Author Topic: The Painisher - Concentration through Burning Pain  (Read 15848 times)

Offline skydragonknight

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The Painisher - Concentration through Burning Pain
« on: March 24, 2012, 02:16:01 AM »
Here is a build that was inspired by both Childe's Kata the Infinite Avalanche (which itself is an expansion on the Meditant) and Soro_Lost's advice in said thread to use Sadism. Unfortunately, Sadism doesn't feed well between attacks within an Avalanche of Blades, since its bonus applies in the following round and isn't to damage rolls. So I thought to myself, How can I make Sadism self-feeding between rounds? Well, Sadism gives a bonus on attack rolls, saving throws and skill checks. Enter Greater Insightful Strike which converts a skill check into damage and this monster, which borrows many of the tricks from Chuck, comes to life.

Components:
Ruby Knight Vindicator's Divine Impetus
LOTS of Turn Undead, via multiple pools.
LOTS of Extra Turning feats via Legacy founding and Dark Chaos Feat Shuffling (Dweomerkeeper cohort FTW).
The Cheesestaff (Staff of unlimited Greater Celerity, 180K via item creation rules) + Mark of the Dauntless for daze immunity.
Stormguard Warrior's Combat Rhythm + Avalanche of Blades for the "damage input".
Kata, The Victory of the River (see the linked thread) + Choose Destiny
Vulnerable to fire + Burning Brand
And the spellsitself, Sadism:
Quote
Enchantment [Evil]
Level: Sorcerer 2, Wizard 2, Assassin 3, Blackguard 3, Cleric 3, Pain 2,
Components: V, S, M,
Casting Time: 1 action
Range: Personal
Target: Caster
Duration: 1 round/level

For every 10 points of damage the caster deals in a given round while under the effect of this spell, she gains a +1 luck bonus on attack rolls, saving throws, and skill checks in the next round.
The more damage the caster deals, the greater the luck bonus.
It's possible to get a luck bonus for multiple rounds if she deals damage in more than one round during the spell's duration.
Material Component: A leather strap that has been soaked in human blood.


How it fits together (lots of text!):
(click to show/hide)

Build stuff:

(click to show/hide)

Cohort
(click to show/hide)

Prebuff
50 Benedictions from Cohort (Wand). (30 minutes each, 5 minutes to
apply) Cohort casts Eagle's Splendor on himself, gives his rebuke attempts to main character. Cohort casts Extended Eagle's Splendor on main character (32 minutes) at some point when main character's rebuke attempts are low.

Divine Insight 10 hours
Sadism: Persist (7 TU)
Delay Death: Persist (7TU)
Choose Destiny Destiny 9 DC 37 UMD (+36 UMD with Divine Insight) 17
rounds

7216 TU - 14 = 7202

Damage Input: Avalanche of Blades + Combat Rhythm (touch attacks +5 damage
next round)

7202 TU available

round 1: 1 avalanche 1 TU recover
400 times average with 28 rerolls is 11600 touch attacks for +58 000 damage on each melee attack next round.

7201 TU left

---------

round 2: 3 TU Burning brand
1 avalanche 1 TU recover
27 TU 9 Avalanches targeting ourselves
58 000 * 400 * 10 * 1.5 = 348 000 000 = X (our base damage input)

+34 800 000 bonus on Concentration checks, or 69 600 000 damage with GIS

7170 TU left

---------

Round 3: 3 TU Burning Brand 1 GIS 1 TU Recover (normal swift) 24 TU 8

GIS

69 600 000 * 9 * 1.5 (vulnerability to fire) = 939 600 000 = 2.7 X

7142 TU left

---------

So each round damage will be 2.7 times the previous (optimal geometric increase) and we can use a formula to work out the final damage N rounds out.

Round 3+N: 7142-28N TU available
939 600 000 * 2.7^N damage done that round

N = 255 w / 2 TU left

So we keep going for 25 1/2 more minutes. Feel the burn!

---------

Round 258
939 600 000 * 2.7^255 damage = 93 476 591 631 516 717 733 834 055 715 908 762 998 340 403 575 901 921 581 616 131 569 094 902 917 976 797 899 013 992 636 035 027 459 864 581 224 668 491 177 damage

Or simply 9.3x10^118 damage

Which gives9.3x10^117 luck bonus to attack rolls, saving throws and skill checks - a new non-infinite record for each, I believe.

-----------

Round 259
Finish with Burning Brand (swift) and Greater Insightful Strike
28042977489455015320150216714772628899502121072770576474484839470728
470875393039369704197790810508237959374367400547353.264950368534633 damage!

Or 2.8x10^118 damage in a single attack (1.8x10^118 if we attack an enemy, but why would we when we can own ourselves harder?).

A melee damage record. It might also be the record for single highest instance of damage. Nasty Gentleman was just a running total from affinity field shenanigans so don't think a single damage number from there would be as high.

