Author Topic: WE're Discussing SCIENCE here, friends! [Discussion Thread]  (Read 17271 times)

Offline Amechra

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WE're Discussing SCIENCE here, friends! [Discussion Thread]
« on: December 15, 2012, 05:56:29 PM »
Kellus, just thought I'd set this one up.

You know, so that we have a nice neat place to stick stuff.

Anyway, would you just like me to post the completed draft for Platinum transformers?

EDIT: Also, an index thread would be nice; you want me to set that up?
« Last Edit: December 15, 2012, 06:00:45 PM by Amechra »
"There is happiness for those who accept their fate, there is glory for those that defy it."

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Offline sirpercival

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Re: WE're Discussing SCIENCE here, friends! [Discussion Thread]
« Reply #1 on: December 15, 2012, 07:07:59 PM »
Meh... I was going to have Prime bring my Gramarie Discussion Thread in here for this purpose.  But this is good too.  :)

EDIT: And I would like to see the Platinum transformers, so there's that.
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Offline Amechra

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Re: WE're Discussing SCIENCE here, friends! [Discussion Thread]
« Reply #2 on: December 15, 2012, 07:11:26 PM »
Well, after I post that, I'm going to have to post...

PLATINUM GEOCCULT POLES!

Because there are technically 8 planetary metals, dang it!
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Offline kellus

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Re: WE're Discussing SCIENCE here, friends! [Discussion Thread]
« Reply #3 on: December 15, 2012, 07:55:53 PM »
Go ahead and start a new thread for platinum transformers, I can put my thoughts there. In short: awesome idea, I just need to figure out exactly how the math on it would work, since prayer seems like a really exploitable resource (which might explain why gramaric gods have churches at all– it's a lot easier to convince a lot of stupid people to get together and chant your name than it is to set up complicated heat transfer loops and whisperreed groves.

Don't worry about the index, when I have time later tonight I'll put two stickied hub pages together, one for gramarie and one for xenoalchemy. And then port more stuff over, because holy shit I have written a lot of stuff for these systems I'm only just realizing  :tongue

EDIT: By the by, I realized one of the reasons I like that association for platinum so much, since it ascends to orichalcum– "the metal of the gods". Brilliant!

Offline sirpercival

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Re: WE're Discussing SCIENCE here, friends! [Discussion Thread]
« Reply #4 on: December 15, 2012, 08:26:59 PM »
Quote from: Masínist
Illusions with just one sense are like ice cream sundaes with only one topping: depressing and filled with tears.

 :lmao :lmao :lmao :lmao
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Offline Arcanist

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Re: WE're Discussing SCIENCE here, friends! [Discussion Thread]
« Reply #5 on: December 16, 2012, 02:29:46 PM »
EDIT: Also, an index thread would be nice; you want me to set that up?

I'd like an index of gramarical(?) formulas created by the folks at home. Let's not all reinvent the wheel (quite literally).

Infinite Power Circuits, Iron Man's Armor, Super Tanks, Space Ships, Time Machines (Really? 9 Ebbs and 50,000xp [Which can be paid off with the XP from a Haunted Bog capturing 500 souls which can be created from Biollurgical creatures]  for a TARDIS? SIGN ME UP!)

I. Fucking. Love. Science.  :clap

Offline Amechra

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Re: WE're Discussing SCIENCE here, friends! [Discussion Thread]
« Reply #6 on: December 16, 2012, 04:10:50 PM »
I. Fucking. Love. Science.  :clap

Just wait for Platinum transformers to be done; then science and religion will meet, and all those stupid arguments will go away!

Science: Burning Prayers for Energy since 2012.
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Offline Garryl

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Re: WE're Discussing SCIENCE here, friends! [Discussion Thread]
« Reply #7 on: December 17, 2012, 07:04:28 PM »
Any chance we can get a Grammarie 101? I read this once and while I got a passable idea of how it works in principle, I couldn't really wrap my head around how it works in practice or what you can actually do with it.

