Author Topic: Action thread: Group 5  (Read 7503 times)

Offline MetroMagic

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Action thread: Group 5
« on: April 07, 2012, 12:50:50 AM »
Action thread: Group 5

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« Last Edit: April 10, 2012, 01:52:40 AM by MetroMagic »

Offline ieatfood7

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Re: Action thread: Group 5
« Reply #1 on: April 09, 2012, 09:54:37 AM »
Vir5 and Sheerak5 look around, staying invisible.

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Offline MetroMagic

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Re: Action thread: Group 5
« Reply #2 on: April 10, 2012, 12:53:55 AM »
Group 5

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The whole group Earthglides down out of the ceiling into the location marked with a 5 on the map, and emerges in battle ready positions in the air, flying as planned, except the parrots, who Vir has put back in the Bag.

The location looks about as expected from the map. You are in a cramped, curving corridor with rocky rubble piles along the walls. The floor is blocks of polished stone, but crazed with cracks. The walls have carved designs. The ceiling is rough and uneven, fifteen to twenty feet high, with large chunky depressions in it.

The corridor continues to the northwest and to the southeast, where it comes to a T according to the map.

Ror5’s demolitions target is a few feet up the corridor to the northwest according to the combat map; you’re almost exactly at the point to place the explosive charge.

There is a very slight damp breeze from the southeast, and the sound of the river echoes very faintly from that direction.

Vir5 senses Magic all around in the 30ft of corridors visible. Ror5 senses the same, for 60ft to the extent that much corridor is visible. Their senses do not penetrate the corridor walls. Both sense that a Spell just triggered. The Detect info on the Link allows Ror5 and Halt5 to recognize an Alarm Spell, via Spellcraft.

They also see two different Glyphs painted Magically on the floor, ceiling, and walls that are not otherwise visible: Ghoul Glyph, and Glyph of Warding with Shivering Touch. Explosive Runes are loaded onto the Glyph of Warding so that someone who tries to Read the Glyph will set them off. However, they have not Read the Glyph; they simply recognized it, via Spellcraft, and did not have to Read it to bypass it – the normal procedure – because absolutely everyone, including parrots, has Nondetection from the ScryBubblegum, which foils both Glyphs – they realize this through their Spellcraft. Neither one triggers, so Reading them is not necessary. Also Ror5 senses the proper way to pass the Glyph with Find The Path; it’s not necessary to Read it. There isn’t a password, but he senses that his Alignment shifts to LE. Tanatou5 also senses this shift in Ror5.

There is also a lot of pain.

Via Spellcraft they recognize a Forbiddance in place, and Ror5 knows for sure via Find The Path that it has no password, instead his Alignment presents LE to the Forbiddance as well, as the correct way to pass the Forbiddance. At almost the same time a warning from Star on the Link comes seconds too late to react.

Ror5 takes no damage. Everyone else takes damage as follows; no one has enough SR to matter. WILL Save DC 22 for half (and remember you roll twice, take the better +2, plus whatever other bonuses including +2 Luck bonus from Janis).

Vir5, Sheerak5, Halt5: 45
Tanatou5, Halfaz5: 15
« Last Edit: April 13, 2012, 02:29:01 AM by MetroMagic »

Offline Scout89

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Re: Action thread: Group 5
« Reply #3 on: April 10, 2012, 08:48:11 AM »
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Sneaky_Sable: "Keep the Omega Whatever, I'll take that Dagger. Nice to meet you *sneak attack* I hope everything's alright *sneak attack* how's your liver been *sneak attack*..."

Offline ieatfood7

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Re: Action thread: Group 5
« Reply #4 on: April 10, 2012, 09:15:44 AM »
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Offline FireInTheSky

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Re: Action thread: Group 5
« Reply #5 on: April 10, 2012, 07:22:29 PM »
On the Link: Ror4, that's a good idea!.  Ror5 discharges some of the rituals he has stored: Lesser Ritual of Deflection, Spell Ritual: Invisibility Purge, Spell Ritual: Ectoplasmic Feedback, Spell Ritual: Wraithstrike.  He takes a quick look around to see if the Invisibility Purge revealed anything besides the party, and then immediately dismisses it, so that the group becomes invisible again.  Then he charges a quickened Lesser Ritual of Healing, which takes 1 round.  Upon completing the Lesser Ritual of Healing, he discharges it, coupled with a Lesser Circle of Good Hope.  Everyone, make sure you're within 30' of me.  I'm giving all of us healing.  Everyone within 30' of Ror5 gains Fast Healing 5 for the next 33 rounds.

