Author Topic: Hyperdriven Cantina [OOC Thread] (Part 2)  (Read 121658 times)

Offline LordBlades

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Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« Reply #140 on: March 27, 2015, 05:42:22 PM »
Edited in.

Also, did the last felucian's hit on Kel somehow miss? You have him at 30/41 HP while by my calculation he is at 21/41
« Last Edit: March 27, 2015, 05:44:01 PM by LordBlades »

Offline Melblen_Cairn

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Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« Reply #141 on: March 27, 2015, 08:27:36 PM »
Yep. I think your right. I'll make the update to the last status.
Wisdom has two parts; having a lot to say, and not saying it.

Offline Nanshork

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Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« Reply #142 on: March 28, 2015, 01:48:52 PM »
Since it's a medical droid I think that either Silten or our resident doctor would be the best choices for ownership. 

Also, the rules in the Scavenger guide are pretty awesome, they simplify things a lot.

Offline Melblen_Cairn

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Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« Reply #143 on: March 29, 2015, 09:03:07 AM »
There's two schools of thought with that. The droid could be assigned to Rald since it could aid him on treat injury checks but he would need to spend actions for it to aid him which may interfere with other actions. It could instead be assigned to another (like Silten) who could then spend an action to have it aid Rald if needed. Also If Rald goes down for some reason then there is another resource available to revive him if needed too.
Wisdom has two parts; having a lot to say, and not saying it.

Offline Nanshork

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Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« Reply #144 on: March 29, 2015, 11:33:25 AM »
Silten would probably start modifying the droid though if he owned it, and do we really want whatever abomination will come out of that?   :P

Offline Melblen_Cairn

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Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« Reply #145 on: March 29, 2015, 12:17:35 PM »
Stats for the droid

2-1B Medical Droid
Medium droid (1st degree)
HP 5
---------------------------------------------------------------------------
Threshold 9
Move (1 swift action, 2/turn)
The 2-1B medical droid moves 6 squares (walking)
Diagnosis (1 free action)
The 2-1B medical droid makes a Knowledge (life sciences) check to
 determine a source of disease or injury and communicate this diagnosis
to it's owner.
First Aid (1 swift action, 1/turn)
The 2-1B medical droid makes a Treat Injury check on a target in an
adjacent square. If the check is successful, the target regains a number
of hitpoints equal to the targets character level +1 for every point beyond
the DC.
Medical Assistance (1 swift action, 1/turn)
The 2-1B medical droid assists a character's treat injury check, providing
a +2 bonus to the check.
Revivify (2 swift actions, 1/turn)
The 2-1B medical droid makes a DC 20 Treat Injury check on a target
currently at 0 hitpoints in an adjacent square. If the check is successful,
 the target unconscious instead of dead.
------------------------------------------------------------------------------
Skills Knowledge (Life Sciences) +13, Perception +5, Treat Injury +13
Use Computer +8
Vital Systems 2 hand appendages, vocabulator
Wisdom has two parts; having a lot to say, and not saying it.

Offline Melblen_Cairn

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Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« Reply #146 on: March 29, 2015, 12:18:46 PM »
Modifying it may make the protocols change away from the base droid since it is considered equipment.

Plus you can have the owner designate the rest of the party to also take orders from too.
« Last Edit: March 29, 2015, 12:21:15 PM by Melblen_Cairn »
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Offline LordBlades

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Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« Reply #147 on: March 29, 2015, 12:56:57 PM »
Kel merely assigned it to Silten as he was (in character) somewhat worried Rald might wreck it as it most likely took part in whatever horrible things the felucians were subject too.

Offline McPoyo

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Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« Reply #148 on: March 29, 2015, 02:11:32 PM »
That is an accurate concern.

Also, would be good for someone else to be able to handle some medical stuff if we needed to split the party for some reason.

Offline Melblen_Cairn

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Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« Reply #149 on: March 30, 2015, 08:13:45 AM »
Let me call out the purple bantha in the room, that because this is PbP, some may not recall is there. What are you going to do with this woman you spared, since you are going to blow this place up?
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Offline Shadowhunter

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Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« Reply #150 on: March 30, 2015, 10:33:52 AM »
. . . I haven't the slightest.

Offline LordBlades

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Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« Reply #151 on: March 30, 2015, 04:28:29 PM »
Now that she outlived her usefulnesd, I say we let Tuokool decide...how best to kill her:p

It's his people she tortured after all

Offline Melblen_Cairn

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Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« Reply #152 on: March 30, 2015, 07:59:28 PM »
Sure leave it to the GM run PC  :P

So should he take revenge and kill her in a particularly gruesome fashion, giving in to the darkside, or take the moral high road?
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Offline Shadowhunter

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Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« Reply #153 on: April 01, 2015, 10:00:00 AM »
Well, I'm either going to try and stop him or shoot the researcher to kill her quickly. Either way, some admonishing will happen.
I'm just not sure yet which of these two routes Corran would go. I'll think about it some, if anyone have a clearer idea of what their character will do, by all means step up to the plate.

Offline Melblen_Cairn

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Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« Reply #154 on: April 01, 2015, 07:26:43 PM »
Well someone has to be the moral compass of the group  :D
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Offline Shadowhunter

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Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« Reply #155 on: April 01, 2015, 07:46:30 PM »
Well, apparently neither happened. That settles that, I guess. Kel and Corran does have a dark side score reputation to uphold after all  :tongue

Offline McPoyo

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Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« Reply #156 on: April 03, 2015, 08:08:02 AM »
Sorry, was out of the loop, just started a new assignment at work and it's been eating up a lot of my time.

I would have painfully killed her either way, so glad someone else did first so I could avoid the DSP for the moment.

Offline Melblen_Cairn

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Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« Reply #157 on: April 08, 2015, 07:30:26 AM »
Sorry I have not responded yet. I am on a business trip and had a terrible run of luck with my vehicle while on it. If all goes well this today and I have time this evening, then I will get a response up tonight.
Wisdom has two parts; having a lot to say, and not saying it.

Offline Nanshork

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Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« Reply #158 on: April 08, 2015, 11:15:03 AM »
Sorry, was out of the loop, just started a new assignment at work and it's been eating up a lot of my time.

I would have painfully killed her either way, so glad someone else did first so I could avoid the DSP for the moment.

I think everybody got a DSP just for letting it happen.

Offline Melblen_Cairn

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Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« Reply #159 on: April 10, 2015, 07:56:00 AM »
Updated map to uncover the storage room that Rald went to. Is someone going to try to access the central computer of this facility to access the information Rald wants?
Wisdom has two parts; having a lot to say, and not saying it.