Author Topic: Obsolete thread: Wyrm Warrior (3.5)  (Read 35124 times)

Offline sirpercival

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Re: Wyrm Warrior (3.5)
« Reply #80 on: July 31, 2012, 06:53:16 AM »
Added littha's most recent set.

Man, I wish I'd reserved more posts at the top.  I have no idea how many Ideals will fit in that post.

EDIT: Added Amethyst, Obsidian, and Crystal dragons.
« Last Edit: July 31, 2012, 10:08:48 AM by sirpercival »
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Offline phaedrusxy

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Re: Wyrm Warrior (3.5)
« Reply #81 on: July 31, 2012, 10:28:50 AM »
Brainstorming Sovereign Archetypes:

I'm not sure what to do about the energy types of all of these.  Or the ideal powers... I'm really wondering if they should instead be ACFs which can be applied to an Ideal.  Like, you can learn an Ideal and apply a given archetype to it which changes the discipline and a couple abilities.

For example:
  • Child of Eberron -- change the discipline to Essence of Gaia and swap your Ideal Power I for a half-druid animal companion or wild cohort or similar
  • Flame of the Forge -- change the class skills and a couple of the Ideal Powers (to crafting-type stuff), and the discipline to Lunatic Princess
  • Fortune's Fang -- change the discipline to Coin's Edge
  • Guide of the Weak -- change the discipline to Penitent Martyr
  • Lightbringer -- change the discipline to Golden Saint, get some anti-undead powers
  • Loredrake -- change the discipline to Solaris Arcanum
  • Master of the Hoard -- change the discipline to Plain History
  • Passion's Flame -- change skills, change discipline to Bloody Hammer
  • Stalking Wyrm -- change discipline to Fox's Guile, get some favored-enemy-type powers
  • Wyrm of War -- change the discipline to Sublime Tapestry

Thoughts?
I think you're a crazy bastard, and that this is becoming more of a sub-system than a class.  :lol
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Offline sirpercival

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Re: Wyrm Warrior (3.5)
« Reply #82 on: July 31, 2012, 10:35:30 AM »
I think you're a crazy bastard, and that this is becoming more of a sub-system than a class.  :lol

Lol.  I already said I plan on doing two or three more of these... that's why there's an Idealist level and not just Wyrm Warrior level.  I like making new subsystems... if you haven't noticed.

What do you think of the ACF idea, though?  I want to include the archetypes as Ideals, but each one has too little info, and they're too dissimilar to combine.
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Offline phaedrusxy

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Re: Wyrm Warrior (3.5)
« Reply #83 on: July 31, 2012, 10:40:15 AM »
Sure. Go for it, madman. :D I'd have thought you'd have plenty of ideals and disciplines just with the dragons you've laid out. These are campaign specific, and likely not even used by most people who use that campaign...
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Offline Garryl

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Re: Wyrm Warrior (3.5)
« Reply #84 on: July 31, 2012, 11:55:46 AM »
I think I'm done for now with the Chromatic dragons. I'll let you know if I think of any more abilities to fill the gaps. Moving to the metallics for now.

Offline sirpercival

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Re: Wyrm Warrior (3.5)
« Reply #85 on: July 31, 2012, 06:54:14 PM »
I think I'm done for now with the Chromatic dragons. I'll let you know if I think of any more abilities to fill the gaps. Moving to the metallics for now.

Hey G, you had brought up the Sovereign Archetypes earlier in the thread.  What do you think of my idea?

I'll add the chromatics.
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Offline sirpercival

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Re: Wyrm Warrior (3.5)
« Reply #86 on: July 31, 2012, 08:03:42 PM »
OK, chromatics added.  I came up with some weird shit for the Red Dragon -- mostly to give SOMEONE an actual use for Appraise ;)
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Offline phaedrusxy

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Re: Wyrm Warrior (3.5)
« Reply #87 on: July 31, 2012, 11:42:16 PM »
OK, chromatics added.  I came up with some weird shit for the Red Dragon -- mostly to give SOMEONE an actual use for Appraise ;)
Oh!? Now I gotta go look.  :P
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Offline sirpercival

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Re: Wyrm Warrior (3.5)
« Reply #88 on: July 31, 2012, 11:54:26 PM »
OK, chromatics added.  I came up with some weird shit for the Red Dragon -- mostly to give SOMEONE an actual use for Appraise ;)
Oh!? Now I gotta go look.  :P

I didn't mean you specifically.  I just meant adding functionality to Appraise, which is like the most useless skill ever.
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Offline littha

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Re: Wyrm Warrior (3.5)
« Reply #89 on: July 31, 2012, 11:58:23 PM »
It has to be up there with forgery... That said forgery is opposed by itself so chances are nobody will ever spot your fakes even with only a couple of skill points...


There is always the eponymous Craft:(basket weaving) but that can be used to make boguns

Offline Garryl

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Re: Wyrm Warrior (3.5)
« Reply #90 on: August 01, 2012, 12:16:59 AM »
Got a bolding problem in White Dragon.

