Requirements: Good alignment
One-TimeCharacter Level: +1/2 level
5+ ranks in Heal, Diplomacy, Sense Motive: +1/skill
10+ ranks in any of Heal, Diplomacy, Sense Motive: +1/skill
Ability to cast divine spells: +1
Has levels in Paladin,
Apostle of Justice, Emissary of Barachiel, or
Whiteguard: +1 (swap these classes to whatever suits your fancy, I'm just promoting my own stuff)
Alignment changes to good from evil through the character's own volition: +3
Alignment changes from good or neutral to evil through the character's own volition (first time): -5
Worships a deity: -1
Multiple UseRedeems an evil creature, taking significant part in its change to a good alignment: +1 +1/4 creature's CR
Redeems an evil creature, taking significant part in its change to a neutral alignment: +1/6 creature's CR
Stops an evil creature from corrupting a good creature to evil: +1
Knowingly aids in the fall to evil of a good-aligned creature: -3
Unknowingly aids in the fall to evil of a good-aligned creature: -1
Alignment changes from good or neutral to evil through the character's own volition (each time beyond the first): -2