Though if you wanted to be mean, use this as an input for Nasty Gentleman. :D

Well, that was a good stretch of CO muscle. Time to go back to hiding in the PbP section. ^^
« Last Edit: March 24, 2012, 02:23:27 AM by skydragonknight »
Hmm.

Offline EjoThims

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Re: The Painisher - Concentration through Burning Pain
« Reply #1 on: March 26, 2012, 10:25:45 AM »
Very nice.

You continue to do awesome things with cramming multiple turns into a single round.  :lol

Offline skydragonknight

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Re: The Painisher - Concentration through Burning Pain
« Reply #2 on: March 26, 2012, 10:51:39 AM »
The "best damage" one does take an impractical time to charge up...that's just a quirk of optimal geometric growth though (lots of stuff about the letter e and all that) and purely a matter of how well you want death-defying self cooked. I could easily cram it all into, say 5 rounds and still greatly out-damage Chuck. Heck, in slow-buildup's round 2 it was already 348 million. Fast buildup (I'd have to write that up and add it) would probably break trillions in round 3.

What amuses me most is actually the side stuff - you're getting a scientific notation bonus to skill checks. Heck, it's only 4.1 x 10^16 meters to Alpha Centauri. Converting and calculating for a vertical jump that's only a Jump check DC of 5.38 × 10^17 to literally JUMP there through space. The slow-buildup/full-power had broken a 1x10^100 bonus to skill checks. It could Jump anywhere in the universe. It could make also make the *Spot* check to calculate the Jump!
Hmm.

Offline dman11235

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Re: The Painisher - Concentration through Burning Pain
« Reply #3 on: March 26, 2012, 11:42:45 AM »
Now, now, you couldn't jump anywhere, just anywhere in the Milky Way.  Or possibly to Andromeda.  But you would still make that jump in......well, actually, it wouldn't take only a round.  Remember that distance covered with a jump counts against your movement, so without an increased move speed, you're still making that trip at the 3.4 mph pace or whatever your speed is.

.....that's actually kinda more impressive.  Escape velocity for you becomes 3.4 mph.  Slower than most people run.
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Offline Garryl

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Re: The Painisher - Concentration through Burning Pain
« Reply #4 on: March 26, 2012, 11:45:12 AM »
Now, now, you couldn't jump anywhere, just anywhere in the Milky Way.  Or possibly to Andromeda.  But you would still make that jump in......well, actually, it wouldn't take only a round.  Remember that distance covered with a jump counts against your movement, so without an increased move speed, you're still making that trip at the 3.4 mph pace or whatever your speed is.

.....that's actually kinda more impressive.  Escape velocity for you becomes 3.4 mph.  Slower than most people run.

Doesn't Sudden Leap move you all the way?

Offline dman11235

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Re: The Painisher - Concentration through Burning Pain
« Reply #5 on: March 26, 2012, 12:08:51 PM »
Does that make it so you do the leap in a swift action, regardless of range?  If so, then yes.  Or is it the ToB maneuver that lets you jump 10 feet as a swift action?
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Offline Garryl

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Re: The Painisher - Concentration through Burning Pain
« Reply #6 on: March 26, 2012, 12:17:33 PM »
Does that make it so you do the leap in a swift action, regardless of range?  If so, then yes.  Or is it the ToB maneuver that lets you jump 10 feet as a swift action?

It's a swift action, jumping a distance as per your jump check, but I couldn't remember if there was some limit based on your speed or not. To my knowledge, there is no ToB maneuver that is a jump of exactly 10 feet as a swift action (there's Sudden Leap, as mentioned above being as per your check result, there's the 50 foot teleport one, and I know there's one strike that lets you jump up to 20 feet as part of using it).

Offline KellKheraptis

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Re: The Painisher - Concentration through Burning Pain
« Reply #7 on: March 26, 2012, 02:26:28 PM »
You're thinking of the stance which adds 10 feet to distance jumped.  Sudden Leap merely gives you a jump as a swift action.  So cover all that distance in approximately 1 second.

Offline awaken_D_M_golem

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Re: The Painisher - Concentration through Burning Pain
« Reply #8 on: March 26, 2012, 05:59:14 PM »
 :clap

LoP used Masochism in the Omniscificer. 
It's how Pun-pun gets a bunch of his infinities. 
Yours is more useful.

The damage number is much more non- Math Major legit,
than the record holder.  I'd say yours gets that Damage record.

psly4mne interrupts an infinite loop on LoP's dirty trick #4 thread. 
Needs 10^^reallybignumber.  I've no idea what a ^ with an extra ^ does.
http://community.wizards.com/go/thread/view/75882/19868594/World_Record_Damage:_Multiple_dirty_tricks_for_insane_synergy!?post_id=338279018#338279018
« Last Edit: March 26, 2012, 06:04:26 PM by awaken_D_M_golem »
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Offline dman11235

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Re: The Painisher - Concentration through Burning Pain
« Reply #10 on: March 26, 2012, 08:40:35 PM »
Does it say you cover the distance in that swift action?  because if not, I believe it would still take time.  I remember reading something somewhere that did let you resolve a jump check (jumping and landing) as a swift action, but I thought it was in ToB, limited to 10', and a boost.

