deliberately uses a general term rather than something more specific like "spells," but I wanted to confirm.

Ask Osle what he meant. Bardic Music, Spellshape, various Auras, and so forth might, or might not, count.

I appear to be doing the thing that is going to aim to not die. I am not entirely sure of the utility of this. :lmao
I'm collecting immunities like they're going out of fashion. :p
Quote
You will be outmatched. Work together or die. First one up is to be the Lion. I will not pull punches.

My saves are kinda nuts. Mettle & Evasion, plus I get to roll twice and keep the best.  And my pegasus gets special mount benefits, animal companion benefits, warbeast, and magebred.
Quote
You will be outmatched. Work together or die. First one up is to be the Lion. I will not pull punches.

EDIT: Just noticed that the light cavalry scout doesn't give the mounts bonus HD.  I'll be switching up that half to be Zen Fundamentalist 5/Knight Ranger of Furyondy 8, if that's ok with you, arias.
Links are always appreciated.

Splitting enhancement w/ Aim damage???

EDIT:
If splitting+aim is go, then this is my bow:
MW Greatbow = 450gp (not composite b/c my Str is 8)
Dwarvencraft = 600gp (refluff as appropriate)
Serrenwood = 4000gp (refluff as appropriate)
Seeking  = +1 bonus
Splitting = +3 bonus
(Total = 37,050gp)
+4 Dwarvencraft Serrenwood Seeking Splitting Greatbow

Serrenwood would be Elysian Pine  :eh

Aim only applies on one of the two.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 02, 2013, 07:24:58 PM
Welp, that's good to know.

I also just realised that I threaten a critical on a roll of 10 or better. O_o

Oh, wait, forgot something; just 15 or better. Need to think of something to replace Improved Critical. :lmao

... why you would design a feat to expand critical ranges, then make it useless if you gain anything else doing the same is beyond me.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 02, 2013, 07:34:14 PM
Welp, that's good to know.

Yeah, I feel MUCH less guilty about some of their stats now that I've seen / heard some of ya'lls.
I think Typhon & some of the Titans might still be crazy over-kill, but we'll see what you're like then.

I want to hug you for volunteering as a healer of sorts. (Silver Weapon)
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on June 02, 2013, 07:41:34 PM
I want to hug you for volunteering as a healer of sorts. (Silver Weapon)

I tried to volunteer for healing...

Also, if anyone has a feat slot available, there's still my suggestion from earlier for Cure Wounds from WizFightMech.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 02, 2013, 07:42:32 PM
Yes.

I will stab you slowly, over the course of hours, to heal you.

Might not have any fancy attacks, but I should have staying power. Maybe I can grab corpses and leg it if it proves necessary? I think my speed is 120' (30*1.5*2+30) :lmao

Hmm, need another 4th level fighter bonus feat.

The completed sheet... will probably be up this time tomorrow (well, today for me), seeing as I have an exam in the afternoon. @_@
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on June 02, 2013, 07:45:41 PM
Arias, i think you quoted RD's question about fractional BAB/saves, but you didn't answer it.


Also, Healing Belt with 10x charges = 7500gp.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 02, 2013, 07:49:53 PM
When considering battle plans, please remember that I cannot benefit from buffs. XD
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 02, 2013, 07:55:24 PM
Arias, i think you quoted RD's question about fractional BAB/saves, but you didn't answer it.

Hush. That answer was always there. Ignore the "Edit notification" at the bottom of the post.
 :hide

Might not have any fancy attacks,

... Big Shiny Distraction isn't a fancy attack?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on June 02, 2013, 07:57:51 PM
When considering battle plans, please remember that I cannot benefit from buffs. XD

Only magical buffs though, right?  [Ex] and [Su] are still okay? If so, you can still benefit from my Share Madness or Pack Hunter Totem abilities.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: sirpercival on June 02, 2013, 07:58:31 PM
Ranger Knight of Furyondy is in Dragon #317.

As much as I love ZF, I think it's too much overlap, not enough synergy. What do you think of Kurashu's Soulborn fix (http://www.minmaxboards.com/index.php?topic=380.msg1685#msg1685)?

EDIT: And would Smite Opposition qualify for Devoted Tracker?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 02, 2013, 08:00:55 PM
No, it's a state of perpetual awesomeness.  :cool

... my list of defences is going to be so long.

Also, if people keep the combined cost of their armour (and shield, I guess) below mine, I think that leads to a +6 save bonus for allies. And if you're within 30' of me and the armour is shining? If I make the save/defend against something, everyone within that area can choose to, too. Useful if rocks fall on us (literally), I guess.

Gold: the metal of sharing.

Nope, I only benefit from EX stuff. I can, as a fullround action, suppress this immunity, but...
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on June 02, 2013, 08:09:40 PM
Upon further investigation, Dwarvencraft can only be applied to items that are primarily metal or stone, so that's out. (Considering that, why it's a suggested mundane enhancement in the Archery Handbook is beyond me... :looloo)

Relatedly, how much is too much to spend on a backup weapon?  (I'm assuming 32,500 is too much...)


Lol. How many times are we going to use this emojii in this campaign:   :sparta
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on June 02, 2013, 08:10:35 PM
I want to hug you for volunteering as a healer of sorts. (Silver Weapon)

I tried to volunteer for healing...

Also, if anyone has a feat slot available, there's still my suggestion from earlier for Cure Wounds from WizFightMech.

I will have formulae that grant fast healing, so that'll cover healing for everyone except Raineh's magic immune character.

EDIT: Talking about her magic immunity reminded me. The Centaur's Khan abilities, ex or su? Osle doesn't believe in those labels but the feel I get from them is more ex like a marshal than su like a bard. Is that sufficient justification or should I ask?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 02, 2013, 08:13:10 PM
Sparta? You're thinking too modern. :P

Fast Healing 12 (paragon fast healing stacks with other fast healing. 'Tis awesome) and effectively a doubled HP pool full of d10's and d12's. Negative effects don't last beyond a turn. Don't worry about healing me. If that isn't any use, there's not likely to be much time for healing.

So, I need another fighter bonus feat. Greater Heavy Armour Optimisation is useless with mythral full plate. Suggestions?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on June 02, 2013, 08:17:18 PM
Can you ignore enough prereqs to get Weapon Supremacy (http://dndtools.eu/feats/players-handbook-ii--80/weapon-supremacy--3125/)?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on June 02, 2013, 08:19:24 PM
Nope, I only benefit from EX stuff. I can, as a fullround action, suppress this immunity, but...

In that case you won't benefit from Shared Madness or Unity of Hunters, but if you're within 60' of me, you will still get +6 to all Wis-based skill and ability checks, and also you'll be able to move 10' with a 5' step.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: sirpercival on June 02, 2013, 08:20:06 PM
Sparta? You're thinking too modern. :P

Fast Healing 12 (paragon fast healing stacks with other fast healing. 'Tis awesome) and effectively a doubled HP pool full of d10's and d12's. Negative effects don't last beyond a turn. Don't worry about healing me. If that isn't any use, there's not likely to be much time for healing.

So, I need another fighter bonus feat. Greater Heavy Armour Optimisation is useless with mythral full plate. Suggestions?
Strategic Provocation!
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 02, 2013, 08:23:00 PM
Maybe if I rearranged things, I could get Weapon Supremacy? If I get Weapon Mastery (Slashing) earlier, then there's only Fighter 18 to get around.

Quote
Strategic Provocation!

What's that? @_@
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on June 02, 2013, 08:23:28 PM
So, I need another fighter bonus feat. Greater Heavy Armour Optimisation is useless with mythral full plate. Suggestions?
Strategic Provocation!

Oh, that's good!

EDIT: Here it is. (http://www.minmaxboards.com/index.php?topic=6051.0)
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 02, 2013, 08:28:04 PM
... yes, that is a very good choice. I also add my BAB to Intimidate because there's gold in my sword. Pairs very nicely with the ability to survive most stuff. XD
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on June 02, 2013, 08:38:36 PM
It also pairs nicely with my Daunting Presence ability. -4 penalty for attacking anyone except me.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on June 02, 2013, 08:42:23 PM
It's a good thing I get 5 (*pending Wis boosts) AoO's/rd, since I threaten all squares within 30' of me, as well as all squares of creatures I hit in the previous round, AND all squares they threatened!
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 02, 2013, 08:48:41 PM
Oh, remembered something else handy. Purity gives Pure Crafting as a bonus Feat. Since I already have that, I receive any other feat that I qualify for. I think I can get Weapon Supremacy too, this way.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on June 02, 2013, 08:59:55 PM
Are intelligent objects a thing in greek myth?

Specifically, something like this ACF (http://www.minmaxboards.com/index.php?topic=854.msg48591#msg48591)?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 02, 2013, 09:01:00 PM
Sparta? You're thinking too modern. :P

 :smirk
(click to show/hide)

As far as Weapon Supremacy: Weapon Focus, GWF, Weapon Specialization and GWS are all granted as one feat in the houserules. She has Proficiency. That leaves: Weapon Mastery & Fighter 18. That is two pre-reqs. She can ignore two pre-reqs.

But, yeah, even I was going to comment about Strategic Provocation for the survivor of the team.

One Addendum to that feat though, Distract can also be resisted with a Will save. There are too many of these Cthonic creatures that have NO reason to invest in Sense Motive, and that would just make it way too good of a feat.

EDIT: Talking about her magic immunity reminded me. The Centaur's Khan abilities, ex or su? Osle doesn't believe in those labels but the feel I get from them is more ex like a marshal than su like a bard. Is that sufficient justification or should I ask?

I will judge that: Path is (Su); Warrior is (Ex); Soul is (Su).

Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 02, 2013, 09:10:38 PM
Are intelligent objects a thing in greek myth?

Only Intelligent Objects AFAIK are those being actively possessed, or Talos.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on June 02, 2013, 09:15:25 PM
Possessed by a god? So I could fluff my Soulbound Lance as something made and given me by a god for some reason, possibly a minor god/ magical being was locked in it as punishment and I'm keeping an eye on them?

A star associated being of some sort might fit with the type of spellshaping I do.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: sirpercival on June 02, 2013, 09:17:39 PM
That version of Soulborn ok?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 02, 2013, 09:20:44 PM
That version of Soulborn ok?

Lulz. I open up multiple tabs. One for each response, then I just copy-past them into one message. That helps me make sure I get everything, usually. The rest of this post, all I did was ctrl+v.  :rolleyes


Ranger Knight of Furyondy is in Dragon #317.

As much as I love ZF, I think it's too much overlap, not enough synergy. What do you think of Kurashu's Soulborn fix (http://www.minmaxboards.com/index.php?topic=380.msg1685#msg1685)?

EDIT: And would Smite Opposition qualify for Devoted Tracker?

Will pull out the mag from the closet & look it over.

Devoted Tracker specifically calls out Smite Evil. Smite Opposition from Soulborn and Smite from Crusader are not Smite Evil, so no.