Once the Ritual of Healing is Discharged, Ror5 begins placing the explosives.  Once you're all healed up, while I'm placing the demolitions, I suggest we scout a bit.  Halt5 and Vir5, why don't you head a little ways down the tunnel towards the Slave Pens - not too far, but just enough to give us a little warning when someone comes our way.  Halt5, I suggest you Earthglide in the wall next to Vir5.  Vir5, if you have any trouble, Earthglide.  Sheerak5 and Halfaz5, you two scout up the tunnel into the Warrens a little bit, to watch our backs.  Same advice for you about Earthgliding.  Everyone make sure to put everything on the link.  Tanatou5, watch my back while I'm placing the explosives.

Offline Debatra

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Re: Action thread: Group 5
« Reply #6 on: April 12, 2012, 01:35:29 AM »
I believe Halt5 has the "Natural 1 is not Autofail" thing, so he automatically makes his save.
 
If I'm wrong:
 
Rolled 2d20 : 16, 18, total 34
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Offline FireInTheSky

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Re: Action thread: Group 5
« Reply #7 on: April 12, 2012, 02:40:24 AM »
{Ror5 - On the Link} Will Do. Everyone who has blindsense/blindsight/tremorsense, make sure to put that on the link.

Ror5 does NOT dismiss the Invisibility Purge, but does continue with the Ritual of Healing and then placing demolitions.

Offline MetroMagic

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Re: Action thread: Group 5
« Reply #8 on: April 13, 2012, 02:41:01 AM »
While the description of location5 went onto the Link accurately from several pairs of eyes, that didn’t include Ror5… he has been seeing dense fog and nothing else. On the other hand (eye), Ror5’s multiple Detects have been giving him a lot of information, and others’ group5 visuals on the Link, not impeded by fog, are sufficient to keep him on track. By Spellcraft, Ror5 confirms that the fog here is from Guards and Wards, which is the discussion on the Link.

Group5 stays close in the corridor as they take charge of their tasks and get Healing from Ror5.
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Halfaz5, Vir5 and Tanatou5 stand guard while without any difficulty, Ror5 gets his tasks done exactly as planned. After discharging the Rituals, Ror5 feels a long fracture line in the stony ceiling… there are several to choose from… and sets the charge with gum in it, and in him, ready to blow at his thought.

Trying to keep out of the way in close quarters, Sheerak5 is actively Listening in the corridor, as Halt5 keeps watch to the southeast, toward the slave pens, for any surprises. There is a very slight damp breeze from the southeast, and the sound of the river echoes very faintly from that direction.

The Healing from Ror5 takes about 30 seconds to make everyone whole again. During those 30 seconds, Ror5 finishes getting the explosive charge ready and in place, so all in the party are finished at once and ready for whatever they are doing next.

Group5 is now surrounded by a visible fog cloud at least 80 feet across that keeps shifting in size and blocks all vision, and the group is running on non-visual senses on the Link for all to share.
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« Last Edit: April 13, 2012, 04:50:03 PM by MetroMagic »

Offline MetroMagic

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Re: Action thread: Group 5
« Reply #9 on: April 17, 2012, 10:45:06 PM »
Everyone is together at location5, or within a few feet of it. Everyone is healed, Ror5 has placed the demolition charge, and he and Halfaz5, Vir5 and Tanatou5 are in a tight cluster next to it while Halt5 and Sheerak5 are very close by, just to the southeast, actively Listening in the corridor. Toward the slave pens further southeast they hear the very faint murmur of the river; now it seems even more muted.

Group5 is surrounded by a visible fog cloud at least 80 feet across that keeps shifting in size and blocks all vision, and the group is running on non-visual senses on the Link for all to share. According to the map, the fog cloud runs from location5 all the way through the corridor ahead, probably at least to the T intersection. Everyone with Tremorsense is standing on the rock floor, to use it, while everyone without Tremorsense is hovering just off the floor.
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Offline FireInTheSky

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Re: Action thread: Group 5
« Reply #10 on: April 18, 2012, 05:27:44 AM »
{Ror5 on the link}  All the explosives are in place.  I'm ready to move.  Ror5 begins moving up the corridor towards the Slave Pens.

Offline Scout89

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Re: Action thread: Group 5
« Reply #11 on: April 18, 2012, 12:24:49 PM »
Halfaz5 follows Ror5.
Sneaky_Sable: "Keep the Omega Whatever, I'll take that Dagger. Nice to meet you *sneak attack* I hope everything's alright *sneak attack* how's your liver been *sneak attack*..."

Offline MetroMagic

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Re: Action thread: Group 5
« Reply #12 on: April 18, 2012, 08:39:13 PM »
Ror5 and Halfaz5 start down the corridor toward the T intersection and the slave pens, inside the fog cloud; Halfaz5’s Blindsight serves them perfectly to stay on track. They travel about ten feet and suddenly… pain! …much like Halfaz5 experienced on arrival. Both of them had a sense of going through another, similar barrier to passage, though Ror5 did not experience it as painful.

