Author Topic: Communal OOC  (Read 33053 times)

Offline sirpercival

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Communal OOC
« on: January 30, 2013, 07:46:07 AM »
For all your chatting needs.
I am the assassin of productivity

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Offline samnemath

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Re: Communal OOC
« Reply #1 on: January 30, 2013, 08:45:18 AM »
Forgot to add in my previous question, that I intend to use Falling Star with the Machinist's [Magitech] signature ranged weapon, the Tesseract.
I will paste it below for your reading pleasure.

Quote
Tesseract
This crystalline device is a four-dimensional latticework cube constrained to be stable within three dimensional space. By concentrating on the device’s non-Euclidian angles, the wielder can cause it to strike distant targets without leaving his hand. A tesseract is a one-handed ranged projectile weapon (which means you cannot apply your Strength bonus to damage when using it), but it does not require ammunition. Disciplining your mind to follow the device’s unnatural geometry is an alien process, thus it is an exotic weapon. A tesseract is a [magitech] weapon; creating one requires the Craft (alchemy) skill rather than Craft (weaponsmith), and machinists get special benefits when using it.

Cost: 100 gp; Dmg (M): 2d8; Critical x2; Weight: 2 lb.; Type: Piercing.




Tell me if there is a problem with Falling Star since it doesn't fire arrows.

Also, does it work with Machine Mistress's ranged weapon upgrades? For example:

Quote
Energy Gun (2)-The Machine Minion becomes able to fire rays of energy (fire, cold, electricity, acid or sonic chosen when this Upgrade is given) as an attack action with a range of 5 feet for each rank you have in Craft(construct). In the first range increment they count as touch attacks and ignore all adverse wind conditions, anything further than that they count as normal ranged attacks. Either way it deals 1d8 chosen energy damage per 2 HD (+1 damage per HD for fire or Cold, +1 attack roll for electricity, ignores half hardness for Acid  -1 damage per HD for sonic). For every size category the Machine Minion is bigger than Medium, increase the base damage per 2 HD one size category.



Lastly, how do Martial Maneuvers that give extra damage dice to each arrow or a bonus to attack, interact with the splitting enchantment?
For example, this one.
(click to show/hide)

Does the first arrow's +10 to hit go only to one arrow, or since the arrows splits into two identical arrows they bot get +10?



Edit: How does crafting with special materials work? How do you calculate base material cost?
« Last Edit: January 30, 2013, 11:53:04 PM by samnemath »

Offline Raineh Daze

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Re: Communal OOC
« Reply #2 on: January 30, 2013, 09:32:24 AM »
Warning: maneuver and feat edits inbound. XD


Hmm... do generic buffs to abilities require any particular item, or is that just some sort of convention when it comes to making the things? 'Cause I'm never quite sure why, say, belts and strength are linked. @_@
« Last Edit: January 30, 2013, 09:50:24 AM by Raineh Daze »

Offline VennDygrem

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Re: Communal OOC
« Reply #3 on: January 30, 2013, 01:31:19 PM »
The MIC does away with the item slot affinities for things like ability score enhancements. However,  I believe the waist/strength connection comes from the concept of strength coming from your core, as well as being somewhat affected by your center of gravity (usually roughly around the waist). I'm sure there are other, better explanations though.

Offline Raineh Daze

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Re: Communal OOC
« Reply #4 on: January 30, 2013, 01:33:38 PM »
Oh, so I can put it wherever? :O

Gloves of Dexterity always confuses me. How does having nice gloves improve your ability to do acrobatics? XD

Offline VennDygrem

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Re: Communal OOC
« Reply #5 on: January 30, 2013, 01:49:38 PM »
Ever hear of "manual dexterity"? That means you have dextrous hands. Dexterity and hands are often linked. Thus why sleight of hand is linked to dexterity instead of, say, Int.

Offline Raineh Daze

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Re: Communal OOC
« Reply #6 on: January 30, 2013, 01:53:58 PM »
I was thinking about Tumble, though. And dodge. XD

Offline Jackinthegreen

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Re: Communal OOC
« Reply #7 on: January 30, 2013, 02:06:24 PM »
They had to generalize them a bit.  If it helps you any, the MiC does list arms, feet, and hands as affinity slots for Dexterity.  If there was a proper legs slot I imagine that would be included for Dex too.

Offline Raineh Daze

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Re: Communal OOC
« Reply #8 on: January 30, 2013, 02:12:07 PM »
Can't find any mention of affinity slots. x_x

Offline Jackinthegreen

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Re: Communal OOC
« Reply #9 on: January 30, 2013, 02:19:02 PM »
MiC, page 234, bottom of the table.

