Min/Max Boards

Creative Corner => Play By Post => Topic started by: Prime32 on November 10, 2011, 03:57:35 PM

Title: Playtesters wanted (3.5 or variant)
Post by: Prime32 on November 10, 2011, 03:57:35 PM
I'd like to see someone try out these rules: http://www.minmaxboards.com/index.php?topic=67
Anyone up for it? I can write expansions to it if the type of magic you want isn't covered.
Title: Re: Playtesters wanted (3.5 or variant)
Post by: Talore on November 10, 2011, 05:33:00 PM
I might be up for it if others are. I really want to play a gish-like character with this magic system, so more players would be appropriate.
Title: Re: Playtesters wanted (3.5 or variant)
Post by: Bozwevial on November 10, 2011, 08:23:18 PM
I'd be willing to test this. Are you going to do the writeups for more of the feats in the first post?
Title: Re: Playtesters wanted (3.5 or variant)
Post by: Prime32 on November 10, 2011, 09:00:55 PM
I'd be willing to test this. Are you going to do the writeups for more of the feats in the first post?
Yep.
Title: Re: Playtesters wanted (3.5 or variant)
Post by: VennDygrem on November 10, 2011, 10:05:27 PM
Looks pretty interesting. I'd have to look more into it, but at first glance it looks versatile enough.
Title: Re: Playtesters wanted (3.5 or variant)
Post by: Harald on November 11, 2011, 07:49:12 AM
It sounds very interesting. I'd be glad to playtest it with a bard, or perhaps a paladin.
Title: Re: Playtesters wanted (3.5 or variant)
Post by: vikingofdoom on November 11, 2011, 08:33:25 PM
I'm interested.  Anyone going to be running this?

Also, you need some method of doing telekinesis, transmutations, and summoning.
Title: Re: Playtesters wanted (3.5 or variant)
Post by: SneeR on November 12, 2011, 01:04:17 PM
Definitely interested. I wanted to try those out.
Title: Re: Playtesters wanted (3.5 or variant)
Post by: veekie on November 13, 2011, 01:16:27 AM
The summoning thing is limited to creature known per spell I think, which can apply similarly to Polymorph(or you could run with the PF variant instead, which works the same for whatever creature).

Telekinesis probably just needs to be split(currently its move object, combat maneuver or smashing, of which the general motion thing can be the prereq to one of the other two), and also revising weapon damage via TK(which breaks the restraint on damage by mass).

It just needs to have categories of:
-Squishy or low density objects take the same damage they inflict, and deals d4s per 25lbs.
-Hard and high density objects take the same damage they inflict and deals d6s per 25lbs
-Weapons deal d10s per 25lbs. You aren't swinging them in the normal way, you're hurling a whole bunch of them. If you want to wield a weapon telekinetically use the Move Object mode and your casting stat as effective strength.
Title: Re: Playtesters wanted (3.5 or variant)
Post by: Prime32 on November 14, 2011, 03:56:19 PM
Added two new spells to the thread.
Title: Re: Playtesters wanted (3.5 or variant)
Post by: Flay Crimsonwind on November 15, 2011, 12:59:41 AM
Color me interested, though it looks like you have more than enough support!
Title: Re: Playtesters wanted (3.5 or variant)
Post by: Prime32 on November 15, 2011, 08:59:43 AM
So, interested parties:
Title: Re: Playtesters wanted (3.5 or variant)
Post by: lans on November 16, 2011, 08:08:47 PM
I'm interested. Looks like we have enough people for 2 groups, we could run through the same campaign with different abilities