Offline Wrex

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Re: WE're Discussing SCIENCE here, friends! [Discussion Thread]
« Reply #8 on: December 17, 2012, 07:13:58 PM »
I'm glad I'm not the only one. It's a very...large system, with far reaching implications beyond the obvious. Yggdratecture alone massivly changes a setting.

Offline sirpercival

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Re: WE're Discussing SCIENCE here, friends! [Discussion Thread]
« Reply #9 on: December 17, 2012, 07:23:47 PM »
That's probably a good idea, as is stickying this thread.

I just had a massive brainstorm for another awesome prc.  It'll probably be up tomorrow.
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Offline kellus

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Re: WE're Discussing SCIENCE here, friends! [Discussion Thread]
« Reply #10 on: December 17, 2012, 08:27:45 PM »
That's probably a good idea, as is stickying this thread.

Done. As for gramarie 101, I'll add it to the list!

Offline Amechra

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Re: WE're Discussing SCIENCE here, friends! [Discussion Thread]
« Reply #11 on: December 17, 2012, 09:01:09 PM »
I'm glad that Platinum is now an official material for Arcanodynamics.
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Offline Prime32

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Re: WE're Discussing SCIENCE here, friends! [Discussion Thread]
« Reply #12 on: December 19, 2012, 09:55:14 AM »
Quote
Your eldritch blast has an equivalent spell level of half your Hit Dice, and the caster level of the effect is equal to your Hit Dice.
Worth noting: the warlock's eldritch blast was errata'd to a 1st-level spell to make it easier to use Empower SLA and similar feats.

Offline Bozwevial

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Re: WE're Discussing SCIENCE here, friends! [Discussion Thread]
« Reply #13 on: December 19, 2012, 11:02:37 AM »
Quote
Your eldritch blast has an equivalent spell level of half your Hit Dice, and the caster level of the effect is equal to your Hit Dice.
Worth noting: the warlock's eldritch blast was errata'd to a 1st-level spell to make it easier to use Empower SLA and similar feats.
A gramarist is probably going to use his, if he does at all, to generate ebbs via silver transformers.
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Offline kellus

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Re: WE're Discussing SCIENCE here, friends! [Discussion Thread]
« Reply #14 on: December 19, 2012, 11:34:03 AM »
Quote
Your eldritch blast has an equivalent spell level of half your Hit Dice, and the caster level of the effect is equal to your Hit Dice.
Worth noting: the warlock's eldritch blast was errata'd to a 1st-level spell to make it easier to use Empower SLA and similar feats.
A gramarist is probably going to use his, if he does at all, to generate ebbs via silver transformers.

That's the main reason I gave it to them, so they would always have a small, renewable, power source inside of them.

Offline sirpercival

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Re: WE're Discussing SCIENCE here, friends! [Discussion Thread]
« Reply #15 on: December 19, 2012, 03:31:59 PM »
I've been thinking about this, so I thought I'd post it here, using Amechra's lovely template.  (Maybe we should make a stickied "blueprints" page?)

Blueprint: Migration Habitat
Principles Necessary: Um... like... all of them? Particularly GEOC, YGGD, ARCD, HEUR.
Prestige Class: Yes -- Apogineer.
Explanation: This is an exercise in creating a fully self-sufficient habitat, one which can be used for, e.g., colony ships and the like.  It is fully contained in one Slow Time demiplane of sufficient size, with the access point tied to an object (like a door held inside a rolled portable hole) which can be part of a streamlined and very fast spacefaring vessel.

Subunits housed in connected semi-spaces:
~A massive phlogiston/modified blue ice array to serve as a self-sustaining ebb generator for the entire complex.
~A raw-materials-processing plant, blueprint to be posted, to create things like planetary metals and their upgraded versions.

The main plane is a habitat created via a mixed-metal biome, with a platinum biome adjacent for living space.

Mixed-metal Pole
The primary metal is Tin, with Copper and Mercury as secondary metals.  The Mercury and Tin poles are both affected by Earthlore, so you have fertile grasslands for plant-based food production, fungus (aka mushrooms) in the forests, and fish in the lake.  Streams run through the forest and grasslands, connecting to the lake, making irrigation trivial.  You can bring livestock onto the demiplane to feed of the grass as well.