The Fix is okay, but Soulforged Weapon doesn't benefit from the houserule for equipment. Too many reasons to list.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 02, 2013, 09:48:23 PM
@ Character Sheets thus far:
@Fire:
(click to show/hide)

@CNC: Spellsoul Weapon is allowed if you can fluff it adequately.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on June 02, 2013, 10:16:48 PM
@ Character Sheets thus far:
@Fire: Sorry I didn't notice before, but Temporal Body Adjustment requires you to have one maneuver from Riven first, and Martial Study does say that you'd need to fill that.
Oh, true dat. Hmm. In that case, I guess it comes down to MS(Clockwatcher) or Extra Trick(Called Shot). Unless someone has a better suggestion? Do we have enough healing that I shouldn't take Cure Wounds from WizFightMech (assuming arias ok's it (I don't remember if you ever did, originally))?

Quote
Your Bow is a +6. The cap on spending is 1/2 your WBL. WBL = 110. +6 = 72.
Huh? Oh! ATM, Force isn't on it. I was just getting down a bunch of possibilities. So, it's currently a +4 Serrenwood Seeking Splitting Greatbow.  (BTW, how useful is the Serrenwood part in this campaign?)

Quote
Bane Arrows are good. (Answering the "?", yes, 90% of your encounters will have one of those types.)
I'll Allow Magebane, but that won't be anywhere near as useful as just another batch of M.Beast Bane, Outsider Bane, or Aberration Bane.
Dispelling Arrows, and their Greater are allowed, but, again, not likely to be that useful. Most things are either going to have little to dispel, or the arrows aren't likely to manage it.
Holy Arrows, most of the "Beast" types are going to be TN, and many of the "cursed" types are as well. Some of the "Cursed" have gone Evil, though, like Queens Lamia and Medusa.
Cool. Again, I was just going through the Archery Handbook and getting down possibilities. Monstrous Humanoid Bane useful??


Repost:
Quote
Relatedly, how much is too much to spend on a backup weapon?  (I'm assuming 32,500 is too much...)
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on June 02, 2013, 10:50:53 PM
Do we have enough healing that I shouldn't take Cure Wounds from WizFightMech (assuming arias ok's it (I don't remember if you ever did, originally))?

I doubt we'll need you to. Depending on which formulae I take, I can grant all of you fast healing 5 pretty much at will. Myself, I have fast healing 6 so I'm good.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 02, 2013, 10:59:47 PM
Oh, true dat. Hmm. In that case, I guess it comes down to MS(Clockwatcher) or Extra Trick(Called Shot). Unless someone has a better suggestion? Do we have enough healing that I shouldn't take Cure Wounds from WizFightMech (assuming arias ok's it (I don't remember if you ever did, originally))?
I have no problem with that one at least, though I don't know about the other Wiz Feats. But, really, I think Downtime + Silver Weapon from Raineh should be enough for most of the time, and I'm not sure Cure Wounds would really add enough more to be worth it.

As far as the other two, I leave it to your discretion, though Clockwatcher is situational, whereas Called Shot is just a raw damage boost.

So, it's currently a +4 Serrenwood Seeking Splitting Greatbow.  (BTW, how useful is the Serrenwood part in this campaign?)
I'm not honestly sure at this point, but I don't know of many incorporeals in the myths save for a few hauntings that were there to serve as warnings. But I'm not going to definitively say that it won't happen at this point.

Monstrous Humanoid Bane useful??
I'm not sure exactly what the percentage of types is going to end up being. However, yes: cursed ones like Lamia and Medusa are likely to end up as Monstrous Humanoid, Aberration, or Outsider; born beasts like the Chimera and the Manticore are likely to end up as Magical Beasts, Aberration, or Outsider; Titans, and elder entities, like Prometheus and Typhon are likely to end up as Outsider, Outsider, or, most likely, Outsider.
Aberration is actually the least likely to have that be what things end up as.  In Example: Most of the born beasts would only really have basically 70%, 25%, 5% for M.B, Out., or Ab, respectively. (spitballed, not exact by any measure.)

Repost:
Quote
Relatedly, how much is too much to spend on a backup weapon?  (I'm assuming 32,500 is too much...)
That's up to you. I limit you to spending no more than half your wealth on any one item. If you spend it all on two, that's up to you.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: sirpercival on June 03, 2013, 01:06:18 AM
OK, posted incomplete build.

Question: how does Cavalry Charger's Fell Trample interact with Great Trample (RKoF 8)?

Edit: Q2 - What happens if I knock a flying creature prone?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 03, 2013, 01:42:41 AM
RKoF, Funniest thing: your mount can attack too while you two-weapon fight. But they put a requirement on that. You have to make a DC 5 Ride Check. Pre-req for the class: Ride 8 ranks.
...
 :banghead

Edit: Q2 - What happens if I knock a flying creature prone?

You make them stop flying.

Quote
Minimum Forward Speed: If a flying creature fails to maintain its minimum forward speed, it must land at the end of its movement. If it’s too high above the ground to land, it falls straight down, descending 150 feet in the first round of falling. If this distance brings it to the ground, it takes falling damage. If the fall doesn't bring the creature to the ground, it must spend its next turn recovering from the stall. It must succeed on a DC 20 Reflex save to recover; otherwise, it falls an additional 300 feet. If it hits the ground, it takes falling damage. If not, it has another chance to recover on its next turn.

Question: how does Cavalry Charger's Fell Trample interact with Great Trample (RKoF 8)?

Overrun My reading of the rules, and supported by the FAQ a bit on this (FWIW), is that you resolve your Overrun, then you handle your Trample.
One action causes your mount to get two free attacks in. The other then causes your mount to basically get a free pounce in.
You run over them, and you really, really stomp on them.

I imagine this being like the Monster Truck not just driving over your car, but pausing to spin its tires while it's at it.


I was mis-reading things, It would be the greater of the two, in this case, Great Charge. Don't ask what I had thought I'd read.



By the by:
Your pegasus, its' name is Pegasus. Stallion of the Muses, God of Horses, and it will be called back down from the stars to be your mount.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: sirpercival on June 03, 2013, 01:53:03 AM
Question: how does Cavalry Charger's Fell Trample interact with Great Trample (RKoF 8)?

Overrun My reading of the rules, and supported by the FAQ a bit on this (FWIW), is that you resolve your Overrun, then you handle your Trample.
One action causes your mount to get two free attacks in. The other then causes your mount to basically get a free pounce in.
You run over them, and you really, really stomp on them.

I imagine this being like the Monster Truck not just driving over your car, but pausing to spin its tires while it's at it.


I was mis-reading things, It would be the greater of the two, in this case, Great Charge. Don't ask what I had thought I'd read.
I mean, Fell Trample lets you trample multiple targets, and Great Trample lets the mount full attack while trampling. Does it get a full attack against every target, or just one full attack in total? And since it has pounce, what if I trample on a charge?

Quote
By the by:
Your pegasus, its' name is Pegasus. Stallion of the Muses, God of Horses, and it will be called back down from the stars to be your mount.
But... Artax! Lol.  That's fine.

EDIT: would you allow a custom item of Scintillating Scales?

EDIT2:Since you can wield a lance in one hand while mounted, does that mean i can dual-wield lances while mounted?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 03, 2013, 02:20:41 AM
I mean, Fell Trample lets you trample multiple targets, and Great Trample lets the mount full attack while trampling. Does it get a full attack against every target, or just one full attack in total? And since it has pounce, what if I trample on a charge?

It would full-attack each one. Fell Trample still lets them make the single foot attack against each enemy, and Great Trample is just an improvement on that one attack.

When you do a mounted overrun, does the mount usually get an attack at the end? Not counting the one that is part of the Overrun, I mean.

EDIT: would you allow a custom item of Scintillating Scales?
I'ma have to think on that. It definitely wouldn't follow standard pricing.

EDIT2:Since you can wield a lance in one hand while mounted, does that mean i can dual-wield lances while mounted?
Wait... You have to be mounted for that?
(http://images3.wikia.nocookie.net/__cb20120821201444/busorenkin/images/thumb/6/6f/Sunlightheartanothertype.jpg/290px-Sunlightheartanothertype.jpg)
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 03, 2013, 04:45:48 AM
The other two options are good enough, even if Distract was by far the most fun. Silly eldritch monstrosities, not investing in paranoia. :p
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on June 03, 2013, 04:49:32 AM
Well, y'know, if you're the Hydra, do you really need to be able to figure out if someone is lying to you? I mean, you're probably going to eat them in any case, so it's kind of a moot point.

Unless eating dishonest people gives you indigestion. That would be a good reason for monsters to take sense motive.

EDIT: So if Raineh's character has Strategic Provocation and my character has Champion's Threat* and we both use them successfully on the same opponent, what happens?

They become so confused and irritated they can't attack anyone?

Cause that would be awesome.

*
(click to show/hide)
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 03, 2013, 01:34:20 PM
Out of the crunch, only defences and 'other' are left. (http://www.minmaxboards.com/index.php?topic=10258.msg168126#msg168126) @_@
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 03, 2013, 01:58:12 PM
@ CNC:

Champion's Threat causes a preference, Strategic Provocation causes the target to be "forced".

This leads me to one of three options:
1) Follow the semantic, and have SP be the stronger effect.
2) Have the target be able to choose either of you.
3) Treat it as MMO "Aggro" gauges, where it is the last one to build mass threat is the new target.

I think I'd go with #3.

Out of the crunch, only defences and 'other' are left. (http://www.minmaxboards.com/index.php?topic=10258.msg168126#msg168126) @_@

You still have skill points to spend. At least from the levels of Paragon.

You still have more money to spend, if you want to.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 03, 2013, 02:01:39 PM
Yeah, I forgot skillpoints. Lots of skill points.

Two levels of 5, four levels of 7, and the remaining seven levels of 9. The hell am I going to do with all of these?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 03, 2013, 02:07:12 PM
Yeah, I forgot skillpoints. Lots of skill points.

Two levels of 5, four levels of 7, and the remaining seven levels of 9. The hell am I going to do with all of these?

Intimidate seems pretty important for SP.
Spot & Listen are always staples.
Sense Motive can't hurt.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 03, 2013, 02:12:07 PM
May as well dabble in everything I can. Pick up Collector of Stories. :lmao
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 03, 2013, 02:22:04 PM
May as well dabble in everything I can. Pick up Collector of Stories. :lmao

I'm really thinking I should consolidate the Knowledge skills.
Because Religion IS: History, Nobility, Arcana, Dungeoneering, Geography, Nature, and Planes.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 03, 2013, 02:26:51 PM
I would honestly keep Nature out of Religion, because detailed knowledge of plants and what's biting your face off isn't really 'religion'. :p
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on June 03, 2013, 02:34:44 PM
When most of the plants and animals have origin stories involving one or more gods attached to them, Religion sort of does tell you what you can eat and/or what's biting your face off.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 03, 2013, 02:35:42 PM
"I know the origin of all animals!"

