Author Topic: [Discussion] FFA discussion thread  (Read 70704 times)

Offline SorO_Lost

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Re: FFA discussion thread
« Reply #40 on: July 16, 2012, 12:47:38 AM »
FFA, teaching you how to farm XP since 1987.

Offline phaedrusxy

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Re: FFA discussion thread
« Reply #41 on: July 18, 2012, 01:29:22 PM »
I just looked at the Screeching Roc spellshaping circle. It has a couple of standard action, low level formulas that are not tied to your spellshape attack, and which are actually quite good. I am thinking of changing to that instead of Nature's Balance.

Check these out:

(click to show/hide)

The first one is pretty damned amazing, I think. 10% miss chance on all attacks against us, we all get tremorsense 15', and anyone who hits us takes 2d6 sonic damage... I think it's definitely worth a standard action in combat to get those benefits for 5 rounds...

This would also let me refresh White Raven Tactics during the rounds my breath weapon is recharging. This stuff also thematically fits my character a lot better, I think.

Also, later on I can pick up Percussive Blast to add a 3 round dazing effect to my breath weapon.
« Last Edit: July 18, 2012, 01:32:36 PM by phaedrusxy »
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Offline Sohala

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Re: FFA discussion thread
« Reply #42 on: July 18, 2012, 06:17:58 PM »
Um...the first one only deals 1d6 damage when they MISS due to the miss chance granted by the ability.

The second one looks tied to your attack form.
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Offline Zionpopsickle

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Re: FFA discussion thread
« Reply #43 on: July 18, 2012, 07:23:04 PM »
Sohala is right about how they function, but I will agree that these are better than natures balance and are way more thematic for a mage hunter since pretty much all of them fuck up verbal spell casting.

Offline sirpercival

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Re: FFA discussion thread
« Reply #44 on: July 18, 2012, 07:30:15 PM »
Remember that anyone who has to make a Balance check is flatfooted if they have fewer than 5 ranks in Balance.  Anyone have Iaijutsu Focus or Sneak Attack?
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Offline phaedrusxy

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Re: FFA discussion thread
« Reply #45 on: July 18, 2012, 07:59:50 PM »
Um...the first one only deals 1d6 damage when they MISS due to the miss chance granted by the ability.

The second one looks tied to your attack form.
Yeah, I knew the second one was tied to my attack form. I'd missed that about the first one, but I still think it is great. Tremorsense for the whole party is awesome. It might not be something worth using in every fight, though.

There is another one that is tied to my breath weapon which causes creatures hit by it to save or be unable to speak for several rounds if they fail a Will save. I want to pick that up, but can't decide what to swap out for it. It is a major formula. I was thinking of just dropping Embrace of the Flame, and not having any minor formulae at all, since I'll probably be trying to use my swift action every round for White Raven Tactics, anyway. Thoughts?
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Offline skydragonknight

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Re: FFA discussion thread
« Reply #46 on: July 18, 2012, 08:49:00 PM »
Those with the most to lose from not speaking (casters) have the highest Will Save. And there's an entire affiliation based around not speaking, so guess how many of their casters have Silent Spell :)

If we have ways to penalize their saves, it could be worth it though. And it would make you a target, enabling the whole 'sticky tank' thing. So it might be worth it just for that.

Yeah, a lot of my responses are mixed and not helpful, I know. :)
Hmm.

Offline phaedrusxy

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Re: FFA discussion thread
« Reply #47 on: July 18, 2012, 09:02:00 PM »
Those with the most to lose from not speaking (casters) have the highest Will Save. And there's an entire affiliation based around not speaking, so guess how many of their casters have Silent Spell :)

If we have ways to penalize their saves, it could be worth it though. And it would make you a target, enabling the whole 'sticky tank' thing. So it might be worth it just for that.

Yeah, a lot of my responses are mixed and not helpful, I know. :)
I have two other breath weapon-modifying formulas that penalize saves by -2 each (one by applying the Sickened condition). One is a Fort save and the other is Reflex. Of course... with a 1d4 round refresh rate, the odds of being able to land all 3 before the fight is over are slim. :P

Maybe I should take Recover Breath... It's going to have to wait till 9th, though, because I can't really imagine trading out any of my feats for it... I guess I could maybe buy Iron Will via the Otyugh Hole, if I could peel off 3k worth of items...

Edit: Could I get some kind of flight spell from one of you gents as needed? My most expensive item is just to get flight 1/encounter. If so, Otyugh Hole here I come! :D

Edit2: Or... dare I say, any way I could get discounted items via our Artificer friend? :D I know I'm opening a can of worms here...
« Last Edit: July 18, 2012, 10:24:01 PM by phaedrusxy »
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Offline VennDygrem

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Re: FFA discussion thread
« Reply #48 on: July 18, 2012, 10:26:36 PM »
Sorry to hijack your thread (but you did it to my team's, so we're even :P).