Platinum Pole
This is just a normal city, giving living and interaction space to the colonists.  Individual colonists get deeds to their living spaces, which they can design as they like.  The sewer system (with water purification included) connects to the lake.

Farming
All of the farming is done via eldrikinetic drones.  (Seeds must be brought on board, but once this is done the plants should be sustainable.)  Plows, harvesters, etc. are simple machines hooked to simple orthogonal engines; a power grid covers the top of the fields to provide ebbs to the engines as necessary.

Medicine
Healing springs and carmot incubators provide maintenance of the population itself.

Atmosphere
Air is provided by both the forest and other plants, and by oxygen generators made out of biostructure.

Conclusion
This is quite complex to set up, requiring a number of various specialists, but once it's complete it can be entirely self-contained. 

Patent Holder: sirpercival


Do I need to include anything else?
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Offline Garryl

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Re: WE're Discussing SCIENCE here, friends! [Discussion Thread]
« Reply #16 on: December 19, 2012, 04:11:56 PM »
How about a 3-5 level PrC that lets you attract research assistants (other Grammarists) akin to Leadership/Thrallherd to help you in your multidisciplinary work? No more than 5 levels, so you can still get the full benefits of a 20-level grammarist PrC.

Offline sirpercival

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Re: WE're Discussing SCIENCE here, friends! [Discussion Thread]
« Reply #17 on: December 19, 2012, 07:15:16 PM »
On behalf of Draconas1, who suggested these as a workforce for my Migration Habitat.  Hopefully he'll be able to register shortly.

Quote from: Draconas1
Blueprint: Armored Deadsnow Zombie
Principles Necessary: BIOY 101, GEOC 101, 235 & 374, with 343 highly recommended
Prestige Class: No, but Apogineer’s An Artificial Artic Earthlore will allow you to apply corpsecrafting to them.
Explanation: This is instructions on creating Deadsnow zombies, although the final step can also be applied to various other types of corporeal undead, (just undead, because it will probably give living things psoriasis from hell as they reject the biollurgical material, as well as take away fat reserves)
1.   create deadsnow. This can be done in artic biomes or by mixing gold into a geoccult pole. It is recommended to apply this to a pole that has a zeitgeist if you intend on having the zombies accomplish detailed tasks so that it can give them step by step instructions(I’m assuming, that since they can be controlled from the pole, the zeitgeist can sense them)
2.   Place body in deadsnow before midnight. If you don’t want to get into an ethical argument on whether or not necromancer is trapping their souls, first kill or have made sure the being died in a black lagoon, then if you don’t like wraiths make the haunted bog a mere 5 foot space so as to trap them. You can then kill the wraith to release the person’s soul to their afterlife.
3.   Turn the skin, subcutaneous tissues, and fatty tissues of the corpse into plates of biostructure, while still allowing movement. This should average around 1 inch thick throughout it’s body for rules purposes. You may want to do this before midnight if you don’t have anything better to do so as to save time.
Notes: You won’t end up with massive amounts of zombies per pole through this method. This is okay, since they are incapable of leaving their pole of origin. Because of this their main purpose is for drudgework and heavy lifting, working in hazardous environments, and to prevent mutinies and attacks.
Patent: Draconas1
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Offline veekie

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Re: WE're Discussing SCIENCE here, friends! [Discussion Thread]
« Reply #18 on: December 20, 2012, 02:07:19 AM »
Idle thought, I wonder what Gramaritical acupuncture would look like.
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Offline Amechra

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Re: WE're Discussing SCIENCE here, friends! [Discussion Thread]
« Reply #19 on: December 20, 2012, 02:20:22 AM »
... DAMN IT, VEEKIE!

NOW I HAVE ANOTHER THING TO DO AFTER WRITING EI SOFTWARE!

(It'll be cool. It'll have a bit of SHODAN, a bit of Prime, a bit of transhumanism, a pinch of XANA, and some Petey to taste.)
"There is happiness for those who accept their fate, there is glory for those that defy it."

"Now that everyone's so happy, this is probably a good time to tell you I ate your parents."