"Now, if only I knew what the hell they looked like. D:"

Also, I know the first piece of equipment that must get to Phantasmwork if we reach 20HD and beyond:
Quote
Phantasmwork-As Masterwork, plus you can freely share any and all of your immunities and resistances with your allies inside your armor's light radius.

Gold armour becomes very awesome.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on June 03, 2013, 02:45:12 PM
Oslecamo's response to the Khan buff sharing question:

If you're asking if it was intended to work with every new magic system that other people would come up with, no it isn't.

Altough in the end it would probably be for the DM of the campaign to decide.

So that's a strong maybe.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 03, 2013, 02:46:15 PM
Okay, defences listed.

Waiting for information on knowledge consolidation before continuing.

In the meantime, I need to decide what the character's like. @_@
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 03, 2013, 02:50:58 PM
Waiting for information on knowledge consolidation before continuing.

I don't think I should. I have quite a many fluff reasons to do so, but many more mechanical reasons not to.

In the meantime, I need to decide what the character's like. @_@

And, as part of that portion of the fluff, pedigree/lineage.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: sirpercival on June 03, 2013, 02:56:29 PM
OK, here's an interaction question that I'll probably need to address in the GWRanger writeup. 

Pegs gets to use my maneuvers through the GWR mechanic.  How should that work with Silver Pegasus (http://www.giantitp.com/forums/showpost.php?p=7780232&postcount=378) maneuvers? Do they apply to him because he's the mount? Do they apply to me as a mount-surrogate?

EDIT: Nevermind.  I'm swapping some of my disciplines, actually.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 03, 2013, 02:58:59 PM
Still fluffing the armour as jewellery, if that's acceptable. Because full plate, whilst mechanically straightforward, isn't so thematic. And how many Greek heroes looked like walking armouries?

Hmm... lineage, lineage... probably someone powerful. @_@
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on June 03, 2013, 03:11:52 PM
Will lineage be important to the campaign?

If so, is Carystus, son of Chiron (http://en.wikipedia.org/wiki/Carystus_(mythology)) acceptable?

Also, I'd like to switch some Hylian Warrior Disciplines. Not a huge deal, since it's only a 1 level dip with max maneuver level 2.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 03, 2013, 03:17:55 PM
Still fluffing the armour as jewellery, if that's acceptable. Because full plate, whilst mechanically straightforward, isn't so thematic. And how many Greek heroes looked like walking armouries?
Yeah, at most, some of them wore breastplates.

Pegs gets to use my maneuvers through the GWR mechanic.  How should that work with Silver Pegasus (http://www.giantitp.com/forums/showpost.php?p=7780232&postcount=378) maneuvers? Do they apply to him because he's the mount? Do they apply to me as a mount-surrogate?

GWR Mechanic?

Anywho, unless "GWR" says otherwise, it depends on the maneuver. Pegasus doesn't have a mount. And when those maneuvers say "mounted", it means the one using the maneuver is on top.
Example: Mounted Charge could be used by Pegz, but it would not gain the "If you are mounted" bonus; Furious Stallion would not have any effect when used by Pegz, because it only affects your mount.

Will lineage be important to the campaign?

If so, is Carystus, son of Chiron (http://en.wikipedia.org/wiki/Carystus_(mythology)) acceptable?

Also, I'd like to switch some Hylian Warrior Disciplines. Not a huge deal, since it's only a 1 level dip with max maneuver level 2/

Not much beyond fluff and RP. But fluff is kind of the point here, or else it would just be a monster-rush tournament.

That being someone with no real importance other than for others genealogy, yeah, that's fine.

What for What?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 03, 2013, 03:21:08 PM
Hmm... lineage, lineage... probably someone powerful. @_@

Hephaestus, Zelus, and Athena all seem appropriate in their own ways.

One way or another, while most of the others are going to start out being told to go to the forge of Hephaestus, you are just going to be told to stay there.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 03, 2013, 03:25:08 PM
Hmm... lineage, lineage... probably someone powerful. @_@

Hephaestus, Zelus, and Athena all seem appropriate in their own ways.

One way or another, while most of the others are going to start out being told to go to the forge of Hephaestus, you are just going to be told to stay there.

Heheh.

The alternative, so far as I can tell, comes from Saint turning you into an Outsider and giving you a nifty glowing aura, along with the general air of 'I'm awesome' that comes from both Feater and Paragon: Hyperion. Though seeing as he's also involved with Wisdom, of which I have none... XD

Also the hardest to explain. Well, easier than Hephaestus; how the hell'd he have a child? @_@
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 03, 2013, 04:01:25 PM
The alternative, so far as I can tell, comes from Saint turning you into an Outsider and giving you a nifty glowing aura, along with the general air of 'I'm awesome' that comes from both Feater and Paragon: Hyperion. Though seeing as he's also involved with Wisdom, of which I have none... XD

Also the hardest to explain. Well, easier than Hephaestus; how the hell'd he have a child? @_@

All of that is also why I said Zelus.
"Zelus personifies dedication, emulation, eager rivalry, envy, jealousy, and zeal. The English word "zeal" is derived from his name."

Then again, right now I'm mostly focusing on things / people that are involved in the plot, meta-plot, and opening scene.

... Hephaestus has a bunch of kids (http://en.wikipedia.org/wiki/Hephaestus#Consorts_and_children).
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 03, 2013, 04:04:38 PM
Huh, I didn't think he slept around with mortals. @_@

Zelus is appropriate. Hephaestus kind of falls flat since my Charisma's still kind of handy. Athena... is probably not.

Just seems kind of out of place for Zelus, minor guy that he is, to lead to Paragon... unless... could create the world's weirdest family tree, but Thetis? Also explains Outsider. >.>
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on June 03, 2013, 04:11:39 PM
Question about Ride by Attack based on this passage from the mount handbook:

Quote
The downside is that, well, by RAW it isn't actually possible to keep moving in a straight line after charging except in a small number of situations, since this would result in you moving through your enemy's space. The designers probably intended either that you could end a charge in any space from which you could attack the target, or that you could make an overrun attempt as a free action as part of using this feat (it seems to have been written before those rules were finalised), but make sure you clear up this issue with your DM.

Thoughts?

Also, Riding Boots from the MIC. 12,000 gp, here's their text:

(click to show/hide)

Can a centaur benefit from those (refluffed as horseshoes, or something)?

Also also, is there a way to increase the number of charges on a charges/day item (specifically thinking of Boots Horseshoes of the Battle Charger)?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on June 03, 2013, 04:30:00 PM
Holy crap! Arias, now I know how you felt yesterday. I'm offline for 18 hours and I had a page and a half of OoC to read through...
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 03, 2013, 04:53:07 PM
Huh, I didn't think he slept around with mortals. @_@

His forge is in the mortals world, and he fell from Olympus for a decent amount of time. He had more reason to than Zeus or Apollo. (though either of them beats his record manifold.)

Quote
Zelus is appropriate.
Just seems kind of out of place for Zelus, minor guy that he is, to lead to Paragon... unless... could create the world's weirdest family tree, but Thetis? Also explains Outsider. >.>

It's all up to you, I was just making suggestions to help you along.
Heracles is his own great-grand-uncle. Most of the gods are so inbred that it isn't funny. Many, many of the mating's make no anatomical sense. And you think having an actual liner family plot with anatomically compatible people is weird in what way for Greek Myth?



Question about Ride by Attack based on this passage from the mount handbook:

Quote
The downside is that, well, by RAW it isn't actually possible to keep moving in a straight line after charging except in a small number of situations, since this would result in you moving through your enemy's space. The designers probably intended either that you could end a charge in any space from which you could attack the target, or that you could make an overrun attempt as a free action as part of using this feat (it seems to have been written before those rules were finalised), but make sure you clear up this issue with your DM.

Thoughts?

012345
ASSSSS
BSXXXS
CSXOXS
DSXXXS
ESSSSS

You charge in a line from past E5, through E5, then to D4 to attack, then you pass through C4, B3 & A2 on your way out. Strait line, you attacked, and so on. It makes it sound like you might be forced to go through their space, with the charge rules forcing you to go strait toward the enemy & all, but that forgets that the charge rules just force you to close to the closest area you can attack from, not the actual area of the target.

The name of the feat is what actually happens. You ride-by, and attack.

And, even if you did have to go through their space, that's basically emulating a DC 35 Tumble check, no?

Also, Riding Boots from the MIC. 12,000 gp, here's their text:

(click to show/hide)

Can a centaur benefit from those (refluffed as horseshoes, or something)?

Quote
A centaur's lower body is like an horse, which allows the centaur to count as riding for beneficial purposes. For example, a centaur charging with a lance deals double damage. It also counts as a quadruped for carrying purposes. This also allows the centaur to count as having Mounted combat and maxed ranks in Ride for qualifying for feats and Prcs.

So, I would say most definitely.

Also also, is there a way to increase the number of charges on a charges/day item (specifically thinking of Boots Horseshoes of the Battle Charger)?

Depends on the item. Some, I would progress the cost linearly, some would progress factorial, some wake me go "Why is that a limited use", and you end up being able to by charges until it is at-will.

For those things, 1K per charge, at-will at 5 charges.

Bear in mind, since both of your questions are about horseshoes, the cost of layering abilities together (+50% for all but the most expensive).




Also, people, pity, mercy and uncle. If you reference something, books, page numbers, links, something. I am trying to do lots of stuff at the same time, and speeding up how quickly I can check this stuff out would be greatly appreciated.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 03, 2013, 04:59:51 PM
Hey, I'll add links when I'm done. :p

-Goes with Hyperion in the end because he has an awesome name.-

... now to work out other stuff. :lmao

Important question, how much stuff should we have done with our lives by this point?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Quillwraith on June 03, 2013, 05:03:30 PM
Holy crap! Arias, now I know how you felt yesterday. I'm offline for 18 hours and I had a page and a half of OoC to read through...
and I was away all weekend...
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 03, 2013, 05:10:11 PM
Holy crap! Arias, now I know how you felt yesterday. I'm offline for 18 hours and I had a page and a half of OoC to read through...
and I was away all weekend...

Hey... welcome back. Long time no see. And in the meantime... all of that happened.  :rolleyes

No, the worst part is that I've had to learn it is best to write up a bit of the answer before quoting, so that the quote will get in the edit-questions.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 03, 2013, 05:13:00 PM
Important question, how much stuff should we have done with our lives by this point?

Enough to validate the stuff on your sheets. So, in your case, a lot of training.
Beyond that the rest is sort of up to you, but please be kind to continuity.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on June 03, 2013, 05:27:46 PM
Ok, so Spirited Charge is a viable option.

I started out with the concept of a wise dude who looked at the stars a lot and did divination and buffing stuff. My character is shaping up to be that, plus a terrifying damage dealer. I hope the legendary monsters we fight can take a hit or two.

Thoughts on the Khan 13 HD ability (do a ritual with [mental stat mod] people to let you share "magic buffs" with them)?

Here's Osle's answer to my question on it interacting with spellshaping:

If you're asking if it was intended to work with every new magic system that other people would come up with, no it isn't.

