Author Topic: DOJO #1  (Read 26940 times)

Offline Harald

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Re: DOJO #1
« Reply #80 on: May 10, 2013, 06:20:11 PM »
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"-Lady-Captain, we detect 20 hostile vessels against us,  and Erasmus Haarlock's Spear of Destiny ! What are your orders ?
-RAMMING SPEED !

final result : 6 slaughts vessels, 4 imperial frigates, 2 imperial cruisers destroyed. Haarlock sent into the warp. 0 losses. Flawless Victory.

Offline ieatfood7

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Re: DOJO #1
« Reply #81 on: May 10, 2013, 09:22:43 PM »
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Offline GuyFawkes

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Re: DOJO #1
« Reply #82 on: May 11, 2013, 06:25:34 AM »
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Offline ShadowViper

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Re: DOJO #1
« Reply #83 on: May 13, 2013, 04:29:46 AM »
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« Last Edit: May 13, 2013, 04:32:15 AM by ShadowViper »
I hear it's amazing when the famous purple stuffed worm in flap-jaw space with the tuning fork does a raw blink on Hara-Kiri rock! I need scissors! 61!

" 'Giving up' kills people. When a person refuses to give up, he earns the right to walk down the road of humanity." - Alucard

Offline ieatfood7

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Re: DOJO #1
« Reply #84 on: May 17, 2013, 03:08:13 PM »
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Offline Debatra

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Re: DOJO #1
« Reply #85 on: April 13, 2015, 07:55:30 AM »
The two combatants enter the Dojo, more or less in the center of the room.

Initiative
Rolled 1d20+6 : 12 + 6, total 18
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Offline Harald

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Re: DOJO #1
« Reply #86 on: April 13, 2015, 08:29:52 AM »
On the left side of the stage, stood the margravine, in her costumary  hunting dress, a tricorn over her head, with an umbrella floating near  her head.
initiative roll
Rolled 1d20+28 : 18 + 28, total 46
"-Lady-Captain, we detect 20 hostile vessels against us,  and Erasmus Haarlock's Spear of Destiny ! What are your orders ?
-RAMMING SPEED !

final result : 6 slaughts vessels, 4 imperial frigates, 2 imperial cruisers destroyed. Haarlock sent into the warp. 0 losses. Flawless Victory.

Offline Harald

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Re: DOJO #1
« Reply #87 on: April 13, 2015, 11:35:36 AM »
First of all, Moïra will try to identify what her adversary is, through a Knwoledge (Nature) check, with a +5 bonus from Collector of Stories.
Rolled 1d20+27 : 20 + 27, total 47

Then, she'll use her Pixie Invisibily to go, you guess it, invisible, as a free action. Considering that she is invisible, and she also got Hide In plain Sight, she'll try to hide at the end of her round.
She now uses 3 inspiration points for one additional move action, used to fly  to the left of her target and backward, at the maximum of her range - that is 50 feet.
Standard action : she'll use one of her Pixie SLA to Entangle the Bat man she is facing. the Will save DC  is 31.
Move Action : she'll Aim, thanks to Accelerated Aim, for a single attack. She 'll spend 6 inspiration points, 3 to add her intelligence bonus to hit for 14 rounds, and the same to damage for the same duration.
thanks to her  splitting airifle, that means two attacks. crit on a nat 20, x3.
first attack
Rolled 1d20+48 : 7 + 48, total 55

first attack damage roll (force damage)
Rolled 1d8+15 : 1 + 15, total 16

Aim bonus damage on first attack
Rolled 7d6 : 4, 5, 3, 5, 6, 1, 3, total 27

second attack
Rolled 1d20+48 : 17 + 48, total 65

second attack damage roll (force damage)
Rolled 1d8+7 : 2 + 7, total 9

Aim bonus damage on second attack
Rolled 7d6 : 4, 5, 1, 5, 2, 2, 3, total 22


last roll, to see if she hides successfully.
hide check
Rolled 1d20+54 : 15 + 54, total 69
"-Lady-Captain, we detect 20 hostile vessels against us,  and Erasmus Haarlock's Spear of Destiny ! What are your orders ?
-RAMMING SPEED !

final result : 6 slaughts vessels, 4 imperial frigates, 2 imperial cruisers destroyed. Haarlock sent into the warp. 0 losses. Flawless Victory.

Offline Debatra

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Re: DOJO #1
« Reply #88 on: April 20, 2015, 02:26:35 AM »
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I'll admit that I've ad-hoc'd the Knowledge DCs a bit. They're a bit higher than standard because, let's face it; even a little optimizing of Knowledge skills can get you an auto-success for the "30+" information that all the books use as the top tier of Knowledge DCs by mid-level. By that same token, I'll also admit that this isn't everything. Some of it was omitted for time/space because it offers no benefit to you at the moment. There's also the 50+ range.