Red Dragon's 3rd ability is a no-no. Remember, skill bonuses go up to +30, which I suspect is a lot more than you intended. Too tired to think of a better alternative right now.

Offline littha

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Re: Wyrm Warrior (3.5)
« Reply #91 on: August 01, 2012, 12:21:28 AM »
Got a bolding problem in White Dragon.

Red Dragon's 3rd ability is a no-no. Remember, skill bonuses go up to +30, which I suspect is a lot more than you intended. Too tired to think of a better alternative right now.

Enchantment bonus would probably work better than enhancement

Offline Garryl

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Re: Wyrm Warrior (3.5)
« Reply #92 on: August 01, 2012, 12:45:06 AM »
Got a bolding problem in White Dragon.

Red Dragon's 3rd ability is a no-no. Remember, skill bonuses go up to +30, which I suspect is a lot more than you intended. Too tired to think of a better alternative right now.

Enchantment bonus would probably work better than enhancement

Except that "enchantment bonus" doesn't exist in the game.

Offline littha

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Re: Wyrm Warrior (3.5)
« Reply #93 on: August 01, 2012, 12:47:05 AM »
That is what I get for writing at 5:45am

Offline phaedrusxy

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Re: Wyrm Warrior (3.5)
« Reply #94 on: August 01, 2012, 01:00:12 AM »
Got a bolding problem in White Dragon.

Red Dragon's 3rd ability is a no-no. Remember, skill bonuses go up to +30, which I suspect is a lot more than you intended. Too tired to think of a better alternative right now.
Make it based on a fraction of value in gold pieces? Probably not a linear scale... Hell... use the chart for the value of a magic weapon. 2000 gp = +1, 8000 = +2, etc, up to 200000 = +10
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

Offline sirpercival

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Re: Wyrm Warrior (3.5)
« Reply #95 on: August 01, 2012, 06:19:18 AM »
Got a bolding problem in White Dragon.

Red Dragon's 3rd ability is a no-no. Remember, skill bonuses go up to +30, which I suspect is a lot more than you intended. Too tired to think of a better alternative right now.
Make it based on a fraction of value in gold pieces? Probably not a linear scale... Hell... use the chart for the value of a magic weapon. 2000 gp = +1, 8000 = +2, etc, up to 200000 = +10

Ooh I like this.
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Offline sirpercival

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Re: Wyrm Warrior (3.5)
« Reply #96 on: August 01, 2012, 06:52:30 AM »
Just had a thought.  What happens for the energy resistance when Energy Type is Force?  Does it give you resistance against damage from Force effects?  Or no effect?
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Offline Garryl

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Re: Wyrm Warrior (3.5)
« Reply #97 on: August 01, 2012, 10:10:56 AM »
Technically, no effect since Force isn't an energy type. It is a descriptor and some Force effects call themselves out as being of the force damage type (others are just untyped, so it's inconsistent), but it's still not an energy type so energy resistance doesn't apply.

I'd recommend splitting the energy type listing in the ideals into two. One for the damage type (as used by Blade and Breath and probably other idealist features going forwards), and one for resistances and the like (as used by Scales).

For example...
(click to show/hide)

Speaking of which, Crystal Dragon's blindness on the breath weapon should be one of the ideal powers, not baked into the breath itself. Untyped damage is strong enough as-is.

Force Dragon I is missing the closing parenthesis.
Force Scales can easily be a penalty, since it means you can't benefit from deflection bonuses.

Fang Dragon's bite attack needs an actual damage value for characters who aren't Wyrm Warriors.
Fang Dragon's dispelling should be Greater Dispel Magic.

Also, web dragons for your list.
Steel Dragon (weren't they reprinted in one of the Faerun books?)
Mist Dragon
Mercury Dragon
Temporal Drake (not a true dragon, but very neat)

Offline sirpercival

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Re: Wyrm Warrior (3.5)
« Reply #98 on: August 01, 2012, 10:55:06 AM »
OK, I decoupled the resistance from the damage in all the entries, and fixed some mistakes.

Fang Dragon's bite attack needs an actual damage value for characters who aren't Wyrm Warriors.
I'm leaving it at wyrm warriors for now until I see what the class features of the Dragonmage and the Scalethief are, if they're relevant.

Quote
Also, web dragons for your list.
Steel Dragon (weren't they reprinted in one of the Faerun books?)
Mist Dragon
Mercury Dragon
Temporal Drake (not a true dragon, but very neat)
The first three are printed in Dragons of Faerun, so I'll put them under Faerunian dragons.  As for the temporal drake, I'm going to leave it off for now -- there's enough scope creep without opening this to other Dragon-typed creatures.

I will be including the Time Dragon, though.   :smirk   

Does anyone know where I might find more epic dragons than the 4 I know about (force, prismatic, time, Gravewyrm)?
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Offline littha

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Re: Wyrm Warrior (3.5)
« Reply #99 on: August 01, 2012, 05:51:32 PM »
Personally I view the loss of resistance on force types to be a balancing point on the power of their breath weapon