ketaro: Sorry you've got to bow out, but you've got to do what's best for you.
Nanshork: Unfortunately, they're a bit behind on getting everything published and shipped out, but the document I linked was the one of the editor's passes on text. There's still more editing, formatting, and artwork to be added, but they're still making good progress. The GM's guide is supposed to launch with it, but because the entire project is gamesystem-neutral, it's all recommendations.
What content/alternate class things are you potentially interested in?
SDK: Illyn can reside anywhere, whether they were born there or simply settled there. However, Ilrenar is by far the biggest home for the Illyn as it was founded by Elinar, who is the Illyn's patron deity. Half-Elf traits should work very well for an Illyn.
Some more interesting fluff regarding Illyn:
"The fall of Elinar’s sister, Valkyre, with her rise as The Mother of the Dead greatly scarred Karthun and even the goddess Elinar
herself after a near-fatal confrontation with her sister. The sorrow of the loss of Valkyre weighed heavily on Elinar. The Mother’s rise
and claim to the role as the goddess of death did not improve matters in Elinar’s eyes and she could not allow her children to suffer
in death.To spare her children their fate within The Dead, Elinar transformed the source of Illyn power into a tangible source through
heartstones, crystalizing the hearts of all Illyn. Now, when an Illyn falls, their body passes away, leaving behind their heartstone with
their essence in tact and protected from the passage into the realm of the dead. In the halls of Illyn settlements, grand chambers house
the glowing heartstones of family ancestors."
Illyn often take up the post of ambassadors and diplomats, spreading Elinar's message of harmony and peace. Furthermore, they are quite varied within their race. This fits the standard Half-Elf trope quite well. I would probably encourage anyone else interested in playing an Illyn to use those traits as well.
For SorO: I've got a bunch of
my version of the Artificer written out, though there are some class features unfinished, some yet to be written, and the class paths currently only have notes jotted down. Still, let me know what you think of it. I'll probably also need to tweak the Infusion list due to how I've set them up.