PREEDIT: it indeed does say "move the distance of your check", so this would allow you to go galaxy hopping.  In an instant.

EDIT: Turns out I combined a bunch of different effects.  You're right, I was partially thinking about the Leaping Dragon Stance, but as I said in my preedit, Sudden Leap would allow you to, in less than 6 seconds, jump to anywhere in the Milky Way.  Not sure if you could hit Andromeda though, that's pretty far.
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Offline skydragonknight

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Re: The Painisher - Concentration through Burning Pain
« Reply #11 on: March 26, 2012, 08:50:39 PM »
Andromeda is only 7.6735585 × 10^22 feet away. :D
Hmm.

Offline dman11235

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Re: The Painisher - Concentration through Burning Pain
« Reply #12 on: March 26, 2012, 10:06:36 PM »
Really?  That close, huh?  That's a jump check required ofabout 2.8x10^23.  Can this guy do that?  If so, then he can jump to Andromeda in an instant.  Actually....holy carp, he can jmp to anywhere in the observable universe.  Easily actually.  It's only a 5x10^27 jump check to jump from one end to the other.
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Offline phaedrusxy

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Re: The Painisher - Concentration through Burning Pain
« Reply #13 on: March 26, 2012, 11:16:00 PM »
Really?  That close, huh?  That's a jump check required ofabout 2.8x10^23.  Can this guy do that?  If so, then he can jump to Andromeda in an instant.  Actually....holy carp, he can jmp to anywhere in the observable universe.  Easily actually.  It's only a 5x10^27 jump check to jump from one end to the other.
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Offline SorO_Lost

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Re: The Painisher - Concentration through Burning Pain
« Reply #14 on: March 27, 2012, 01:38:50 AM »
I'm reminded why real world physics should never apply. Like Newton's third law as you jump off the planet...

Offline Childe

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Re: The Painisher - Concentration through Burning Pain
« Reply #15 on: March 27, 2012, 02:35:54 AM »
I approve. Great application of parts.

Also, SorO, the planet deserved to be both shattered into tiny pieces and shoved into the sun anyway. It was filled with greedy adventurers who had no consideration for others, ruining the lives of countless innocents -- like you! You couldn't have someone out-competing your callousness.
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Offline Bauglir

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Re: The Painisher - Concentration through Burning Pain
« Reply #16 on: March 27, 2012, 02:55:30 AM »
The observable universe is only 2.88657855 × 10^27 feet in diameter. If the actual universe is finite in size, it seems entirely within the realm of possibility that this build can circumnavigate the universe, incomprehensibly many times, as a swift action. Of course, the prime material plane in D&D is of infinite size, so this is possibly impossible (although depending on the particular geometries, my not-a-physicist intuition suggests it may still be possible if it's not infinite in all dimensions).
« Last Edit: March 27, 2012, 02:57:49 AM by Bauglir »

Offline sirpercival

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Re: The Painisher - Concentration through Burning Pain
« Reply #17 on: March 27, 2012, 08:36:32 AM »
Actually, the big problem is that by going that much faster than the speed of light, you very very quickly go back far enough in time that the universe shrinks down to a single point, and due to the Big Bang's information barrier, you don't come out the other side in one piece.
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Offline Halinn

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Re: The Painisher - Concentration through Burning Pain
« Reply #18 on: March 27, 2012, 09:26:26 AM »
Actually, the big problem is that by going that much faster than the speed of light, you very very quickly go back far enough in time that the universe shrinks down to a single point, and due to the Big Bang's information barrier, you don't come out the other side in one piece.
Ooh, so high enough jump check + sudden leap = mundane time travel? Could be done on a hulking hurler, maybe.

Edit: this is not a new damage record. Hulking Hurler has 3.879e271 d6+2265 damage at ECL 10 (CR 347)
« Last Edit: March 27, 2012, 09:28:52 AM by Halinn »

Offline skydragonknight

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Re: The Painisher - Concentration through Burning Pain
« Reply #19 on: March 27, 2012, 10:05:31 AM »
Edit: this is not a new damage record. Hulking Hurler has 3.879e271 d6+2265 damage at ECL 10 (CR 347)

Hmm, while that is an interesting approach, I doubt the vast majority of those templates can be legally applied. Lycanthrope that uses a non-animal? Vampire on something that already has a handful of undead templates? Multiple instances of Half-Dragon (it's a very modular template, but still only a single template)?

I'd be interested to see what a legally stacked Symbiotic/Tauric could do, but that example is so illegal I could write a thesis on it.  :P
Hmm.