Author Topic: Arkham Horror: Friendship Costs 2 Sanity  (Read 142318 times)

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #100 on: June 08, 2013, 07:11:44 PM »
Other dangerous creatures in Equestria:

Dragons: come in two varieties: teenage dragons are more or less human-sized (but way stroner and tougher) and bipedal. Dangerous to ponies, though they rarely meet. Tend to form packs. Adult dragons grow to stereotypical dragon shape and become solitary (apart from the great dragon migration). They breath fire (usually) and collect treasure.

Hydra: 4 headed and rather dumb

Manticore: the lion-headed, scorpion-tailed variety. Turned out animal-like enough for Fluttershy to befriend.

Quarrey eels: large burrowing monsters. They pop out of cliff walls to chomp at passing creatures.

Cerberus: supposedly guarding the gates of Tartarus and whatever evils are imprisoned inside. He is the size of a small house, but entirely dog-like in personality. Just throw it a stick or something ;P

Cocatrice - I believe you already made a token for it.

Diamond dogs - dog-like burrowing creatures, the closest this world has to orcs.

Timber wolves - actually made of timber, they seem to be some kind of agressive forest spirits. You can break them apart with a good kick, but they reform within minutes. A pack can combine into a single, huge one.

Poison Joke - a plant from Everfree, blue flowers that cause seemingly random but ironic curses within 8-12 hours of direct exposure. Tend to interfere with character's special abilities (AJ got shrunk, Dash got her wings polimorphed upside-down, etc). Removable with a herbal remedy.

Parasprites - described before

Changelings - insectoid dopplegangers that constitute Chrysalis' swarm. Flying. Not very tough, but endless (either on their own, or as an Old One bonus if you make Chrysalis an Old One)

Mind-slaves: ponies afflicted with mind control spells, (in this example, by Chrysalis)

 

Ahuizotl: an obscure south-American monster, he appeared as a fictional vilain in a book Dash was reading (I think it is already statted for D&D)

Ursa: two supernatural bears, the apex predators of the Everfree Forest. Ursa Minor is actually a cub, but being the size of a barn, can be very dangerous if provoked. Ursa Major is a full-blown kaiju and so far nobody has been stupid enough to provoke her.

Shadowbolts: a fictional team of pegasi stunt-fliers conjured by Nightmare Moon. Likely a shadowcraft illusion (or even shapeshifting) on her part rather than real creatures.

Sunset Shimmer: A renegade ex-student of Princess Celestia, she stole the element of magic and escaped through a portal to Earth, getting turned into a high-school girl in the process. She is the villain of the upcoming movie - we will probably learn more details by the time we are done with this.
« Last Edit: June 08, 2013, 07:16:03 PM by Braininthejar »

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #101 on: June 08, 2013, 09:05:16 PM »
This is as much as we can get from the cartoon - we might get more monsters by checking other pony-related sources (well get to it once we start thinking obout other worlds)
« Last Edit: June 08, 2013, 09:09:12 PM by Braininthejar »

Offline radmelon

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #102 on: June 09, 2013, 05:27:43 PM »
This is as much as we can get from the cartoon - we might get more monsters by checking other pony-related sources (well get to it once we start thinking obout other worlds)
Well, we could always mine enemies from the previous generations, properly written there's some really good nightmare fuel there.

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #103 on: June 09, 2013, 05:32:45 PM »
This is exactly my suggestion. That and the gen 4 comic books

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #104 on: June 09, 2013, 08:08:26 PM »
The Blights are coming up next.  I have a polysomnography tomorrow and I'm working most of today, so please be patient.

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #105 on: June 10, 2013, 12:16:45 AM »
Blights done, monsters next:












Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #106 on: June 10, 2013, 10:10:45 AM »
What is the connection between Flim and Flam and how they work? I expected them to mess up retainers or something.

(also, Trixie insists on being adressed as "The Great and Powerful Trixie", but I guess you couldn't fit that on the card)
« Last Edit: June 10, 2013, 10:20:03 AM by Braininthejar »

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #107 on: June 10, 2013, 03:26:28 PM »
The idea was that their hijinks complicate your efforts.
I can fit plenty of text on  the cards, but it shrinks in size the more I put on, and fairly quickly becomes illegible.