That "strange distortion", by the way? It's a 35% miss chance (though both attacks would otherwise hit). I'll let you roll that and make whatever other changes you may want based on the info I gave you before posting my own actions.

And on top of all that, I apologize for the week-long delay.
Kaedanis Pyran, tai faernae.

Offline Harald

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Re: DOJO #1
« Reply #89 on: April 20, 2015, 06:04:14 AM »
No worry for the delay, it happens.
I'll change nothing to the Margravine modus operandi. Though, thanks to being a Sniper and having the Thread the Needle Trick, the miss chance is lowered to 25%.
first attack miss chance roll
Rolled 1d100 : 3, total 3

second attack miss chance roll
Rolled 1d100 : 33, total 33

My round is over, up to you to act.
Pray tell if you try also a knowledge check to identify what the Margravine is.
"-Lady-Captain, we detect 20 hostile vessels against us,  and Erasmus Haarlock's Spear of Destiny ! What are your orders ?
-RAMMING SPEED !

final result : 6 slaughts vessels, 4 imperial frigates, 2 imperial cruisers destroyed. Haarlock sent into the warp. 0 losses. Flawless Victory.

Offline Harald

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Re: DOJO #1
« Reply #90 on: April 20, 2015, 06:06:03 AM »
I should have told, before rolling, that rolling under 25% means a miss... So , first attack is a miss, second a hit. Meaning 17 Force Damage and 22 non typed damage.
"-Lady-Captain, we detect 20 hostile vessels against us,  and Erasmus Haarlock's Spear of Destiny ! What are your orders ?
-RAMMING SPEED !

final result : 6 slaughts vessels, 4 imperial frigates, 2 imperial cruisers destroyed. Haarlock sent into the warp. 0 losses. Flawless Victory.

Offline Debatra

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Re: DOJO #1
« Reply #91 on: April 20, 2015, 10:38:12 AM »
Actually, can I get a slightly more detailed explanation of how that turn works (specifically, the action economy of it)? I'll admit I'm not the most knowledgeable about Factotems.

My (probably flawed in some way) understanding:

Free action to go invisible (I'll assume that's effectively Greater Invis as well?).
Free (or is it Swift?) action to spend Inspiration to get an extra Move action.
Move action 1 to move.
Move action 2 to Aim.
Standard Action to Entangle.

And then you attacked once and attempted to Hide. That should be an extra Standard and Move, respectively, and I don't know where that came from.

---

And sure. I'll try a Knowledge check. You "appear" to be Human, but we all know about appearances.

Rolled 1d20 : 20, total 20


Now, remember what I told you about optimizing Knowledge checks? Well, since I also have Collector of Stories, my total modifier (regardless of which Knowledge skill this is really for) is +44.

Unless it's Knowledge (Psionics). Then it's +46.
Kaedanis Pyran, tai faernae.

Offline Harald

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Re: DOJO #1
« Reply #92 on: April 20, 2015, 11:58:08 AM »
Of course !
Free action to go invisible. It's a pixie invisibility, so yes, greater Invis effect.
Spending Inspiration is no action at all, I can do that freely at any time, even not on my turn.
Move action 1 to Move.
Standard action to Entangle.
Move action 2 to Aim, which is the attack in fact ( "Aim" is the name of an attack, from the Sniper action).

Knowledge check :
She is not human, at least not anymore. Once, her flesh has been fused with a second creature, a small pixie, and they have fused ; hence the fact she is able to fly. Further, said pixie was not the standard kind, but one very close to plants (Greenbound template). In fact, one can say your adversary is part human, part plant, a true Abomination.
From what you can see and hinfer from what you know, you can expect the margravine :
- to be able to become invisible at will, such as a pixie, under a Greater Invisibility at will.
- to fly like a pixie.
- to summon dust like a pixie, with magical properties, such as memory erasure, charm or sleep effects.
- she also, at least has the usual SLA a pixie have.
- she has Darkvision, low-light-vision, and tremorsense.
- as part plant, you expect rightly she has some resitance to cold and electricity naturally. And some fast healing as well.
- I won't copypaste it here, but of course, you know the interesting tidbits about the symbiots you can find on Savage Species p130 et all ;).

I think, thanks to the knowledge check you've made, and the fact that most of her is human, that you might recognise part of her training, that is : she seems to be really competent at range and a woman of high skills. ( a Rogue something AND a range class specialist, or you can even consider you've identified she sis a gestalt factotum// sniper. that's up to you ;))
« Last Edit: April 20, 2015, 02:26:25 PM by Harald »
"-Lady-Captain, we detect 20 hostile vessels against us,  and Erasmus Haarlock's Spear of Destiny ! What are your orders ?
-RAMMING SPEED !

final result : 6 slaughts vessels, 4 imperial frigates, 2 imperial cruisers destroyed. Haarlock sent into the warp. 0 losses. Flawless Victory.

