Author Topic: Old Dice Rolling Thread  (Read 11587 times)

Offline Gazzien

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Re: Dice Rolling Thread
« Reply #20 on: September 07, 2014, 07:18:50 PM »
Initiative.
Rolled 1d20+3 : 10 + 3, total 13

Offline Michael Lightning

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Re: Dice Rolling Thread
« Reply #21 on: September 07, 2014, 07:20:54 PM »
Initiative 1d20+4 : 4 + 4, total 8
~And through it all, it ends with a single flash of lightning~

Offline linklord231

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Re: Dice Rolling Thread
« Reply #22 on: September 07, 2014, 08:48:28 PM »
Initiative
Rolled 1d20+4 : 17 + 4, total 21
I'm not arguing, I'm explaining why I'm right.

Offline Raineh Daze

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Re: Dice Rolling Thread
« Reply #23 on: September 07, 2014, 10:02:44 PM »
KILL THE OBSTACLES.

By which I mean, normal attack, flurry of blows!

Rolled 1d20+6 : 2 + 6, total 8


Rolled 1d20+6 : 5 + 6, total 11


Rolled 1d20+6 : 17 + 6, total 23


Rolled 1d6+4 : 3 + 4, total 7


Rolled 1d6+4 : 3 + 4, total 7


Rolled 1d6+4 : 6 + 4, total 10

Offline Gazzien

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Re: Dice Rolling Thread
« Reply #24 on: September 07, 2014, 10:16:43 PM »
Another attempt to escape; DC 17 IIRC?
Rolled 1d20+3 : 2 + 3, total 5

Offline Gazzien

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Re: Dice Rolling Thread
« Reply #25 on: September 07, 2014, 10:17:41 PM »
And I guess trying again as the action instead of the move? I think that would work.
Rolled 1d20+3 : 8 + 3, total 11

Offline Michael Lightning

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Re: Dice Rolling Thread
« Reply #26 on: September 07, 2014, 10:48:39 PM »
Sacred Flame 1d20+4 : 12 + 4, total 16


Damage 1d8+2 : 3 + 2, total 5
~And through it all, it ends with a single flash of lightning~

Offline linklord231

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Re: Dice Rolling Thread
« Reply #27 on: September 09, 2014, 12:39:49 AM »
slipping bonds 1d20+4 : 11 + 4, total 15
I'm not arguing, I'm explaining why I'm right.

Offline Rin

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Re: Dice Rolling Thread
« Reply #28 on: September 09, 2014, 06:50:02 PM »
Initiative 1d20+2 : 20 + 2, total 22

Sorry I'm so late. ^^;

Offline Rin

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Re: Dice Rolling Thread
« Reply #29 on: September 09, 2014, 06:55:39 PM »
Also forgot this one. ^^;

Stealth to hide Bag of Holding from guards 1d20+2 : 6 + 2, total 8

Offline Rin

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Re: Dice Rolling Thread
« Reply #30 on: September 09, 2014, 09:54:31 PM »
Rolling to escape bindings 1d20+2 : 4 + 2, total 6

Rolling twice because advantage 1d20+2 : 17 + 2, total 19

Offline caelic

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Re: Dice Rolling Thread
« Reply #31 on: September 13, 2014, 04:29:35 PM »
Ropes check 1 1d20+4 : 8 + 4, total 12

Ropes check 1 1d20+4 : 9 + 4, total 13

Offline caelic

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Re: Dice Rolling Thread
« Reply #32 on: September 13, 2014, 04:31:13 PM »
Manacles check 1 1d20+4 : 18 + 4, total 22

Manacles check 2 1d20+4 : 20 + 4, total 24

Offline caelic

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Re: Dice Rolling Thread
« Reply #33 on: September 13, 2014, 04:32:24 PM »
So apparently, iron manacles are a hell of a lot easier to break than ropes. :P

Dexterity check 1 1d20+0 : 12, total 12

Dexterity check 2 1d20+0 : 3, total 3

Offline caelic

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Re: Dice Rolling Thread
« Reply #34 on: September 13, 2014, 04:32:47 PM »
...and overboard I go, still tied up.  Glub.

Offline bhu

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Re: Dice Rolling Thread
« Reply #35 on: September 13, 2014, 06:39:35 PM »
Rolled 1d20+6 : 1 + 6, total 7
  Ye olde athletics check, round 3

Offline VennDygrem

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Re: Dice Rolling Thread
« Reply #36 on: September 14, 2014, 09:31:36 AM »
Rope burn 1d4 : 1, total 1


Boat Flip: 1 is up, 2 is down 1d2 : 1, total 1

Offline Michael Lightning

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Re: Dice Rolling Thread
« Reply #37 on: September 14, 2014, 09:44:24 AM »
Keeping balance 1d20+4 : 12 + 4, total 16
~And through it all, it ends with a single flash of lightning~

Offline Michael Lightning

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Re: Dice Rolling Thread
« Reply #38 on: September 14, 2014, 09:45:55 AM »
Or rather, holding onto the boat. Seems I passed.
~And through it all, it ends with a single flash of lightning~

Offline Gazzien

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Re: Dice Rolling Thread
« Reply #39 on: September 14, 2014, 01:46:21 PM »
Grab the Boat! 1d20+3 : 12 + 3, total 15

Disadvantage 1d20+3 : 1 + 3, total 4