Altough in the end it would probably be for the DM of the campaign to decide.

Sort of a no, but sort of not. I'm not trying to layer spellshaping synergy on top of regular casting synergy, I'm replacing the latter with the former. I wouldn't say spellshaping buffs are even as powerful as equivalent level buff spells. Certainly not more so. 


Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 03, 2013, 05:48:58 PM
I hope the legendary monsters we fight can take a hit or two.
:twitch :looloo
 :lmao

Most of these things couldn't be killed with damage by demigods. They can take a pounding.
Heck, some were just pounded into the ground instead of being killed.

Sort of a no, but sort of not. I'm not trying to layer spellshaping synergy on top of regular casting synergy, I'm replacing the latter with the former. I wouldn't say spellshaping buffs are even as powerful as equivalent level buff spells. Certainly not more so.

Your formulas and such I would say could, but I'm still curious about other effects. Asked a modified question of him myself.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 03, 2013, 06:01:39 PM
Here we are, I guess. (http://www.minmaxboards.com/index.php?topic=10258.msg168126#msg168126) Adding links now.

And done.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: sirpercival on June 03, 2013, 06:16:06 PM
Ok, so Spirited Charge is a viable option.

I started out with the concept of a wise dude who looked at the stars a lot and did divination and buffing stuff. My character is shaping up to be that, plus a terrifying damage dealer. I hope the legendary monsters we fight can take a hit or two.

Thoughts on the Khan 13 HD ability (do a ritual with [mental stat mod] people to let you share "magic buffs" with them)?

Here's Osle's answer to my question on it interacting with spellshaping:

If you're asking if it was intended to work with every new magic system that other people would come up with, no it isn't.

Altough in the end it would probably be for the DM of the campaign to decide.

Sort of a no, but sort of not. I'm not trying to layer spellshaping synergy on top of regular casting synergy, I'm replacing the latter with the former. I wouldn't say spellshaping buffs are even as powerful as equivalent level buff spells. Certainly not more so.

Hm... are you stepping on my toes??? I mean, I've got a 19HD pegasus with 6 hoof attacks, and will be dual-wielding lances... but that makes two chargers.

You totally shoulda gestalted Centaur & Astronomer. :D
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 03, 2013, 06:42:11 PM
Hm... are you stepping on my toes??? I mean, I've got a 19HD pegasus with 6 hoof attacks, and will be dual-wielding lances... but that makes two chargers.

You are a much more focused charger, in his case, it's more of an add-on.

Also, it's not like there's many options to deal damage with against these things. You either have to go full Dreadnaught like Athanasia, hit from a distance like Orion, or hit then retreat, like you two. Because they will hurt you worse than you'll hurt them.

Really, Athanasia is pretty much the only one I can imagine being near the Hydra for any amount of time... and, even then, ...
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 03, 2013, 06:49:05 PM
At least I can pull a fast retreat. :lmao

Do Hardness and Damage Resistance stack?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 03, 2013, 07:12:58 PM
Do Hardness and Damage Resistance stack?

Yes.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 03, 2013, 07:14:07 PM
Fun fact: my armour negates the 'magic' part of magic weaponry, thereby making the DR effectively DR /-. @_@
Title: Re: Olympians of Conquest (O.o.C.)
Post by: sirpercival on June 03, 2013, 07:23:40 PM
Hey arias, does the teleport function of my armor (from dragon compendium) work, since i have an effective paladin level but am not a paladin?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 03, 2013, 07:33:59 PM
Hey arias, does the teleport function of my armor (from dragon compendium) work, since i have an effective paladin level but am not a paladin?

Yes.

Hey, I like these questions!
Title: Re: Olympians of Conquest (O.o.C.)
Post by: sirpercival on June 03, 2013, 07:37:45 PM
Hey arias, does the teleport function of my armor (from dragon compendium) work, since i have an effective paladin level but am not a paladin?

Yes.

Hey, I like these questions!
Alternatively... is VoP ok for Pegs to take??
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 03, 2013, 07:46:27 PM
Hey arias, does the teleport function of my armor (from dragon compendium) work, since i have an effective paladin level but am not a paladin?

Yes.

Hey, I like these questions!
Alternatively... is VoP ok for Pegs to take??

VoP does not work / is not allowed for cohorts, animal companions, or anyone else to whom it doesn't matter to / isn't that restrictive of.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on June 03, 2013, 08:01:36 PM
Hm... are you stepping on my toes??? I mean, I've got a 19HD pegasus with 6 hoof attacks, and will be dual-wielding lances... but that makes two chargers.

You totally shoulda gestalted Centaur & Astronomer. :D

Astronomer wise, you pointed out that it's not really period appropriate. That would have been an awesome option, though.

Toes stepping wise, I strongly doubt I'm going to come anywhere close to your damage output. I may have a slightly better to hit, with double stacked Wis, a +7 enhancement weapon and the ability to effectively roll each attack 4 times (albeit with a -5 on the second two) but I only have the one lance and no pounce so no hoof attacks (and I certainly wouldn't have six. That mental image amuses me.) I do have +6-12d6 from formulae but that's extra damage so it doesn't get multiplied by lance/charge.

I'm planning to justify my existence as much through buffing, debuffing and divination as damage, though my damage output is now better than I was expecting. 

Whether the buffing will be mostly for me or for everyone except Athanasia depends on whether the Khan ability lets me share buffs. Any word on that Arias?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 03, 2013, 08:04:47 PM
What's my chance of actually hitting anything like? :lmao
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 03, 2013, 08:37:47 PM
Whether the buffing will be mostly for me or for everyone except Athanasia depends on whether the Khan ability lets me share buffs. Any word on that Arias?
Sort of a no, but sort of not. I'm not trying to layer spellshaping synergy on top of regular casting synergy, I'm replacing the latter with the former. I wouldn't say spellshaping buffs are even as powerful as equivalent level buff spells. Certainly not more so.

Your formulas and such I would say could, but I'm still curious about other effects. Asked a modified question of him myself.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on June 03, 2013, 08:57:47 PM
Oops, sorry I missed that. Looks like I'm getting snowed under with the speed of this thread too, and I've been checking on and off all day...

Some new questions (having horned in on SirP's build space, I'm now going after FITS's too!):

Does the Precise (http://www.realmshelps.net/cgi-bin/magweapdesc.pl?power=Precise&src=mweapontype) weapon property let you count as having precise shot for the purposes of the Splitting (http://www.realmshelps.net/cgi-bin/magweapdesc.pl?power=Splitting&src=mweapontype) property?

Are (refluffed) magical locations allowed? Specifically, the Otyugh Hole.

For Hylian Warrior, I'd like to switch Iron Tortoise (since I lose my Monk abilities if I use a shield and all IT maneuvers require the use of a shield) with Diamond Mind.

What's my chance of actually hitting anything like? :lmao

Not too bad, I'd say. The stuff we fight will mostly be pretty big so even if its nat armor is awesome its AC will be manageable. 
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 03, 2013, 09:18:16 PM
Some new questions (having horned in on SirP's build space, I'm now going after FITS's too!):
Does the Precise (http://www.realmshelps.net/cgi-bin/magweapdesc.pl?power=Precise&src=mweapontype) weapon property let you count as having precise shot for the purposes of the Splitting (http://www.realmshelps.net/cgi-bin/magweapdesc.pl?power=Splitting&src=mweapontype) property?
No.

Are (refluffed) magical locations allowed? Specifically, the Otyugh Hole.
If you provide the re-fluff and I accept it. The rivers of Hades seem pretty popular for that, but there are others.

For Hylian Warrior, I'd like to switch Iron Tortoise (since I lose my Monk abilities if I use a shield and all IT maneuvers require the use of a shield) with Diamond Mind.
This is okay by me.

What's my chance of actually hitting anything like? :lmao
Not too bad, I'd say. The stuff we fight will mostly be pretty big so even if its nat armor is awesome its AC will be manageable.
For the most part, this.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on June 03, 2013, 09:46:39 PM
Question for the party (minus Raineh due to magic immunity, though chime in if you like): Which would be the better buff for your characters in a combat situation, Improved Invisibility, or Mirror Image?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on June 03, 2013, 09:53:51 PM
For me, probably Improved Invisibility. Aim damage isn't precision damage, but even still, the more times my opponents are flat-footed, the better. Plus, I'm hoping not to be in melee enough for the mirrors to matter.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on June 03, 2013, 10:03:40 PM
SirP and I both have "do not remain in melee range" as part of our gameplans so II is probably the right call.

Any idea what Quillwraith is planning?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on June 03, 2013, 11:59:58 PM
Which Trick Shot do we think is more useful?
  Critical Shot - I can crit creatures normally immune to crits
  Weak Spot - WisMod/encounter ranged attacks are resolved as ranged touch attacks

If I do Critical Shot now, next level I can do Called Shot (WisMod/encounter ranged attacks can be designated as auto-critical threats).  Or, if I probably won't need to worry about creatures being immune to crits, then I can skip Critical Shot entirely, do Weak Spot now and Called Shot next level.


Also, I think I'm gonna do Martial Study: Clockwatcher as my last feat instead of Martial Study: Temporal Body Adjustment.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on June 04, 2013, 12:06:51 AM
Unless Arias says different, I would be surprised if many of the things we fight are immune to crits. The legendary monsters are mostly magical beasts or abberations, with titans and such being outsiders. None of those are usually crit immune.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on June 04, 2013, 12:18:08 AM
Sounds reasonable.  So I guess I'll do Weak Spot now (and maybe called shot next level - we'll see for sure when we get there).

Arias: Eager+Warning Shuriken too HighOp?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on June 04, 2013, 02:15:28 AM
Arias: Eager+Warning Shuriken too HighOp?

High op or otherwise, it's not very Greek.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 04, 2013, 05:39:47 AM
Interesting realisation: if Athanasia attempted to stab herself to death, she would fail. @_@
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 04, 2013, 10:43:29 AM
@ Fire
If I do Critical Shot now, next level I can do Called Shot (WisMod/encounter ranged attacks can be designated as auto-critical threats).  Or, if I probably won't need to worry about creatures being immune to crits, then I can skip Critical Shot entirely, do Weak Spot now and Called Shot next level.

I wouldn't skip it entirely, but it is pretty low priority. For the reasons that CNC stated. Some of them do pick up Fortification or the like incidentally, and at least two opponents do get outright immunity. And that's just of what I've reviewed thus far. But most will not have any real resistance to crit, and certainly not the first few.

Also, the two that are immune are pretty definitely late-game.

To answer your question about Serrenwood from earlier a bit more solidly:
If you guys decide to turn against the gods, then it will help against Hecate. That's the only circumstance AFAIK, and by then, you'd definitely have Force anyway.

Arias: Eager+Warning Shuriken too HighOp?
As CNC said. I don't have a problem with you walking around with something like bronze arrows that are meant to be status-symbols though.
That is pretty greek.

Otherwise, it just helps you in the first round, really, and I don't have a problem with you going first.



