Author Topic: Class Y Highport - go and ask your off-topic and metagame questions here  (Read 7086 times)

Offline Skyrock

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Because Nan asked for it :P

Offline Nanshork

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I want something easy to reference!  Discord is not easy to reference!

So...there are a lot of Mongoose Traveller 1E books.  What do I need to look at?  How in depth do I need to go when it comes to looking at the books?

Offline Skyrock

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Just look at the core rules for MGT1. You won't need to look at anything else for basic game imperials, and I promise not to blow you out of the skies with High Guard heavy military boats inaccessible to you.

...although the best strategy for freetraders in space combat is still to be somewhere else than where space combat is happening. Freetrader ships designed for keeping as much freight on board for going from A to B are not exactly well-equipped for facing "open" and "fair" space combat.


Offline Skyrock

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As for character creation, as there is a lot of dice rolling involved which would be a slow process with the forum-based dice tool, I have registered the code "tanstaafl" in the Metstübchen die roller: http://www.metstübchen.de/cgi-bin/DIESERVER/roll.pl?diestring=&comment=&code=tanstaafl&name=&showroll=show

EDIT: You can also use the forums if you prefer, I just thought a convenient alternative may be appreciated by some.
« Last Edit: August 13, 2019, 11:44:26 AM by Skyrock »

Offline Raineh Daze

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I guess I'll just work on this here.

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« Last Edit: August 13, 2019, 01:40:20 PM by Raineh Daze »

Offline skydragonknight

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Just posting here so it goes in replies to my posts.
Hmm.

Offline Nanshork

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I should finish writing up my history tonight.

Offline Skyrock

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Now that all have filled out their career, you should also divvy up the skill package:
Astrogation 1
Broker 1
Comms 1
Engineer (Jump Drives) 1
Gunner (any) 1
Medic 1
Pilot (any) 1
Social Sciences (Sophontology) 1
Steward 1
Streetwise 1
Vacc Suit 1
Zero-G 1

Each skill is available only once, for the whole group. If there is consensus that a certain skill should go to a certain character, you may decide so. After that, everyone rolls 1d100 and takes turns picking skills in descending order.

Offline altpersona

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I have no pref on the skills, someone call dibs before this thing dies during creation  :lol
The goal of power is power. - 1984
We are not descended from fearful men. - Murrow
The Final Countdown is now stuck in your head.

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Offline Nanshork

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Re: Class Y Highport - go and ask your off-topic and metagame questions here
« Reply #10 on: August 22, 2019, 05:02:13 PM »
Skyrock, what skills are required for a pilot? I'm the best pilot we have.

Offline Skyrock

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Re: Class Y Highport - go and ask your off-topic and metagame questions here
« Reply #11 on: August 22, 2019, 05:17:15 PM »
The only really necessary skill for a Pilot is Pilot (Spacecraft). Comms is useful to have as it is usually the pilot who keeps radio contact with the starport and other vessels, Zero-G and Vacc Suit can be very helpful if artificial gravity and/or life support fail.

Offline Nanshork

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Re: Class Y Highport - go and ask your off-topic and metagame questions here
« Reply #12 on: August 22, 2019, 05:20:38 PM »
I have all of those so I don't have any dibs on the skill list either.

Offline Raineh Daze

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Re: Class Y Highport - go and ask your off-topic and metagame questions here
« Reply #13 on: August 22, 2019, 05:45:16 PM »
I don't really have any preference, the ones I don't have on that list can go to anyone as far as I care. :p

Offline skydragonknight

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Re: Class Y Highport - go and ask your off-topic and metagame questions here
« Reply #14 on: August 26, 2019, 08:10:15 PM »
Engineer (Jump Drives) 1 would make sense with fit my other skills pretty well if no one minds.

Can roll me against others for:
Astrogation 1
Broker 1
Comms 1
Gunner (any) 1
Medic 1
Pilot (any) 1

Others I will pass on.
Hmm.

Offline Nanshork

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Re: Class Y Highport - go and ask your off-topic and metagame questions here
« Reply #15 on: August 26, 2019, 08:16:14 PM »
SDK, that's not really how it works.  Once we're done giving people skills that they need we just all roll and then pick in order until there aren't any skills left.  If you get stuck with Steward then you get stuck with Steward.   :P

Offline skydragonknight

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Re: Class Y Highport - go and ask your off-topic and metagame questions here
« Reply #16 on: August 26, 2019, 08:22:55 PM »
Eh, my solitary preference is known then, Oh, and giving Steward to our non-noble.
Hmm.

Offline Nanshork

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Re: Class Y Highport - go and ask your off-topic and metagame questions here
« Reply #17 on: August 26, 2019, 08:24:14 PM »
Eh, my solitary preference is known then, Oh, and giving Steward to our non-noble.

 :lmao

Offline Deadwalker

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Re: Class Y Highport - go and ask your off-topic and metagame questions here
« Reply #18 on: August 27, 2019, 12:40:36 AM »
I don't have any preference to any of the skills

Offline Nanshork

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Re: Class Y Highport - go and ask your off-topic and metagame questions here
« Reply #19 on: August 27, 2019, 12:58:00 AM »
Okay, that's everyone accounted for except for WJ who appears to have disappeared from the Discord.

Are we going to SDK his Jump Drive skill and then start rolling for things or try to hunt down the missing player first?