Offline Debatra

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Re: DOJO #1
« Reply #93 on: April 20, 2015, 07:04:14 PM »
Okay, so the Hide was a mistake or something?

Will Save for the Entangle.
Rolled 1d20+26 : 19 + 26, total 45
Kaedanis Pyran, tai faernae.

Offline Harald

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Re: DOJO #1
« Reply #94 on: April 20, 2015, 08:03:08 PM »
Forgot it. Thanks to being Invisible, and having Hide in Plain Sight, the ex version, that's a no action as well.
"-Lady-Captain, we detect 20 hostile vessels against us,  and Erasmus Haarlock's Spear of Destiny ! What are your orders ?
-RAMMING SPEED !

final result : 6 slaughts vessels, 4 imperial frigates, 2 imperial cruisers destroyed. Haarlock sent into the warp. 0 losses. Flawless Victory.

Offline Debatra

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Re: DOJO #1
« Reply #95 on: April 23, 2015, 10:57:13 PM »
:huh Neither of those things turn Hiding into a non-action. I mean, you're still invisible, but it makes a difference.
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Offline Harald

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Re: DOJO #1
« Reply #96 on: April 24, 2015, 05:39:17 AM »
I read it back, and you're right . Was confused by the sniping ability allowing me to stay hidden while attacking.
Let's spend 3 more inspiration points for one more Move action to do that.
"-Lady-Captain, we detect 20 hostile vessels against us,  and Erasmus Haarlock's Spear of Destiny ! What are your orders ?
-RAMMING SPEED !

final result : 6 slaughts vessels, 4 imperial frigates, 2 imperial cruisers destroyed. Haarlock sent into the warp. 0 losses. Flawless Victory.

Offline Debatra

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Re: DOJO #1
« Reply #97 on: April 24, 2015, 11:54:51 AM »
The Kaedan speaks and moves faster than he seems he should, as he weaves two spells into a single, fluid action. First comes Greater Arcane Sight, but without the usual blue glow in his eyes. Next, now that her magical aura gives away the Margravine's location, he sends a bit of bad luck her way (DC 25 Will Save).

For the next, briefest of moments; nothing more seems to happen. Then the bat takes to the air, splitting off into multiple bats, each looking exactly the same. The nine of them move to surround Moira in a rough circle, with about ten feet between her and a bat. They hover five feet above the ground (or even with you; whichever is higher).

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Offline Harald

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Re: DOJO #1
« Reply #98 on: April 24, 2015, 06:19:27 PM »
She has Mindsight on, with a range of 100 ft, but there is no usual glowing effect about that, and I don't know if that can be detected through Greater Arcane Sight. 
She has a strong arcane aura, she can cast up to 6th level arcane spell it seems. No lingering effect, she has casted nothing on herself for the moment, except of course for her Greater Invisibility spell.
As for her Spellcraft, I can do a check. she only got a +35...
Rolled 1d20+35 : 11 + 35, total 46


And her is the Will save against Unluck. by the way, did he passes the save against the Entangle effect ? For information, she also got a Spell Resistance of 30.
Rolled 1d20+15 : 17 + 15, total 32

Oh, and almost forgot. the pixie symbiot somehow got some strange traingin, being quor-bred. One of the effects is the following :
Closed Mind: The user of any divination magic or clairsentience powers who target the Margravine must make a level check against a DC 34. Failure on the check means the effect fails.
Both Unluck and Greater arcane Sight are Divination, aren't they ?  Arcane Sight isn't really targeting her, so i'm not sure this thing works against it...
"-Lady-Captain, we detect 20 hostile vessels against us,  and Erasmus Haarlock's Spear of Destiny ! What are your orders ?
-RAMMING SPEED !

final result : 6 slaughts vessels, 4 imperial frigates, 2 imperial cruisers destroyed. Haarlock sent into the warp. 0 losses. Flawless Victory.

Offline Debatra

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Re: DOJO #1
« Reply #99 on: April 25, 2015, 05:26:46 AM »
Well, I just didn't know if you had decent Spellcraft. I'm not going to make you roll if you'd auto-succeed anyway.

Not going to bother rolling SR or for Closed Mind since you made your save. And GAS targets the caster.

Yes, I saved vs Entangle. It's in the post right after you describe your turn's action economy.

Also, since Mindsight tells you my Int (and apparently has no defense against it? Not even Mind Blank?), 30. And only one of the nine appears to have a mind.

Keep in mind that Arcane Sight doesn't just detect spells. It also sees your magic items. "you automatically know which spells and magical effects are active on any individual or object you see"

I... I'm actually not sure if Mindsight would show up to GAS. If it does, that would definitely change my actions somewhat. So... wanna get the guys in on this for a ruling?
« Last Edit: April 25, 2015, 05:29:41 AM by Debatra »
Kaedanis Pyran, tai faernae.