First of all, There is no such thing as "Improved Invisibility". There is Invisibility, Greater, and Superior. Improved was renamed Greater in the 3.0 > 3.5 revision.

Second of all, and less semantically, NO.

There is one thing, and one thing only, that grants any kind of invisibility. That is Hades' Cap of Darkness. He lent it to Perseus once, and even then, Pers didn't get to keep it past the time he completed his mission.

As of right now, there's no way Hades is going to part with it. He's using it himself off & on.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on June 04, 2013, 01:55:17 PM
Hmm, I wonder if some Stone Salve would be good to have in this game...  :tongue

How about a Feathered Wings graft, made by Daedalus???
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Quillwraith on June 04, 2013, 02:30:03 PM
Do you suppose Thaumurai (http://www.minmaxboards.com/index.php?topic=6705.0) fits? I might also try Marshal and/or Factotum (some small magical abilities, but he's related to Hekate, so that might make sense).
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on June 04, 2013, 03:47:12 PM
First of all, There is no such thing as "Improved Invisibility". There is Invisibility, Greater, and Superior. Improved was renamed Greater in the 3.0 > 3.5 revision.

Second of all, and less semantically, NO.

There is one thing, and one thing only, that grants any kind of invisibility. That is Hades' Cap of Darkness. He lent it to Perseus once, and even then, Pers didn't get to keep it past the time he completed his mission.

As of right now, there's no way Hades is going to part with it. He's using it himself off & on.

So I'm not allowed to pick the "Wane" formula and fluff it as cloaking myself and/or my allies with the power of the moon in such a way that we have total concealment and cannot be detected by sight but in a way that is totally not invisibility?

Would bending the light of the sun in such a way as to create illusionary copies of myself and/or my allies be acceptable?

Those are the most magicy of my abilities. The rest are buffs or attacks that inflict status conditions.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on June 04, 2013, 04:12:41 PM
Phasing Arrows ok?


EDIT: Orion (http://www.minmaxboards.com/index.php?topic=10258.msg168128#msg168128) has been updated somewhat.


MORE EDIT:

Quill, here's a cool build for you:
Thaumurai 13 // Factotum 5 / Ritual Expert (http://www.minmaxboards.com/index.php?topic=1698.0) 4 / Ritual Prophet (http://www.minmaxboards.com/index.php?topic=1682.0) 4

You're the Oracle at Delphi! (You could also sub out Factotum 5/RExpert 4 for [Full BAB Class] 5 / Rit. Warrior (http://www.minmaxboards.com/index.php?topic=1696.0) 4
Title: Re: Olympians of Conquest (O.o.C.)
Post by: sirpercival on June 04, 2013, 05:24:04 PM
Phasing Arrows ok?


EDIT: Orion (http://www.minmaxboards.com/index.php?topic=10258.msg168128#msg168128) has been updated somewhat.


MORE EDIT:

Quill, here's a cool build for you:
Thaumurai 13 // Factotum 5 / Ritual Expert (http://www.minmaxboards.com/index.php?topic=1698.0) 4 / Ritual Prophet (http://www.minmaxboards.com/index.php?topic=1682.0) 4

You're the Oracle at Delphi! (You could also sub out Factotum 5/RExpert 4 for [Full BAB Class] 5 / Rit. Warrior (http://www.minmaxboards.com/index.php?topic=1696.0) 4
Thaumurai is full BAB, so could do anything 5/RW 4.

EDIT: Arias, NoNW + Sizing = ??
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on June 04, 2013, 06:12:20 PM
Timeline wise, where are we relative to the life of Heracles?

I ask because, if I'm playing the son of Chiron, it may matter whether Chiron is still alive or not.

Also, a brief potential origin for my Spellsoul Lance: An out of control Erinyes (http://en.wikipedia.org/wiki/Erinyes)was taking more vengeance/ vengeance upon the wrong people than some god or other powerful being was willing to put up with. She was captured and bound into a wooden haft that was then made into a lance. Carystus was involved with these events and ended up being charged with holding onto the lance, which retains parts of a personality and powers dedicated to vengeance, and making sure no funny business occurred regarding it.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 04, 2013, 06:13:56 PM
Eh, timeline's all over the place. I think, from recollection, we barely predate the Trojan War.

... would be utterly hilarious to screw that up if we're still alive when all's said and done.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 04, 2013, 10:15:22 PM
So I'm not allowed to...

Correct. Ain't no way in Hades. It all comes down to the myth-cycle, and that doesn't fit.

Would bending the light of the sun in such a way as to create illusionary copies of myself and/or my allies be acceptable?
Yes, you can do that. In fact, I believe there were more than a few times wherein magic-y types actually did stuff like that.
Hecate & Media, I think, both had done so.





Timeline wise, where are we relative to the life of Heracles?
5 Years after the Gigantomachy, 2 years after his death and apotheosis. Also, he is pissed about those creatures being on the loose again.
When I see what Quill is doing, I'll post the opening... Act. I wrote way too much to call it a "scene". At that point, it will make sense.

I ask because, if I'm playing the son of Chiron, it may matter whether Chiron is still alive or not.
About that, there are different versions of his Labor of the Boar. Some, do have the whole "Chiron sacrificing himself for Prometheus" crap. I'm not going by that at all.
That part of the Myth conflicts with:
So, basically, that didn't happen.

Also, a brief potential origin for my Spellsoul Lance: An out of control Erinyes (http://en.wikipedia.org/wiki/Erinyes)was taking more vengeance/ vengeance upon the wrong people than some god or other powerful being was willing to put up with. She was captured and bound into a wooden haft that was then made into a lance. Carystus was involved with these events and ended up being charged with holding onto the lance, which retains parts of a personality and powers dedicated to vengeance, and making sure no funny business occurred regarding it.
... So, you're Leaf form Chasing the Sunset. I Like it.



EDIT: Arias, NoNW + Sizing = ??
NoNW?



Eh, timeline's all over the place. I think, from recollection, we barely predate the Trojan War.
... would be utterly hilarious to screw that up if we're still alive when all's said and done.

I would only be moderately surprised if you didn't. But yeah, I'm going to try to figure out amongst all of the different versions of all of the different things what the actual timeline I'm using is and post it all here.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on June 04, 2013, 10:20:18 PM
NoNW= Necklace of Natural Weapons
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 04, 2013, 10:30:28 PM
EDIT: Arias, NoNW + Sizing = ??
= Warshaper+

But, for it to work on Pegs, you'd have to have it on all 4 hooves.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: sirpercival on June 04, 2013, 10:36:01 PM
EDIT: Arias, NoNW + Sizing = ??
= Warshaper+

But, for it to work on Pegs, you'd have to have it on all 4 hooves.
Why? There's no differentiation between the hooves in the thing, and honestly it's far more likely that only the front hooves are used for attacking.  But basically you're saying that it would cost 20k, hm?

Might be worth it... lol.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on June 04, 2013, 10:38:17 PM
Quill, here's a cool build for you:
Thaumurai 13 // Factotum 5 / Ritual Expert (http://www.minmaxboards.com/index.php?topic=1698.0) 4 / Ritual Prophet (http://www.minmaxboards.com/index.php?topic=1682.0) 4

You're the Oracle at Delphi! (You could also sub out Factotum 5/RExpert 4 for [Full BAB Class] 5 / Rit. Warrior (http://www.minmaxboards.com/index.php?topic=1696.0) 4

Thaumurai is Cha based so Witchblood (http://www.minmaxboards.com/index.php?topic=1721.0) might be a better entry to ritual prophet. Would also fit well with the Oracle's flavor.

EDIT: Or you could use the Thaumurai equivalent of that feat that I always consider and then decide against when I'm making a nullblade. That would let you focus on Int which is probably a better idea than Cha.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 04, 2013, 10:48:16 PM
Thaumurai is okay as far as the class, however the invocations are subject to approval. As are any feats you take that are intended for Paladins.

I'm not even going to try to go through the Rituals stuff unless someone actually says they are interested in it.



EDIT:

FRICK. I keep forgetting to say these things.

@ Fire: Yes, Phasing arrows are okay, just fluff them as being arrows designed to be shot with such force they go through stuff.
Also, Aasimar have Darkvision as Outsiders, that is one of the things they lose form being "Lesser".

@ RD: You might want to put something in your BS about why you can defy death. Since you do so automatically, in that instant, you are cutting things off at the Thanatos part, before Hades, Hecate, or anyone else gets involved.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 04, 2013, 11:29:00 PM
But, for it to work on Pegs, you'd have to have it on all 4 hooves.
Why?

Because: you're using it for so many attacks; it makes more sense that way, to have all of the hooves the same size, to say nothing of the fact that you'd still get some of those 6+ attacks in with more than just one hoof; and when I imagine it getting a full-attack on over-run guys, I imagine several of those are the front hooves, yes, but I imagine that at least some of the 6+ are going to be back-kicks as Pegs moves ahead.
Last but not least:
Might be worth it... lol.
Because it is still worth it.



@ CNC:
Your Damage + Debuff Forms, do they require you actually deal damage for their save to be necessary?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on June 04, 2013, 11:58:41 PM
How does this equipment list look?
(click to show/hide)

A couple things:
 -I know I won't need that many Zigzag or Serpentstongue Arrows, but I was gonna have an odd number of drachmae left anyway, since the spear base cost is 2.
 -I'm not sure how to fluff Mithril. Adamantine existed (http://en.wikipedia.org/wiki/Adamant), but Mithril is a Tolkien creation (based off of Norse mythology).
 -I have 8310 drachmae left. Suggestions?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on June 05, 2013, 12:43:51 AM
@ CNC:
Your Damage + Debuff Forms, do they require you actually deal damage for their save to be necessary?

The attack has to hit, but it doesn't have to do damage.

EDIT:

Besides Ancient Greek, what languages are there for us (well, actually, for my trapped fury/spellsoul weapon) to speak?

Also:

Arias: Eager+Warning Shuriken too HighOp?
As CNC said. I don't have a problem with you walking around with something like bronze arrows that are meant to be status-symbols though.
That is pretty greek.

Otherwise, it just helps you in the first round, really, and I don't have a problem with you going first.

How about adding defending to the aforementioned Eager, Warning, status symbol arrow?

I'm not allowed to use a shield to add to my AC but I do have a free hand.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: sirpercival on June 05, 2013, 02:43:56 AM
But, for it to work on Pegs, you'd have to have it on all 4 hooves.
Why?

Because: you're using it for so many attacks; it makes more sense that way, to have all of the hooves the same size, to say nothing of the fact that you'd still get some of those 6+ attacks in with more than just one hoof; and when I imagine it getting a full-attack on over-run guys, I imagine several of those are the front hooves, yes, but I imagine that at least some of the 6+ are going to be back-kicks as Pegs moves ahead.
Last but not least:
Might be worth it... lol.
Because it is still worth it.
Fair enough.

Do I need 4x any other abilities?

