Author Topic: [3.5] Simple Metamind rework  (Read 2717 times)

Offline Prime32

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[3.5] Simple Metamind rework
« on: November 05, 2011, 10:54:56 PM »
A simple approach - what do you think?



Metamind

Hit Die: d4

Requirements
To qualify to become a metamind, a character must fulfill all the following criteria.
Skills: Knowledge (psionics) 8 ranks, Psicraft 4 ranks.
Psionics: Manifester level 1st.

Class Skills: The metamind's class skills (and the key ability for each skill) are Autohypnosis (Wis), Concentration* (Con), Craft (any) (Int), Knowledge (psionics), and Psicraft (Int).
Skill Points per Level: 2 + Int modifier.

BAB: Poor
Saves: Fort poor, Ref poor, Will good.

Quote
Lv        Class FeaturesPowers known
1Free manifesting+1 level of existing manifesting class
2-+1 level of existing manifesting class
3-+1 level of existing manifesting class
4-+1 level of existing manifesting class
5-+1 level of existing manifesting class
6-+1 level of existing manifesting class
7-+1 level of existing manifesting class
8-+1 level of existing manifesting class
9-+1 level of existing manifesting class
10-+1 level of existing manifesting class
11-+1 level of existing manifesting class
12-+1 level of existing manifesting class
13-+1 level of existing manifesting class
14-+1 level of existing manifesting class
15-+1 level of existing manifesting class

Free manifesting: Whenever a metamind manifests a power, if he would expend total power points equal to or less than his levels in metamind he instead expends no power points. This does not apply to bestow power or similar effects which transfer pp. Do not apply effects which would reduce the pp cost of a power (such as Earth Power and torcs of power preservation) when determining whether you can apply this benefit to a power.