Size/Type: | Large Aberration |
Hit Dice: | 12d8+36 (90 hp) |
Initiative: | 2 |
Speed: | 30 ft (6 squares), fly 60ft(Poor) |
Armor Class: | 15 (-1 size,-2 dex, +8 Natural), touch 7, flat-footed 15 |
Base Attack/Grapple: | +9/+20 |
Attack: | bite +15 melee (1d8+7 plus 1d4 fire) |
Full Attack: | 4 clawss +11 melee (1d4+3 plus 1 fire) and bite +15 melee (1d8+7 plus 1d4 fire) |
Space/Reach: | 10ft/5ft |
Special Attacks: | Incendiary goo, Goo drenched |
Special Qualities: | Immunity to fire, Agonizing existance, Dragonflesh |
Saves: | Fort +9, Ref +2, Will +11 |
Abilities: | Str 24, Dex 6, Con 17, Int 7, Wis 12, Cha 6 |
Skills: | Listen +16 |
Feats: | Weapon focus (claws), Improved initiative, Power attack, Great fortitude, Iron will |
Environment: | Any non aquatic |
Organization: | Solitary |
Challenge Rating: | 6 |
Treasure: | Standard |
Alignment: | Usually Chaotic Evil |
Advancement: | 13-18 HD (large) 19-24 HD (huge) |
Level Adjustment: | - |