Author Topic: Ruby's Claw [prc]  (Read 2863 times)

Offline sirpercival

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Ruby's Claw [prc]
« on: January 29, 2013, 09:44:04 AM »
RUBY'S CLAW


A Ruby's Claw has chosen to follow the neutral, educated path of Sardior, the Ruby Ideal.

BECOMING A RUBY'S CLAW
Any Idealist with the proper Ideals can become a Ruby's Claw.

ENTRY REQUIREMENTS
Alignment: Any Neutral
Ideals: Must know and be able to express three Gem Dragon Ieals (Amethyst, Crystal, Emerald, Obsidian, Sapphire, or Topaz). Feats that grant single ideal powers do not count towards this prerequisite, but epic feats granting access to whole ideals do.
Idealist Level: 7.

Class Skills
The Ruby's Claw's class skills (and the key ability for each skill) are Autohypnosis (Wis), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Gather Information (Cha), Intimidate (Cha), Knowledge (all skills, taken individually) (Int), Listen (Wis), Psicraft (Int), Sense Motive (Wis), Spellcraft (Int), Survival (Wis), Swim (Str), Tumble (Dex), Use Magic Device (Cha), and Use Psionic Device (Cha).
Skills Points at Each Level: 4 + Int

Hit Dice: d8


Base
Attack

Fort

Reflex

Will

 

 
LevelBonusSaveSaveSaveSpecialClass Features
1st +0+2+0+2Draconic Ideals, Mental Conversion, Raise Thane (1), Restricted Ideals
2nd +1+3+0+3Aspects of Thought, Raise Thane (2)+1 level of existing class
3rd +2+3+1+3Blanketing Night, Raise Thane (3)+1 level of existing class
4th +3+4+1+4Raise Thane (4), Whispers+1 level of existing class
5th +3+4+1+4Raise Thane (5), Ruby Clarity+1 level of existing class

Weapon Proficiencies: A Ruby's Claw gains no new weapon or shield proficiencies.

Class Features: At each level of Ruby's Claw after the first, you gain increased progression with a class feature you already have.  You can choose to advance Spellcasting, Maneuvers, Scaleshaping, or Meldshaping with each level.  If you choose Spellcasting, you gain an increased caster level, spells known, and spells per day as if you had gained a level in a single spellcasting class you belonged to before entering this prestige class (if you had more than one spellcasting class, you may only progress one such class with each level of Ruby's Claw). 

If you choose Maneuvers, you gain an increased initiator level, maneuvers known and readied, and stances known as if you had gained a level in an initiating class you belonged to before entering this prestige class (if you had more than one initiating class, you may only progress one such class with each level of Ruby's Claw).

If you choose Scaleshaping, you add each indicated level of Ruby's Claw to your Scaleshaper levels to determine the effectiveness of your Scaleshift, Wyrmspirit, and Project Dragon abilities. 

If you choose Meldshaping, you increase your meldshaper level, the number of soulmelds you can shape, the number of chakra binds you can create, and your essentia pool as if you had gained a level in the meldshaping class to which you belonged prior to gaining the Ruby's Claw level (if you had more than one meldshaping class, you may only progress one such class with each level of Ruby's Claw).

In any case, however, you do not gain any other benefit a character of that class would have gained.

Draconic Ideals: Ruby's Claw counts as an Idealist class for the purposes of calculating your Idealist level and all abilities therein.

Mental Conversion (Su): Becoming a font of Sardior's knowledge grants you the ability to replicate magic with psionics.  Any spell-like abilities granted to you by your ideal powers become psi-like abilities, granting you the [Psionic] subtype as normal.

Raise Thane (Su): Reflecting Sardior's ability to transform gem dragons into his Thane servants, you learn to grant aspects of your personality to your allies.  As a full-round action which provokes attacks of opportunity, you can designate a single ally (other than yourself) to become your Thane, which grants that ally the benefits of expressing a Gem Dragon Ideal (Amethyst, Crystal, Emerald, Obsidian, Sapphire, or Topaz) you know -- primarily the ideal powers, as well as the damage and resistance if the target ally has the appropriate class feature.  The Thane gains uses of its ideal powers equal to its Charisma modifier (minimum 1, maximum equal to your class level), and an effective Idealist level equal to half your Idealist level.  If the Thane is already an Idealist, the Ideal you grant replaces one of the Thane's already-expressed Ideals, but it uses its own Idealist level and ideal power uses.

Once a Thane has been raised, it remains so for 24 hours or until you or it perish.  You cannot remove Thanehood once it has been bestowed, but a raised creature returns to normal after 24 hours.  At 1st level, you can only have a single Thane at a time, but at higher levels you can raise additional Thanes, as shown on the table above.  Each Thane you raise must express a different Gem Dragon Ideal.  If you attempt to raise a new Thane when you are already at your current maximum, the attempt fails.

Restricted Ideals: Upon entering this prestige class, you voluntarily give up the ability to learn or express the Ideals of Sardior's rivals, the chromatic dragons (Black, Blue, Green, Red, and White Dragons), the metallic dragons (Brass, Bronze, Copper, Gold, and Silver Dragon), or the other dragon gods (Bahamut and Tiamat). If you already know some of these restricted ideals, you do not lose the knowledge of them, but you cannot express them.

Aspects of Thought (Su): Beginning at 2nd level, you have learned (like Sardior) how to integrate the various facets of your personality.  Whenever you are expressing a Gem Dragon Ideal, you gain an insight bonus to Will saves equal to your Idealist level divided by 3 (rounded down, minimum 1).

Blanketing Night (Ex): Upon reaching 3rd level, you have embraced the night just as your patron has.  You can see through mundane and magical darkness as easily as you see in the light.

Whispers (Su): The Ruby Dragon speaks in silence, and you hear.  At 4th level, whenever a creature within 5 feet per Idealist level casts a divination spell or spell-like ability, or manifests a clairsentience power or psi-like ability, you may gain the benefit of that effect as well as an immediate action.  You must successfully identify the spell or power with a Spellcraft or Psicraft check, and it must be of a level no higher than your Charisma modifier.  If the effect is one that involves questions and answers, you gain knowledge of both, but may not ask your own questions.

Ruby Clarity: Upon reaching 5th level, you learn the Ruby Dragon Prestige Ideal, which grants you the same benefits as learning any other Ideal.  You continuously express the Ruby Dragon Ideal in addition to any other Ideal you express, as per the Dual Ideal class feature.
« Last Edit: July 03, 2017, 10:28:03 AM by sirpercival »
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