I can change FF if you want.

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #108 on: June 10, 2013, 04:27:09 PM »
Where does Chrysalis come from?

Should I add sea serpent to the monsters?

Would Ursa Major be a monster?  Is it malicious or just a sleepy engine of destruction everyone leaves alone just in case?
« Last Edit: June 10, 2013, 04:33:40 PM by bhu »

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #109 on: June 11, 2013, 05:24:52 AM »
If you can change Flim and Flam, please do ( unless you want to go through everything and then do all the changes to cards in one go later) they could also use a picture that frames better.

Sea serpent is friendly - this is why I made the river crossing a stable location in Everfree

As far as we know, Chrysalis' swarm is migratory, going from one realm to another when the locals are drained.

Everyone leaves Ursa Major alone - the one shot she appears in is the only time we ever get to see her. (edit: lol, just occured to me - since that milk bottle is made out of a water tower, that's some big-ass cave  :twitch  )


« Last Edit: June 11, 2013, 03:32:19 PM by Braininthejar »

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #110 on: June 11, 2013, 04:15:39 PM »
Will be doing the following as Monsters:

Adult Dragon
Bat Mob
Bear
Cerberus
Changeling
Cockatrice
Hydra
Manticore
Mind Slave
Quarray Eels
Squid
Sunset Shimmer
Teen Dragon
Timberwolves
Windigo

Among these who do you believe would have Ambush, Elusive, or Endless?

Offline Braininthejar

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« Last Edit: June 11, 2013, 06:18:26 PM by bhu »

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #112 on: June 11, 2013, 05:29:09 PM »
Blights in Arkham are connected to King in Yellow - how would the yellow signs mchanics be introduced in Ponyville?

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #113 on: June 11, 2013, 06:19:45 PM »
GODDAMN QUOTE/MODIFY BUTTONS!!!

PM me the links to the comic critters again  :(

I accidentally edited my reply into your post..


Blights will be tied to specific Heralds/Event cards.

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #114 on: June 11, 2013, 06:39:07 PM »
the squid didn't hurt three kids it encountered underwater, so it is safe to assume it was harmless

The bats was just Twilight being clumsy/unlucky - part of the ponies' duties in spring involve waking up hibernating animals and she messed up.

As for the bear...



It just had a back cramp that had to be massaged



it is usually quite friendly



Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #116 on: June 11, 2013, 07:03:01 PM »
I hope I didn't lose anything.

You did remember my other comments in that post?

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #117 on: June 11, 2013, 08:10:38 PM »
no  :bigeyes

"In the interactive Ruckus Reader and Barnes & Noble Nook storybook Things That Go Bump in the Night, a different bear appears in the imagination of Pinkie Pie, who refers to it as a "mean bear"."

Hence my inclusion of the bear

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #118 on: June 11, 2013, 08:32:34 PM »
Making Windigo and Shadowfright Heralds.  New critter list:

Adult Dragon
Bat Mob
Bear
Cerberus
Changeling
Cockatrice
Hydra
Manticore
Mind Slave
Quarray Eels
Squid
Sunset Shimmer
Teen Dragon
Timberwolves
Cave troll
giant spiders
vampiric jackalopes
chupacabra
pony-eating petunias
Timber wolf king

Here's a list of monster abilities: http://www.arkhamhorrorwiki.com/Ability
move types http://www.arkhamhorrorwiki.com/Monster

I await your thoughts on what to give each.

edit: I have my ideas worked out if you'd like me to mention stats.  I want the monsters done before i post
« Last Edit: June 12, 2013, 01:44:09 AM by bhu »