But I had the exact same issue as you with wanting to take Recover Breath but having neither the feat slot nor the money to spend on Otyugh Hole. I'm beginning to sense a trend with DhA's. :D

Except the money I've spent was mostly so I could increase my base bw damage by +2d6 and the save dc by +1... >_>   <_<

Offline phaedrusxy

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Re: FFA discussion thread
« Reply #49 on: July 20, 2012, 12:01:44 PM »
I'm trying to see if I can squeeze in Recover Breath as a feat (so I can debuff more frequently via my BW), and was wondering if:
Edit: Could I get some kind of flight spell from one of you gents as needed? My most expensive item is just to get flight 1/encounter. If so, Otyugh Hole here I come! :D

Edit2: Or... dare I say, any way I could get discounted items via our Artificer friend? :D I know I'm opening a can of worms here...
Or should I stick with my flight item?
« Last Edit: July 20, 2012, 12:23:53 PM by phaedrusxy »
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Offline phaedrusxy

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Re: FFA discussion thread
« Reply #50 on: July 23, 2012, 12:02:05 AM »
OK... I didn't realize just how low level the "Psionic Save Game Trick" is. You can actually pull that shit off at our level, which is awesome! I think SorO's character could probably do this whole thing by himself, if he has a familiar, since he can emulate/learn psi-powers, right?

Now... assuming you don't get to keep the knowledge of the time that was "rewound", we should find a way to do that... Some kind of quick-action "data dump" to transfer knowledge into an object/creature covered in Quintessence, or something like that...
« Last Edit: July 23, 2012, 12:04:06 AM by phaedrusxy »
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Offline Sohala

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Re: FFA discussion thread
« Reply #51 on: July 23, 2012, 12:32:20 AM »
Added the imp to my character post, will take suggestions on either one. At present I have the next four levels plan for the imp, unsure past that.
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Offline SorO_Lost

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Re: FFA discussion thread
« Reply #52 on: July 23, 2012, 01:10:49 AM »
I think SorO's character could probably do this whole thing by himself, if he has a familiar, since he can emulate/learn psi-powers, right?
Quick answer, nope. Incarnum and Psionics both have transparency rules, but they are not spells per se.

An adaptation for a recharging power point system could be made for powers, assuming you hard cap the maximum available PP like I capped slots you'd honestly be a better balanced psion than any other given the number of infinite PP tricks out there. Which is kind of sad when you think about it.

Offline Sohala

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Re: FFA discussion thread
« Reply #53 on: July 24, 2012, 08:22:55 PM »
I'm trying to see if I can squeeze in Recover Breath as a feat (so I can debuff more frequently via my BW), and was wondering if:
Edit: Could I get some kind of flight spell from one of you gents as needed? My most expensive item is just to get flight 1/encounter. If so, Otyugh Hole here I come! :D

Edit2: Or... dare I say, any way I could get discounted items via our Artificer friend? :D I know I'm opening a can of worms here...
Or should I stick with my flight item?
No fly spell here, sorry.
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Offline TheAbyssDragon

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Re: FFA discussion thread
« Reply #54 on: July 24, 2012, 08:48:22 PM »
I could certainly craft a wondrous item for you, at just over half cost (I'm outta xp to spend) and an IOU.

Offline SorO_Lost

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Re: FFA discussion thread
« Reply #55 on: July 24, 2012, 10:40:45 PM »
You know, I'd pay out of my own pocket if you'll craft everything for me. Because seriously, if you award a player for things like Magical, Extraordinary & Legendary Artisan (otherwise why waste feat slots?) you break the crap out of WBL.

For example, take my CL 7 Wand of Righteous Aura, its 420gp per charge per base price (750*4*7/50).
Crafting cost is 12k & 960xp, reducing costs to 50% thats 168gp per charge ( ((12,000/2)+((960/2)*5))/50 ).
That's 40% of the normal cost.

More than double the entire team's wealth so we basically have 32,500gp to spend? Yes please.

Offline Sohala

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Re: FFA discussion thread
« Reply #56 on: July 24, 2012, 10:46:25 PM »
Wait, we can buy xp for crafting?
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Offline SorO_Lost

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Re: FFA discussion thread
« Reply #57 on: July 24, 2012, 11:44:16 PM »
Wait, we can buy xp for crafting?
Sort of.

  • Pregame crafting: Comes out of WBL, at the rate of 1xp = 5gp.
Hence the ((960/2)*5), it's the XP cost, -50%, then to gp conversion.
« Last Edit: July 24, 2012, 11:45:54 PM by SorO_Lost »

Offline Sohala

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Re: FFA discussion thread
« Reply #58 on: July 24, 2012, 11:59:18 PM »
 :twitch ... :plotting ... The craftbot appears to be lacking the reduction feats, so 80% instead of 40% (might be 70%)?
« Last Edit: July 25, 2012, 12:05:13 AM by Sohala »
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Offline sirpercival

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Re: FFA discussion thread
« Reply #59 on: July 25, 2012, 07:17:16 AM »
Wait, we can buy xp for crafting?
Sort of.

  • Pregame crafting: Comes out of WBL, at the rate of 1xp = 5gp.
Hence the ((960/2)*5), it's the XP cost, -50%, then to gp conversion.

That's not how I meant it, actually -- what I meant is, calculate your cost for crafting, and the XP you would have spent; then deduct the number of XP times 5 gp from your WBL.  No double-dipping for cost reduction.
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