Author Topic: DOJO #1  (Read 26938 times)

Offline ieatfood7

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Re: DOJO #1
« Reply #40 on: January 29, 2012, 06:09:02 PM »
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« Last Edit: January 29, 2012, 10:24:43 PM by ieatfood7 »

Offline GuyFawkes

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Re: DOJO #1
« Reply #41 on: January 29, 2012, 11:46:05 PM »
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Offline ieatfood7

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Re: DOJO #1
« Reply #42 on: January 30, 2012, 10:26:04 AM »
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Offline ieatfood7

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Re: DOJO #1
« Reply #43 on: January 30, 2012, 10:42:22 AM »
Sheerak takes 30 damage from the shot, but manages to shrug off the effects of the threads.

Sheerak begins her turn at the dead center of the dojo, 190 feet in the air.  She see her opponent, floating 180 feet in the air to the East of her (400, 280, 180, approx. 216 feet away). 

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« Last Edit: January 31, 2012, 08:31:21 AM by ieatfood7 »

Offline GuyFawkes

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Re: DOJO #1
« Reply #44 on: January 30, 2012, 02:20:40 PM »
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Offline ieatfood7

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Re: DOJO #1
« Reply #45 on: January 30, 2012, 04:40:49 PM »
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Offline Debatra

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Re: DOJO #1
« Reply #46 on: January 30, 2012, 05:41:14 PM »
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Kaedanis Pyran, tai faernae.

Offline ieatfood7

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Re: DOJO #1
« Reply #47 on: January 30, 2012, 06:08:28 PM »
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« Last Edit: January 31, 2012, 06:55:23 AM by ieatfood7 »

Offline GuyFawkes

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Re: DOJO #1
« Reply #48 on: January 30, 2012, 11:20:03 PM »
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Offline ieatfood7

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Re: DOJO #1
« Reply #49 on: January 31, 2012, 08:47:42 AM »
Sheerak decides to go for one final push to end this quickly.  Shee knows this guy can to funny things with time and distance, and he has the strong agavntage in ranged conbat. 

She lets her Stabnce and the Gate disipate, and Runs to him, ending 30 feet from him.  She then uses her Iaijutsu Focus to onloa dall of her Attacks of Opportunity for the turn against him as an Immediate action.  She hopes that even if this won't finish him off, at least one hit will get through his cover, as each hit is imbued with the Stunnign Fist trait as well as the Cut Magic trait.

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Offline GuyFawkes

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Re: DOJO #1
« Reply #50 on: January 31, 2012, 01:19:12 PM »
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Offline GuyFawkes

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Re: DOJO #1
« Reply #51 on: January 31, 2012, 01:20:50 PM »
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Offline ieatfood7

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Re: DOJO #1
« Reply #52 on: January 31, 2012, 01:38:55 PM »
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Offline GuyFawkes

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Re: DOJO #1
« Reply #53 on: January 31, 2012, 03:10:49 PM »
Ptolemaeus is surprised by the tempest of spiked chains lashing out at him, and a great deal of them pierced through his defenses. Ah, so this is your trump card, Lady Sheerak. Not bad. As his mind is going blank, he focuses his mind for a last ditch attempt. With a sudden burst of vigor, he gains a sudden surge of life force, and then materializes his weapons in his hands and fires at the tiefling as he starts falling.

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After he finishes shooting, his weapons again disappear and he extends his arms to his sides and smiles before hitting the ground and disappearing.

Offline GuyFawkes

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Re: DOJO #1
« Reply #54 on: January 31, 2012, 03:19:23 PM »
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Offline ieatfood7

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Re: DOJO #1
« Reply #55 on: February 01, 2012, 01:06:13 PM »
Sheerak is left panting, but alive.  She flies back to the center of the padded quadrant, regenerates her health, and opens a small gate to the plane of air to geta  little breeze.  That was definitely intense.

She continues her mediation and her forms, now using both spiked chains in her excersizes.

Offline ieatfood7

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Re: DOJO #1
« Reply #56 on: May 03, 2013, 06:19:01 PM »
I am brining back the dojo! The flavor is a little off, of the scarf and all, since we aren't near The scarf, and we are in combat and all, but the real point was just to have some out of character PVP space, which had no effect on the in game, and which could be done simultaneous to whatever was happening in game.

So, I designed this all purpose space, but if you don't like it, make a dojo #2 with a different design.

Sheraks and vir. await challengers, and challenger sets terms (no flight, no invisibility, no force cage, etc).

After the days activities are complete, Sheerak inques of an excersize space for her to practice.  Janis directs her to a dojo/excersize yard.  IT appears amany times larger than the building should be able to accomodate.  Sheerak shakes her head at such wonders.

The room is a square, 400 feet on each side.  The top is open to the sky.  The SW quadrant is padded with mundane weapons and sheilds of all types on the walls.  The SE quadrant it heavily wooded.  The NE quadrand contains a square pool of water in the middle, 100 feet on each side, with sand surrounding it; the pool is 100 feet deep.  The NW quadrant has stairs, each step going up 3 feet, to a height of 200 feet in the NW corner.
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Offline GuyFawkes

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Re: DOJO #1
« Reply #57 on: May 04, 2013, 01:36:40 AM »
Actually we don't have to be near a Scarf IC, since what happens in the DOJO doesn't need to be in conjunction with what happens IC. We could always say this things happened some other time, like after this particular raid.

Offline Harald

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Re: DOJO #1
« Reply #58 on: May 04, 2013, 03:09:52 PM »
If there is someone who want to challenge the Margravine, I'm up to it ! On what conditions should the fight happen ?
"-Lady-Captain, we detect 20 hostile vessels against us,  and Erasmus Haarlock's Spear of Destiny ! What are your orders ?
-RAMMING SPEED !

final result : 6 slaughts vessels, 4 imperial frigates, 2 imperial cruisers destroyed. Haarlock sent into the warp. 0 losses. Flawless Victory.

Offline ieatfood7

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Re: DOJO #1
« Reply #59 on: May 04, 2013, 05:42:16 PM »
Sheerak stand in the dead middle of the room, shifting slowing from pose to pose, her normally rapid, ripping chain turned into a graceful looping dance, four arms moving in unison.

Vir is doing back strokes in the pond, singing a song about some twins and a fish 



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