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Gaming Advice / Re: Dragonchain and Stone Dragon
« on: January 25, 2017, 04:55:44 PM »
So do you think a fair interpretation would be to just allow the dice to stack? So 1d8+2d6+Str*1.5 for the damage roll?
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Hmm... are those caster levels requirements? Or just the CL of the item, in case someone tries to Dispel it?
Well... it somewhat depends on the source, but the Gauntlets of Ghost Fighting are a cheap way to beat the miss chance from incorporealness (and they also work for spells...). IIRC there was a weapon ability called Blood Seeking that also helped, but that might only work against cover (not concealment). Edit: Seeking is the one that basically negates all miss chances, not Blood Seeking.
http://www.realmshelps.net/monsters/templates/curst.shtml
This work for you? Remove Curse might be the easiest way to destroy it, but it isn't the only one.
http://www.realmshelps.net/monsters/templates/dracolich.shtml
i do not see a caster level req
dragonwrought kobold dracolich
2 levels to play with
I've heard constantly how one of bards biggest assets is inspire courage. Giving basically free damage accuracy to you and your team.
But i've also noticed that words of creation is basically in every build I've seen specializing in inspire courage, and for good reason as it feels like the returns you get without it are hardly worth it especially if you don't go pure bard.
Basically is inspire courage still effective without words of creation? or are you better off using inspire awe or something?
It's specifically when he's standing next to a Druid (or other full caster) that he's better than useless.
What he does is double the primary caster's action economy by casting their spells.
(Is this worse than having your own spells? Yes, it certainly is. But it's still better than useless.)
((Would I personally play this? No.))
I invoke the power of kung-fu!...that's clearly a barbarian.
Limited spells + melee = duskblade?
Limited lists and melee? Has he tried psychic warrior, mystic ranger, or duskblade?