Sensing here with Ror5’s Detects and Spellcraft shows much the same set of Effects in place here as in location5 ten feet over there: a tube of Glyphs and Runes, filled with an Alarm (which he can tell they triggered), Guards and Wards, and a Forbiddance.

Ror5 takes no damage. Halfaz5, 20 HP damage, quite a bit more intense than right at location5; WILL Save DC 22 for half (and remember you roll twice, take the better +2, plus whatever other bonuses including +2 Luck bonus from Janis). Also remember, Fast Healing 5 still in effect.

All info goes on the Link.

Offline Scout89

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Re: Action thread: Group 5
« Reply #13 on: April 19, 2012, 07:53:13 AM »
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Sneaky_Sable: "Keep the Omega Whatever, I'll take that Dagger. Nice to meet you *sneak attack* I hope everything's alright *sneak attack* how's your liver been *sneak attack*..."

Offline ieatfood7

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Re: Action thread: Group 5
« Reply #14 on: April 19, 2012, 11:03:03 AM »
Vir and Sheerak try the polymorph intoa  devil trick referenced by their other copys to get the LE subtype.

Offline Debatra

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Re: Action thread: Group 5
« Reply #15 on: April 19, 2012, 02:32:48 PM »
Halt5 polymorphs into a Barghest, passes through the Forbiddance, and changes back to himself.
Kaedanis Pyran, tai faernae.

Offline MetroMagic

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Re: Action thread: Group 5
« Reply #16 on: April 19, 2012, 10:43:09 PM »
First Sheerak5 and Vir5 Polymorph into Barghests and rush to catch up. Halt5 stops short as Sheerak5 and Vir5 join Ror5 and Halfaz5. Then Halt5 changes to a Barghest and lopes after them, comes up to the group, stops and changes back to his usual form.

For Tanatou5, a Paladin and a Barghest are rather incompatible!! And he has enough trouble already resisting urges to Feed …even if changing to a Barghest is a clever solution. He stalks into the next area following after the others, at least for now simply steeling his WILL to resist the damage and taking as little as possible. He pushes past the rest of group5 to a point he is sure is far enough away from the blast to avoid damage according to Janis’ instructions… barely… and stops.
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As Barghests, Halt5, Sheerak5, and Vir5 look like they are part wolf, part Goblin, and all vicious, with gaping jaws and razor claws, blue skin with traces of red, and glowing orange eyes... at least, that’s the self-image on the Link, since the fog cloud makes the visuals little more than a misty gray. The delicious aroma of their humanoid companions is at once tantalizing and horrifying. With a little difficulty, they are able to fight off the extremely strong urge to feed on their companions, by far a Barghest’s favorite dinner.

Halt5, Sheerak5, and Vir5 take no damage from the Forbiddance; it worked!

All this info goes on the Link.

To anticipate the question, at this point the party is far enough from the blast not to take damage from it… at least, not much. If at all. Really. If you don’t mind a little rock shrapnel.

Offline FireInTheSky

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Re: Action thread: Group 5
« Reply #17 on: April 20, 2012, 12:22:18 AM »
Ror5 takes the same actions as Ror3.

Offline MetroMagic

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Re: Action thread: Group 5
« Reply #18 on: April 20, 2012, 02:21:28 AM »
As Ror5 hustles down the corridor another 40 feet, he passes through four more feelings of resistance, about every 10 feet. Ror5 takes no damage.

Tanatou5 shakes his head, and steps into the wall. On the Link, he follows Star’s combat map imaging as best he can, counting paces carefully and keeping his facing exactly in line with the wall, and steps out again right about where Ror5 is, making sure he on far side of the resistance Ror5 felt; he takes a few more steps to move away from it, but short of where he thinks the next one might be. He waits for Halt5, Vir5, and Sheerak5 to transform and join them.
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40 feet takes Ror5 to the T intersection. This section of corridor is curved, and so the intersection is fully screened from the blast site. By the sound of it, both of the corridors to the left and right lead to the slave pens, as confirmed by the combat map on the Link, and the sound of the river, though muted, is much louder, echoing more clearly now in the corridor. A very faint metallic charnel smell drifts in the air, along with the dusty dry smell of finely powdered rock.

All info goes on the Link.

Offline ieatfood7

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Re: Action thread: Group 5
« Reply #19 on: April 20, 2012, 08:30:03 AM »
Sheerak and Vir spread out a bit, scouting but not leaving line fo sight with the rest of the group.  Sheerak stays on the ground to benifit from Treamorsense.