EDIT: Depending on the answer to that question, I have either 18.18k or 24.18k funds remaining. Any suggestions?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 05, 2013, 12:34:11 PM
-I'm not sure how to fluff Mithril. Adamantine existed (http://en.wikipedia.org/wiki/Adamant), but Mithril is a Tolkien creation (based off of Norse mythology).

I have typed the word "Adamantine" so many times for this thing it isn't even funny, so yeah, it existed a little.
After just having tried for a half-hour to find any other metals from Greek myth, all I've found are things that recent writers borrowing from the myths have made. When they do so, it is always McGuffin-ed to be some new alloy made by Heph.
Heph is, in the myths, the one responsible for figuring out Bronze.
I would say it is most likely another Tin-based alloy. Niobium + Nickle + Tin = Mythril?
Other than that, gear looks fine. With one Exception:
"Healing Belt x4 charges (MIC)(3,000gp)"
You either mis-typed the number of charges, or the cost. It is either 4 charges for 1k, or 3k for 12.



Besides Ancient Greek, what languages are there for us (well, actually, for my trapped fury/spellsoul weapon) to speak?
Doric, Attic, Ionic, Aeolic.
These are the dominant languages. Note that Wikipedia will call them "Dialects" of Ancient Greek. This is incorrect. Homer's comments about being unable to recite Saphho's poetry due to the differences between his Attic and her Aeolic breaking up the poetry's meter punctuates the differences. Plato calling Aeolic a Barbarian Language because he could barely understand any of it drives that home.

I plan to pay attention to none of this. I will not be putting any language barriers in front of you, because most of the things you'll be dealing with will either not have much to say (Gnashing teeth translate into any language), or will be able to talk in your language (or have Tongues-like abilities).

How about adding defending to the aforementioned Eager, Warning, status symbol arrow?

I'm not allowed to use a shield to add to my AC but I do have a free hand.

That's alright by me.



Do I need 4x any other abilities?
2x, since that is the base number of attacks you had, which your 6 are coming from.

EDIT: Depending on the answer to that question, I have either 18.18k or 24.18k funds remaining. Any suggestions?
Saves?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: sirpercival on June 05, 2013, 01:00:54 PM
OK, I'm done except for backstory. Anyone have comments (besides "Peggy is insaaane")?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 05, 2013, 01:03:20 PM
Is scaring the shit out of Thanatos a valid reason for avoiding death once per day? Put that Intimidate to background use. :D
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Quillwraith on June 05, 2013, 03:12:06 PM
Quill, here's a cool build for you:
Thaumurai 13 // Factotum 5 / Ritual Expert (http://www.minmaxboards.com/index.php?topic=1698.0) 4 / Ritual Prophet (http://www.minmaxboards.com/index.php?topic=1682.0) 4

You're the Oracle at Delphi! (You could also sub out Factotum 5/RExpert 4 for [Full BAB Class] 5 / Rit. Warrior (http://www.minmaxboards.com/index.php?topic=1696.0) 4

Thaumurai is Cha based so Witchblood (http://www.minmaxboards.com/index.php?topic=1721.0) might be a better entry to ritual prophet. Would also fit well with the Oracle's flavor.

EDIT: Or you could use the Thaumurai equivalent of that feat that I always consider and then decide against when I'm making a nullblade. That would let you focus on Int which is probably a better idea than Cha.
I don't really want to handle rituals and invocations. Factotum is probably be a good idea, though.
 
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 05, 2013, 10:56:41 PM
Is scaring the shit out of Thanatos a valid reason for avoiding death once per day? Put that Intimidate to background use. :D

Heh, not really. If he was that scarred of you, he'd either reap you just to be safe, or you'd be immune to him altogether.

I don't really want to handle rituals and invocations. Factotum is probably be a good idea, though.
I like Factotum. Just bear in mind I will hold your Arcane Dilettante choices to absolute scrutiny.

Hmm, I wonder if some Stone Salve would be good to have in this game...  :tongue

How about a Feathered Wings graft, made by Daedalus???

Huh, I missed this before.

Stone Salve is allowed, but only a few doses. It would be a concoction composed by Apollo, Chiron, or Hephaestus.
Honestly, I can think of a way to make the fight against the gorgons hilarious. The rest of you stand back, and send RD in. Petrified, oh, wait, not, oh wait, petrified, oh, wait, not, oh, wait, petrified, etc.

The Wings of Daedalus were offered to Apollo. If they were to now be attached to a person and animated by a god...
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on June 05, 2013, 11:25:51 PM
I don't really want to handle rituals and invocations.
I know what you mean. I don't have the exact same combination, but in Heroes Reborn I'm dealing with Rituals and Phenomena (Astronomer), and I'm expecting it to get a little confusing once the first combat rolls around. The nice thing about Rituals is that you don't actually have to deal with them in combat (and they're not necessarily designed for it anyway, unless you're a straight-up Ritualist). You just have everything charged beforehand, and then discharge it whenever you want/need it - kind of like "at-will contingencies." (Not trying to talk you into Rituals; Int-based Thaumurai // Factotum is awesome!)

-I'm not sure how to fluff Mithril. Adamantine existed (http://en.wikipedia.org/wiki/Adamant), but Mithril is a Tolkien creation (based off of Norse mythology).

I have typed the word "Adamantine" so many times for this thing it isn't even funny, so yeah, it existed a little.
After just having tried for a half-hour to find any other metals from Greek myth, all I've found are things that recent writers borrowing from the myths have made. When they do so, it is always McGuffin-ed to be some new alloy made by Heph.
Heph is, in the myths, the one responsible for figuring out Bronze.
I would say it is most likely another Tin-based alloy. Niobium + Nickle + Tin = Mythril?
Works for me.  :)

Quote
Other than that, gear looks fine. With one Exception:
"Healing Belt x4 charges (MIC)(3,000gp)"
You either mis-typed the number of charges, or the cost. It is either 4 charges for 1k, or 3k for 12.
I meant "Healing Belt with 4x the normal number of charges (12) = 3k
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on June 06, 2013, 01:42:38 AM
Int Thuamurai+Factotum seems very solid. We don't currently have an Int focused character. Recommending SirP's Factotum Love (http://www.minmaxboards.com/index.php?topic=3214.0) if you didn't already know about it.

Would the house rule that each [inspiration] feat adds an IP be acceptable here?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 06, 2013, 09:21:07 AM
Okay, okay, more seriously: the Titans proper are seemingly impossible to kill, going by Chronos. Since Athanasia is half-Titan, the difficulty in making her die is considerably more than it would be for a normal demigod, and she'll tend to get back up the first time you think you've got her down. That work? :lmao
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 06, 2013, 11:15:53 AM
Okay, okay, more seriously: the Titans proper are seemingly impossible to kill, going by Chronos. Since Athanasia is half-Titan, the difficulty in making her die is considerably more than it would be for a normal demigod, and she'll tend to get back up the first time you think you've got her down. That work? :lmao

Very, very, well.
Especially since the Gods are the children of the Titans, and they are literally immortal (basically, immune to Thanatos, since they can be brought to the underworld, they just can't get there by dying).

Though I am curious what you mean by:
the Titans proper are seemingly impossible to kill, going by Chronos
A) Chronos, i.e. Time, is an entity that pre-dates the Titans, like Gaia and Nyx.
b) The Titan, Cronus, i.e. Zeus' daddy, got whupped along with the rest of em' in the Titanomachy.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 06, 2013, 11:41:48 AM
Cronus, he whose name I have not seen written the same way twice. Should stick to Kronos, never get him mixed up that way. @_@

Think I meant Uranus, though: it wasn't until you got to the Olympians that cutting someone into tiny pieces would kill them. Or Prometheus, he whose liver kept getting eaten.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Quillwraith on June 08, 2013, 11:29:05 AM
Sorry I'm taking so long..

From smite to song with Thaumurai, or no? Martial prodigy (http://www.giantitp.com/forums/showthread.php?t=51893) for some White Raven?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on June 08, 2013, 01:30:49 PM
How useful will Pinpoint Aim be (ignore my size mod to attack if negative and my opponent's size mod to AC is positive)? I'm obviously medium, so that part won't matter. It would be nice to swap that out for Extra Trick: Oh, Were You Walking There? / Stay Riiiight There. (I realized that Called Shot doesn't matter so much. Aim damage isn't multiplied since its bonus damage, and Grappling or Tripping and opponent even for just one round could make a HUGE difference.)
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 08, 2013, 01:36:14 PM
Pinpoint Aim is unlikely to be of much use. I don't think we'll be fighting anything smaller than us that might need such special tricks.

Nemean Lion--lion sized or bigger
Hydra--big, big thing
Chimaera--ditto.

Hell, smallest thing is probably Medusa.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on June 08, 2013, 02:25:14 PM
Pinpoint Aim is unlikely to be of much use. I don't think we'll be fighting anything smaller than us that might need such special tricks.

Nemean Lion--lion sized or bigger
Hydra--big, big thing
Chimaera--ditto.

Hell, smallest thing is probably Medusa.

That's kinda what I figured. So... grappling or tripping?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 08, 2013, 02:47:16 PM
Pinpoint Aim is unlikely to be of much use. I don't think we'll be fighting anything smaller than us that might need such special tricks.

Nemean Lion--lion sized or bigger
Hydra--big, big, big, big thing
Chimera--ditto. (actually only large)

Typhon- Colossal +++++++

Hell, smallest thing is probably Medusa. (medium)
FTFY

That's kinda what I figured. So... grappling or tripping?
Up to you in that choice.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 08, 2013, 02:51:12 PM
Sorry I'm taking so long..
S'okay

From smite to song with Thaumurai, or no? Martial prodigy (http://www.giantitp.com/forums/showthread.php?t=51893) for some White Raven?
Smite to Song: Yes.
Martial Prodigy: Yes.
WRT: No.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Quillwraith on June 10, 2013, 05:00:01 PM
This is not working. I should provably back out of this game .
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 10, 2013, 05:55:58 PM
This is not working. I should provably back out of this game .

What is it that isn't working?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Quillwraith on June 13, 2013, 11:47:09 AM
Character building. I keep running into problems, when I even get around to trying.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 14, 2013, 10:09:13 PM
Character building. I keep running into problems, when I even get around to trying.

Anything any of us can help you with?



Sorry I haven't been on much this week, it's been a busy week. I swear I'll be more active soon.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 14, 2013, 10:18:09 PM
I have continued to produce random ideas even though I basically have a complete character. Accursed brain. :shakefist

Nord Blade//Deathjack or Nord Blade//Zodar to basically have something akin to Talos, only smaller, and somehow linked to the Moirai.

Or Nord Blade//Gambler for maximum mindscrew and luck.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 14, 2013, 10:43:34 PM
Talos, only smaller
Talos has his height given as being comparative to modern measurements as being anything from 2 meters in height up to 15 meters.
Bigger than normal men, but how much bigger is pretty vague.
Also, variances as to whether he was winged or not.


That's one of the main things I need to do. Write up all of the variances that I am using.