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #119 on: June 12, 2013, 11:57:31 PM »
Flying Movement: Bat Mob, Changeling, Manticore, Sunset Shimmer, Teen Dragon,
Regular Movement: Bear, Chupacabra, Giant Spiders, Mind Slaves
Fast Movement: Cave Troll, King Timberwolf, Timberwolves,
Stationary Movement: Cerberus, Quarray Eels,
Aquatic Movement: Squid, Hydra, Alligator
Stalker Movement: Vampiric Jackalopes, Pony Eating Petunias, Cockatrice
Special Movement: Adult Dragon, Nightmares

Hexagon Dimensional Symbol: Cerberus
Crescent Dimensional Symbol: Everyone else

-4 Awareness: Adult Dragon, Cerberus, Hydra,
-3 Awareness: Cockatrice, King Timberwolf, Quarray Eels, Nightmares
-2 Awareness: Bear, Chupacabra, Giant Spiders, Squid, Teen Dragon, Mind Slave
-1 Awareness: Bat Mob, Cave Troll, Changeling, Manticore, Pony Eating Petunias, Timberwolves, Sunset Shimmer, Vampiric Jackalopes, Alligator

4 Toughness: Cave Troll, Cerberus
3 Toughness: Adult Dragon, King Timberwolf
2 Toughness: Bear, Changeling, Chupacabra, Giant Spiders, Hydra, Manticore, Quarray Eels, Squid, Sunset Shimmer, Teen Dragon, Timberwolves, Vampiric Jackalopes, Alligator
1 Toughness: Bat Mob, Cockatrice, Mind Slaves, Nightmares, Pony Eating Petunias,

Physical Resistance: Adult Dragon, Cerberus, King Timberwolf, Manticore, Teen Dragon, Alligator
Physical Immunity: Cave Troll, Nightmares
Magical Resistance: Adult Dragon, Cerberus
Magical Immunity: Sunset Shimmer
Nightmarish 1: Adult Dragon, Nightmares
Overwhelming 1: Adult Dragon, Cave Troll, Cerberus,  Hydra
Overwhelming 2: Quarray Eels
Endless: Cerberus, Changeling, Timberwolves, King Timberwolf
Ambush: Changeling, Giant Spiders
Elusive: Changeling, Mind Slaves, Sunset Shimmer

- Horror Modifier: Changelings, Sunset Shimmer
+1 Horror Modifier: Mind Slave
+0 Horror Modifier: Manticore, Pony Eating Petunias, Squid, Timberwolves, Vampiric Jackalopes
-1 Horror Modifier: Bat Mob, Bear, Cave Troll, Cerberus, Chupacabra, Cockatrice, Hydra, King Timberwolf, Quarray Eels, Teen Dragon, Alligator
-2 Horror Modifier: Adult Dragon, Giant Spiders, Nightmares

0 Horror Damage: Changelings, Sunset Shimmer
1 Horror Damage: Bat Mob, Bear, Cave Troll, Cerberus, Chupacabra, Hydra, Manticore, Pony Eating Petunias, Quarray Eels, Squid, Teen Dragon, Timberwolves, Vampiric Jackalopes, Mind Slave, Alligator
2 Horror Damage: Adult Dragon, Cockatrice, Giant Spiders, King Timberwolf, Nightmares

+0 Combat Rating: Chupacabra
-1 Combat Rating: Bat Mob, Giant Spider, Pony Eating Petunias, Squid
-2 Combat Rating: Bear, Changeling, Manticore, Mind Slave, Quarray Eels, Sunset Shimmer, Teen Dragon, Timberwolves, Alligator
-3 Combat Rating: Adult Dragon, Cave Troll, Cerberus, Cockatrice, King Timberwolf, Nightmares, Vampiric Jackalopes
-4 Combat Rating: Hydra

0 Combat Damage: Cockatrice
1 Combat Damage: Bat Mob, Changeling, Hydra, Mind Slave, Pony Eating Petunias, Squid, Timberwolves, Vampiric Jackalopes
2 Combat Damage: Bear, Chupacabra, King Timberwolf, Manticore, Nightmares, Quarray Eels, Teen Dragon, Alligator
3 Combat Damage: Adult Dragon, Cave Troll, Cerberus, Giant Spider, Sunset Shimmer
« Last Edit: June 15, 2013, 11:39:42 PM by bhu »