And I'm not completely sure about my character sheet, so if there's anything wrong with that, tell me.
Now, about the game: what am I gonna do? Is there going to be another group, or what?
A quick glance over the character sheet looks fine. I'll look at it more in-depth later. Good to have someone who can shoot on the team.
Generally speaking, you can form a group or strike out on your own. Obviously if you go somewhere by yourself, your chances of getting ganked are significantly higher. Post in a game thread whenever you want to do something, talk to somebody, hire some mercenaries, or go somewhere.
[Game] threads are little microcosms -- "instances" if you prefer -- and whenever a PC travels to a particular region or zone, a new thread begins in that area. This is partly to keep threads shorter, to ensure players can read/catch up easily.
You can reference old threads if you want an idea of what's happened there before, and what kind of stories are told about the place, but once all the PCs leave an area, it undergoes a dynamic shift in which the power groups (monsters, NPCs, etc) will move around. Some things will be reset like traps, guards may be replaced, or depending on how badly damaged a group was by the PCs, they may abandon the place or be wiped out/enslaved by a new one.
For example, if the party had attacked and slain many of the "bluebeard lizardfolk" during the excursion to the Shockrise Fens, the surviving lizardfolk might have been enslaved/animated by a necromancer who came along after the party left.
Also, you're welcome to declare each other as rivals or enemies and attack each other -- the only thing I require is that all participating PCs consent. A good blood feud might be entertaining, you could start by recruiting NPCs to different sides. A little PVP can be good to work off the tension now and again.
I don't particularly care about your characters, and will look for opportunities when you're alone or doing something foolish to gank you. If you decide to work together to tackle some of the more dangerous foes, the rewards will be very good. Since you level up by investing gold in training -- instead of killing monsters -- you can play an honest-to-goodness pacifist. Also, it means YOU (the players) control the pace of the game. Don't think you're leveling fast enough? Seek out more dangerous stuff.
You can also play a rogue-ninja-thief and go around robbing all the NPCs. Leave a calling card, and you'll maybe get a bounty on your head. Could be fun, who knows? I don't have a story to tell -- which isn't to say that there isn't a story, only that I'm not going to force it down your throat. There's a story behind each of the locations that exists -- Shockrise, Bittermarsh, Hunt's Brook, and Goldburn -- and if you want to explore them and find it, it's available to you.
You can also go on a full-blown murder-hobo rage of destruction.
If you guys wanted to, you could (try to) kill every last NPC here in Hunt's Brook.
I mean it. I would even make a new frontier town for you to slaughter. If you want.
If you
ask me for something, I will endeavor to include it.
If someone told me they wanted to find the
Book of Vile Darkness (or the Orbs of Dragonkind, or the Hand and Eye of Vecna, whatever), then I would give them the opportunity to follow rumors to its location. And I really mean that.
If someone wants to travel to the Abyss ... right now ... they could summon Pazuzu (Pazuzu, Pazuzu, Pazuzu) and wish to go the Abyss. Right. Now.
Or you know, whatever. Just bear in mind -- the
consequences -- of such actions. Yes, you CAN summon the demon lord by chanting his name three times... but what ELSE are you going to bring down on your head? Chances are it will be spectacular -- and most likely brief.
You know. Demons.
--Dither