Like: Cheiron not sacrificing himself and helping free Prometheus during the labor of the boar, all of which was a late addition to the tale added by later writers, and it conflicts with too many other things in the mythos; Herakles vs the lion, it was defeated by strangling, not by an arrow to the mouth; Hyperion is not the same as Helios, but rather Hyperion and Theia are Helios' parents.

Stuff like that.

As always people, if you have any particular questions, I will be happy to answer them (especially since that forces me to do the work I want to get done).



Yeah, I keep doing the same thing with Nintendo.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 14, 2013, 10:47:52 PM
I do it with everything. This is beginning to be something of an issue. :lmao

Especially because 'write up the apparent embodiment of ignoring fate' is so tempting. XD
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 14, 2013, 11:09:00 PM
Just as a recommendation, you might want to find some ways of spending your remaining starting wealth.
I realize you can't use magic gear, and a lot of status-inducers are next thing to useless to you, but there are still other useful mundane and Pure Metal items.

Powdered Mythril, for example, can be used to end enchantments.
Ending compulsions might be a good way to save your ship.  :smirk

Also, some creatures, like Stheno, are immortal, and would need to be bound. Pure Adamantine, Pure Mythril, Pure Cold Iron, Pure Silver, Alloy Shackles (or multiples thereof), can't hurt.

And Samwise would be agitated if you forgot the rope.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: sirpercival on June 14, 2013, 11:11:53 PM
Boz might be interested in Quill's spot...
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 15, 2013, 07:10:25 AM
Yeah, I should buy the shackles and stuff, I just need to decide which. :lmao
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 29, 2013, 09:49:44 AM
So, on getting this underway:
FitS, what all else is WIP? I see neither description nor background, but it looks like the mechanics are done.
R_D, decisions on remaining Dracs would be nice  :)

SirP & CNC, GtG.  :thumb

Opening scene goes up next Saturday.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 29, 2013, 10:08:55 AM
Dracs?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on June 29, 2013, 11:50:30 AM
Dracs?

$
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on June 29, 2013, 11:52:36 AM
Oh, money.

...I am honestly not quite sure. Umm... hm.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on July 05, 2013, 07:46:13 PM
I just posted an updated sheet, with several minor updates and changes that had been pending. I have 8,310 dracs remaining. Any suggestions?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on July 05, 2013, 07:49:39 PM
I've got 28,000ish remaining. I could use suggestions also.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on July 05, 2013, 07:58:05 PM
We're really bad with this 'money' thing.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on July 05, 2013, 08:01:31 PM
I've got 28,000ish remaining. I could use suggestions also.

What's the deal with your Spellsoul weapon? It doesn't cost money?  :huh


EDIT:
We're really bad with this 'money' thing.
If only we were able to use Pure Alloys that you made. :(

MORE EDIT:
CNC: How about some discipline items?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on July 05, 2013, 08:13:49 PM
I've got 28,000ish remaining. I could use suggestions also.

What's the deal with your Spellsoul weapon? It doesn't cost money?  :huh

It's a class feature.  ACF replacing the Familiar that spellshape champions get at lv4

We're really bad with this 'money' thing.
If only we were able to use Pure Alloys that you made. :(

We sort of can. You can't use casting/manifesting or SLAs/PLAs while using pure metal items, but everything else still works, and the item has to be "equipped," so you can have a backup weapon and switch it out when you want to use the stuff that gets turned off. 
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on July 05, 2013, 08:35:41 PM
And you can't use any alloys that I make. Like, at all. XD
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on July 05, 2013, 09:14:38 PM
I've got 28,000ish remaining. I could use suggestions also.

You also have no ammo for that bow of yours except that single arrow.
You have stat increasing items that could be improved upon.
Various defensive item properties exist. Surviving is always a good investment of money.

@Fire
I'll just leave this here for you. (http://www.minmaxboards.com/index.php?topic=188)

@ RD
Your main problem with spending money is that you haven't yet gotten any more of the Pure Metal items beyond your base equipment. Vials of Powder and Shackles have already been mentioned.
Again, Mythril Powder removes enchantments, and Stheno is immortal.

I also mentioned other, useful, mundane items are out there.
I'll just leave this here for you to get some inspiration. (http://www.giantitp.com/forums/showthread.php?t=148101)
I mean, just because you don't need the Anitoxin + Auran Mask ("special wet cloth"), doesn't mean you can't buy some and hand it out before the Hydra.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on July 05, 2013, 09:19:31 PM
I'll see what I can come up with in the morning.

My normal problem is that stuff in D&D is so heavy
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on July 05, 2013, 09:22:11 PM
I can carry some for you, if needed. I'm treated as gargantuan and a quadruped.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on July 05, 2013, 09:23:40 PM
Yeah, and Bulky.
And you can't have a haversack.

Of course, if you buy a sack and throw the whole Athenian temple in it, I might even start to notice.
Otherwise, IGNF's.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on July 06, 2013, 10:58:10 AM
@Fire
I'll just leave this here for you. (http://www.minmaxboards.com/index.php?topic=188)

I added a Cloak of Resistance +2, and an Amulet of Fortune Prevailing.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on July 06, 2013, 11:30:58 AM
Now that I think about it, I've got quickdraw and the Hylian Warrior ability to switch weapons as a free action, and if I'm fighting at range, I can't channel spellshaping through my attacks anyway.

Can Athanasia craft pure metal weapons (specifically, a bow of some sort) for the party for cheap, or would we need to pay full price?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on July 06, 2013, 12:21:43 PM
Am I correct to assume that Pure Metal arrows can't be fired from magical bows?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on July 06, 2013, 02:08:02 PM
Can Athanasia craft pure metal weapons (specifically, a bow of some sort) for the party for cheap, or would we need to pay full price?

Quote
You can now craft Pure Metal items (any metal weapons if you have the ranks in Weaponsmithing, any metal armor if you have the ranks in Armorsmithing, all metal options if you have ranks in the two skills).

Bows aren't metal.

Beyond that, I don't like limiting peoples pre-game crafting, since that just motivates them to stop everything and do their crafting as soon as the game starts anyway. However, when it comes to crafting for other party members, I tend to be recalcitrant about it unless the characters knew one another previously.

Am I correct to assume that Pure Metal arrows can't be fired from magical bows?
I would say that the bow just wouldn't grant any magical bonus, counting as mundane. But ask Osle.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on July 06, 2013, 02:16:25 PM
I imagine you might be able to make a Pure Mithril bow, but... :lmao

I wish he'd listed the price for shackles and vials. Would make it so much simpler to work out what I should buy. >.<

Headaches don't help. x_x
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on July 06, 2013, 02:32:55 PM
I was actually thinking that a (theoretical) Pure Mithril bow would be pretty awesome, since that would give me 14 AoO's per round, but I think I'd be giving up too much.

If I can fire Pure Metal arrows from my normal bow though... :smirk
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on July 06, 2013, 02:55:12 PM
I asked on the pure crafting thread. You can fire them from it but they are to sexy pure for your bow and thus do not benefit from its magical properties.

So probably not worth it.

However, do snipers really get to make ranged AoOs? If so you should absolutely get a pure mythril  bow, just on general principles because that is ridiculous.

There are price formulas for the shackles and vials listed. If you're having trouble converting the formulas into actual prices, I'll do it in a bit.

EDIT:

These are prices to craft. Prices to buy are x3

Vials
Adamantine: 120gp
Mithral: 37gp
Silver: 21gp
Gold: 27gp
Cold Iron: 20gp
Room Temperature Iron: 20gp

Shackles
Adamantine: 1,208gp
Mithral: 1867gp
Silver: 260gp
Gold: 800gp
Cold Iron: 250gp
Room Temperature Iron: 200gp
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on July 06, 2013, 03:15:44 PM
Yeah, something about spiked chains and daggers... sucks to have to work it out every time for something with a fixed cost like that. :/
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on July 06, 2013, 03:48:08 PM
I asked on the pure crafting thread. You can fire them from it but they are to sexy pure for your bow and thus do not benefit from its magical properties.

So probably not worth it.

However, do snipers really get to make ranged AoOs? If so you should absolutely get a pure mythril  bow, just on general principles because that is ridiculous.

Orion has all of the following (3x Trick Shots and 2x Feats):
Quote from: Sniper
Whites of Their Eyes:
Prerequisites: None
Benefit: With this trick, a Sniper threatens all squares in her normal reach, and can use her ranged weapon to make Attacks of Opportunity.
Normal: Only melee weapons can be used to make Attacks of Opportunity.

Double Jeopardy:
Prerequisites: Whites of Their Eyes
Benefit: This trick allows a Sniper to threaten any square (or squares) occupied by creatures she hit in the previous round.  If anyone moves through those squares, the Sniper may make an Attack of Opportunity against them with her ranged weapon.
Special:This does not allow a Sniper to take more than one Attack of Opportunity per round unless she has some other ability granting this (e.g. Combat Reflexes).

And Your Little Dog Too:
Prerequisites: Whites of Their Eyes, Double Jeopardy
Benefit: This trick allows a Sniper to threaten any squares threatened by creatures she hit in the previous round.  If anyone moves through those squares, the Sniper may make an Attack of Opportunity against them with her ranged weapon.
Special:This does not allow a Sniper to take more than one Attack of Opportunity per round unless she has some other ability granting this (e.g. Combat Reflexes).



Alert Reaction
Prerequisites: None
Benefit: You may make a number of additional attacks of opportunity equal to your Wisdom bonus.  You may also make attacks of opportunity while flat footed.  You can still only make one attack of opportunity per opportunity.
Special:This feat counts as Combat Reflexes for the purposes of prerequisites.  This feat does not stack with Combat Reflexes; only one ability modifier may be used to determine extra attacks of opportunity.  This feat does not allow you to threaten any areas or make attacks of opportunity with a ranged weapon.

Improved Alert Reaction
Prerequisites: Combat Reflexes, BAB +8   
Benefit: You can make a number of attacks of opportunity against the same target for one opportunity equal to the number of iterative attacks you have.  This feat does not allow you to make more attacks of opportunity per round than you would otherwise be able.  For example, your Wisdom (or Dex) modifier is +2, so you get 3 attacks of opportunity per round, and your BAB is +9, so you get 2 iterative attacks.  Two creatures move through the area you threaten.  You can make 2 attacks of opportunity against one creature, and one against the other.
Special: This feat does not allow you to threaten any areas or make attacks of opportunity with a ranged weapon.

So, how much for a Pure Mythril bow? I guess I could have it as a secondary weapon, for the right price. :smirk
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on July 06, 2013, 04:05:44 PM
A mithral bow isn't all that expensive. 1500 (500 to craft) for the mithral (500/ lb and longbows weigh 3 lbs), 75 (or 25) for the bow and 600 (or 200) for the pure metal. Mithral includes the masterwork price so you don't need to worry about that. Relicwork would be another 10,500 (or 3,500) but the relicwork power doesn't make you any better at AoOs, so the masterwork version for 2,175 (or 725 if Athanasia can craft them and give them to us at cost) total should be fine.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on July 06, 2013, 04:10:40 PM
Guys:
Can Athanasia craft pure metal weapons (specifically, a bow of some sort) for the party for cheap, or would we need to pay full price?