Offline Raineh Daze

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Re: Communal OOC
« Reply #10 on: January 30, 2013, 02:29:09 PM »
Hmm, that's annoying. The only abilities that can occupy a throat slot are wisdom and constitution (what the hell happened to singing and speaking?), neither of which is particularly useful to me. XD
« Last Edit: January 30, 2013, 02:37:57 PM by Raineh Daze »

Offline Jackinthegreen

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Re: Communal OOC
« Reply #11 on: January 30, 2013, 02:44:49 PM »
It's kind of funny now that I look at it.  That table lists Natural Armor bonuses as being on the body or torso slots, yet the item Amulet of Natural Armor is a throat slot item.

And yes, I agree that the throat slot should have a charisma option because great communicators are by definition charismatic.

Constitution is still worthwhile to get though since it's quite possible our hit points will be getting hit.  And I know fort save stuff will be coming up because that's just how things go.
« Last Edit: January 30, 2013, 02:46:56 PM by Jackinthegreen »

Offline Raineh Daze

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Re: Communal OOC
« Reply #12 on: January 30, 2013, 02:55:24 PM »
Considering my fort saves, and that I'm considering something that literally eats away at max HP as it's used, I don't think I'm going to get that much benefit out of a few points of constitution.

Basically just want to reshuffle the charisma bonus from cloak to throat, see.

Offline Concerned Ninja Citizen

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Re: Communal OOC
« Reply #13 on: January 30, 2013, 05:17:14 PM »
Question: Do miss chances stack? Specifically, a miss chance from concealment and one from Entropic Shield (don't worry about the fluff of the shield. It's not that precise effect and wouldn't manifest as a glowing rainbow)?

Offline VennDygrem

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Re: Communal OOC
« Reply #14 on: January 30, 2013, 05:37:11 PM »
While the MIC does list body slot affinities, it also says that the DM can choose to ignore those. Most DM's around here ignore those limitations, within reason. I guess you'll have to see what Perce says.

Offline Agita

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Re: Communal OOC
« Reply #15 on: January 30, 2013, 05:43:46 PM »
Question: Do miss chances stack? Specifically, a miss chance from concealment and one from Entropic Shield (don't worry about the fluff of the shield. It's not that precise effect and wouldn't manifest as a glowing rainbow)?
Miss chances don't 'stack' as such, they're checked separately. So if you have a source of 20% concealment and some other 20% miss chance that's not concealment, then an attacker will have to roll against the first and then against the second and pass both to hit you. Of special note are miss chances from concealment, of which you can only benefit from one at a time. It's up to sirp whether "similar-to-concealment" Entropic Shield qualifies as concealment for this purpose.
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Offline Jackinthegreen

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Re: Communal OOC
« Reply #16 on: January 31, 2013, 12:05:52 AM »
I saw this article and, well, you know the character I thought of.  http://en.wikipedia.org/wiki/Coconut_crab

Offline phaedrusxy

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Re: Communal OOC
« Reply #17 on: January 31, 2013, 12:58:56 AM »
I saw this article and, well, you know the character I thought of.  http://en.wikipedia.org/wiki/Coconut_crab


The actual caption for this picture is... A coconut crab attacking a coconut
 :lmao

They're like the Don Quixote of the arthropod world!  :clap
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Offline Raineh Daze

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Re: Communal OOC
« Reply #18 on: January 31, 2013, 05:17:24 AM »
So, SirP, may I change my cloak into a necklace? @_@


Basically, it can be summed up as this: I need something in my throat slot to activate an ability, something in the feet slot (got that) for another, and a one-use wondrous item for a third. Since I don't explicitly need a cloak, it would be nice to have it be the necklace so I don't waste 1,000 GP on a magic item I don't particularly want (which also gives me money back for the wondrous item).
« Last Edit: January 31, 2013, 05:51:58 AM by Raineh Daze »

Offline sirpercival

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Re: Communal OOC
« Reply #19 on: January 31, 2013, 08:29:27 AM »
So, SirP, may I change my cloak into a necklace? @_@


Basically, it can be summed up as this: I need something in my throat slot to activate an ability, something in the feet slot (got that) for another, and a one-use wondrous item for a third. Since I don't explicitly need a cloak, it would be nice to have it be the necklace so I don't waste 1,000 GP on a magic item I don't particularly want (which also gives me money back for the wondrous item).
That's fine.
I am the assassin of productivity

(member in good standing of the troll-feeders guild)

It's begun — my things have overgrown the previous sig.