Quote
You can now craft Pure Metal items (any metal weapons if you have the ranks in Weaponsmithing, any metal armor if you have the ranks in Armorsmithing, all metal options if you have ranks in the two skills).

Bows aren't metal.

Unless you can cite otherwise.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on July 06, 2013, 04:14:06 PM
Metal Bowstrings?

I'm sure there are modern re-curve bows that are metal - or, there's no reason there couldn't be - but I doubt I'd be able to find any sources supporting their existence in ancient Greece.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on July 06, 2013, 04:31:21 PM
- but I doubt I'd be able to find any sources supporting their existence in ancient Greece.

I'd settle for D&D examples.

As a archery hobbyist, yes, some modern bows have metallic cord in the string, but these are with very modern alloys, and are pretty synthetic bows overall. What we can do with modern tech is not applicable here.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on July 06, 2013, 05:21:00 PM
For some reason you can make bows out of crystal. It's mystifying.

Pity that Os didn't really add any archery support in Pure Crafting. You'd think specially purified Mythril might have the requisite flexibility, seeing as it's ACP is 0.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on July 06, 2013, 07:56:20 PM
Would a statement from Oslecamo saying something like "pure metal can make metal bows because it's awesome, so there." suffice as a D&D example?
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on July 06, 2013, 11:25:03 PM
Would a statement from Oslecamo saying something like "pure metal can make metal bows because it's awesome, so there." suffice as a D&D example?

 :lmao
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on July 07, 2013, 06:53:14 PM
Would a statement from Oslecamo saying something like "pure metal can make metal bows because it's awesome, so there." suffice as a D&D example?

... As the person who is effectively the writer / developer in this instance, yes, it actually would.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on July 19, 2013, 11:25:06 PM
Would a statement from Oslecamo saying something like "pure metal can make metal bows because it's awesome, so there." suffice as a D&D example?

... As the person who is effectively the writer / developer in this instance, yes, it actually would.

FWIW:
Can you make a bow out of pure metal?
Hmm, sure, why not? Fire Emblem has Iron/Steel/Silver bows after all.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on July 19, 2013, 11:27:00 PM
So yes, I can make you junk.

I can also make me junk as preparation for going off on these journeys rather than carrying around a billion shackles. Still need to pick vials... or maybe just work out the price of two of everything.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on July 19, 2013, 11:54:28 PM
Assuming arias says okay...

A mithral bow isn't all that expensive. 1500 (500 to craft) for the mithral (500/ lb and longbows weigh 3 lbs), 75 (or 25) for the bow and 600 (or 200) for the pure metal. Mithral includes the masterwork price so you don't need to worry about that. Relicwork would be another 10,500 (or 3,500) but the relicwork power doesn't make you any better at AoOs, so the masterwork version for 2,175 (or 725 if Athanasia can craft them and give them to us at cost) total should be fine.

Working off the math above, a Masterwork Pure Mithral Greatbow would cost:
3000 (500/lb x 6lbs)
150 (normal cost of a Greatbow)
600 (pure metal cost)
=3750gp
=1250gp for Athanasia to craft

Correct?

EDIT:
Which juuuuuuuuust squeezes into the 1300 drachs I have left!
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on July 20, 2013, 08:03:40 AM
Have you even factored in the MW cost? Also, I don't think you cut down the extra cost for making it into pure metal. :huh
Title: Re: Olympians of Conquest (O.o.C.)
Post by: ariasderros on July 20, 2013, 11:04:44 AM
Would a statement from Oslecamo saying something like "pure metal can make metal bows because it's awesome, so there." suffice as a D&D example?

... As the person who is effectively the writer / developer in this instance, yes, it actually would.

FWIW:
Can you make a bow out of pure metal?
Hmm, sure, why not? Fire Emblem has Iron/Steel/Silver bows after all.
That settles that (finally).

Can Athanasia craft pure metal weapons (specifically, a bow of some sort) for the party for cheap, or would we need to pay full price?
I don't like limiting peoples pre-game crafting, since that just motivates them to stop everything and do their crafting as soon as the game starts anyway. However, when it comes to crafting for other party members, I tend to be recalcitrant about it unless the characters knew one another previously.

So, getting it at crafter's price would depend on that.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on July 20, 2013, 01:26:47 PM
Have you even factored in the MW cost? Also, I don't think you cut down the extra cost for making it into pure metal. :huh
I was just working off of CNC's numbers. I'll have to go back and check the Pure Crafting thread, unless you (RD) know the formula offhand?


Can Athanasia craft pure metal weapons (specifically, a bow of some sort) for the party for cheap, or would we need to pay full price?
I don't like limiting peoples pre-game crafting, since that just motivates them to stop everything and do their crafting as soon as the game starts anyway. However, when it comes to crafting for other party members, I tend to be recalcitrant about it unless the characters knew one another previously.

So, getting it at crafter's price would depend on that.
Good point. I knew there was a reason I hadn't done my backstory yet.  :P
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on July 20, 2013, 01:28:24 PM
Have you even factored in the MW cost? Also, I don't think you cut down the extra cost for making it into pure metal. :huh
I was just working off of CNC's numbers. I'll have to go back and check the Pure Crafting thread, unless you (RD) know the formula offhand?

I have no clue.

I have no idea if I've even got the value of my stuff right. I might have overcharged myself.
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on July 20, 2013, 01:34:40 PM
Have you even factored in the MW cost? Also, I don't think you cut down the extra cost for making it into pure metal. :huh
I was just working off of CNC's numbers. I'll have to go back and check the Pure Crafting thread, unless you (RD) know the formula offhand?

I have no clue.

I have no idea if I've even got the value of my stuff right. I might have overcharged myself.
:lmao

EDIT: Okay, let's figure this out. I'll highlight anything that mentions a cost.

Pure Crafting
You were passed down the ancient tradition of proper ore refining and equipment crafting.
Prerequisite:4 ranks in Craft(Weaponsmithing) or Craft (Armorsmithing).
Benefit: You can now craft Pure Metal items (any metal weapons if you have the ranks in Weaponsmithing, any metal armor if you have the ranks in Armorsmithing, all metal options if you have ranks in the two skills). This works as normal crafting, but takes 8 hours of  time regardless of the item to be crafted(as long as it is whitin your light carrying capacity, regular crafting time otherwise) and raw material costs are increased by 200 GP, as you need to properly purify them (those materials must still be acquired directly from the material plane, materials created/altered by magic or from the other planes are plain useless for Pure Crafting). You can also tell a Pure Metal item from a regular one with a simple glance. Pure Metal items are immune to all forms of divination(such protection doesn't extend to the wearer however) and are also immune to any effect that automatically destroys nonmagic items (such effects simply fail to affect them, even if they can affect magic items, as all they're actually doing is trying to destroy their magic essence). They can still be damaged by spells that deal damage capable of affecting objects (Shatter treats Pure Metal items as crystalline creatures).

If the crafter has at least 8 ranks in Craft(Weapons and Armor), they may make the item masterwork with 24 hours of work. If the crafter has at least 12 ranks in Craft(Weapons and Armor), they can make it Relicwork for an extra 3,500 GP worth of materials and 72 hour of work. If the crafter has at least 16 ranks, they can make it Artifactwork for an extra 35,000 GP worth of materials and 216 hours of work. If the crafter has at least 20 rank in Craft(Weapons and Armor), they can make it Phantasmwork for an extra 350,000 GP worth of materials and 648 hours of work. The hours needed to make those upgrades don't need to be all consecutive. Those upgrades may be done to already existing Pure Metal items, and each of them further doubles the item's HP. Pure Metal items for creatures bigger than medium or smaller than small cost double for each size category difference. Double weapons cost double as usual.

Pure Metal items cannot be further enanched or changed by any kind of magic or special crafting methods. They have double the hardness and HP of their normal counterparts and their break DCs are 5 bigger than normal. Anyone equipped with a pure metal item cannot cast spells/powers/SLAs  or similar, neither activate spell-trigger items such as scrolls and wands or similar as dorjes.

Pure Metal weapons automatically deal damage as if they were one size category bigger and don't automatically miss on a Natural 1, and add your BAB to damage. Armor/shield spikes and similar can't be made into pure metal weapons, as the fact they make part of another object prevents the crafter or wielder from using them to their true potential.

Pure Metal Armors/Shields automatically grant you hardness equal to ½ its AC bonus and half their armor/shield bonus count towards your touch AC, add half your BAB to their respective AC bonus, stacking one suit of armor and one shield.

Depending on the type of metal of the item, it will gain extra bonuses as detailed below, plus an extra bonus depending on their quality grade, in addition to any bonus granted by the normal version of the material. But material-specific benefits are only granted if the wearer has actual proficiency on the weapon/armor/shield plus BAB at least equal to the number of ranks needed to create that grade of item (basic-4, masterwork-8, Relicwork-12, Artifactwork-16, Phantasmwork-20).

Only BAB gained from your first 20 HD counts towards all of Pure Metal bonus, not from any more HD or special effects. Pure Metal Shields don't grant their bonus if the respective arm is used for attacking or  other task other than defending unless otherwise noticed.

(click to show/hide)


PureAlloy
...doesn't affect cost...

Greater Alloy
...doesn't affect cost...

Noble Alloy
...doesn't affect cost...
Title: Re: Olympians of Conquest (O.o.C.)
Post by: FireInTheSky on July 20, 2013, 06:01:06 PM
Here's what I'm seeing:
   Base cost of the normal item + x (where x = cost of "regular" special material) + 200gp for Pure Metal + y (where y = additional cost depending on the tier (Normal/MW/Relicwork/etc.)

So for a MW Pure Mithral Greatbow:
  150 (base cost)
  + Normal mithral = 500gp/lb x 6lbs = 3k (
  + 200gp (Pure Mithral)
  + 0gp for MW, since regular Mithral already makes it masterwork

  =3350gp

CNC, why would it be 600gp for Pure Mithral instead of 200? Or is it 600 to purchase because it's 200 to craft? That makes more sense. If that's the case, then the formula is actually:

Purchase Price
   =Base cost of the normal item + x (where x = cost of "regular" special material) + 600gp for Pure Metal + y (where y = additional cost depending on the tier (Normal/MW/Relicwork/etc.)
Craft Price
   =Purchase Price / 3
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Raineh Daze on July 20, 2013, 06:06:24 PM
-Shrugs-

I'm not too bothered by overcharging myself, I don't exactly have a shortage...
Title: Re: Olympians of Conquest (O.o.C.)
Post by: Concerned Ninja Citizen on July 23, 2013, 08:40:07 PM
It's 600 to purchase because it's 200 to craft. Osle listed crafting costs, not purchase costs, in the pure metal thread.

So your formula at the bottom of the post is correct (as best I can tell anyway.)