Author Topic: [Discussion] Walk Into A Bar Discussion Thread  (Read 18465 times)

Offline Concerned Ninja Citizen

  • Legendary Member
  • ****
  • Posts: 1578
  • I am Concerned
    • View Profile
[Discussion] Walk Into A Bar Discussion Thread
« on: February 16, 2013, 05:40:50 AM »
This used to be posts on the "Willing Recruits" thread but it got to be as long as the rest of that thread put together so it morphed into a discussion thread thanks to our friendly neighborhood mod/DM.

So now it's the Team Walk into a Bar (alternate name pending (unless we like this one, which I kinda do)) discussion thread.

Current Members

Lightning Fast: Hard fighting, hard drinking Dwarf Fighter6. TWF + Sneak Attack + really big axes = DPS.
Digital: El Drago the Half Brass Dragon, Ogre, Monk Luchadore. Punches people to sleep for support melee.
CNC: Kobold Spellsage/Master Reshaper. Battlefield control with light damge and a touch of utility caster.
Nytemare: Some kind of Dragonborn, Spellfire Channeler/Truenamer combo. "suck+broken suck= not suck" with extra giant lazors.
Valixes: Tibbit Swordsage/Totemist

A slot still open if anyone wants to jump in. Some sort of face/skills other than knowledges person would be helpful.

(click to show/hide)
« Last Edit: March 01, 2013, 12:39:27 AM by Concerned Ninja Citizen »

Offline Lightning Fast

  • Lurker
  • *
  • Posts: 21
  • The Fluffiest Man in Canada
    • View Profile
Re: [Discussion] Walk Into A Bar Discussion Thread
« Reply #1 on: February 22, 2013, 11:28:53 PM »
Hi there!

Sorry to appear out of the blue, but I really liked this campaign's setting and idea.

http://www.myth-weavers.com/sheetview.php?sheetid=520224

Flat-footing and sneak-attacking with two-weapon fighting and large axes. Sort of a mix between fighter and rogue with the improved improved feint (and paralysis axes, which may be replaced when more powerful items come along). I plan to put two levels into deepwarden at level 8 and 9 so I can get the stone warden ability, which puts CON into AC instead of DEX. And then some armor feats. (Speaking of which, do I still have to deal with Max DEX bonus after I take stone warden?) Intimidating is nice too.

I have a friend who will be making a character as well. He goes by Digital.

Thank you for your consideration, I guess.
Insert witty joke here.

Offline Concerned Ninja Citizen

  • Legendary Member
  • ****
  • Posts: 1578
  • I am Concerned
    • View Profile
Re: [Discussion] Walk Into A Bar Discussion Thread
« Reply #2 on: February 23, 2013, 01:08:11 AM »
How would you feel about starting a new team? I've got a character in the post immediately preceeding yours that I'd love to try out and Digital would make 3. Rounding up a 4th member should be doable.

Offline Lightning Fast

  • Lurker
  • *
  • Posts: 21
  • The Fluffiest Man in Canada
    • View Profile
Re: [Discussion] Walk Into A Bar Discussion Thread
« Reply #3 on: February 23, 2013, 01:25:09 AM »
Sounds good!

Also, I liked your character description. Gotta watch out for those accountants.
Insert witty joke here.

Offline Concerned Ninja Citizen

  • Legendary Member
  • ****
  • Posts: 1578
  • I am Concerned
    • View Profile
Re: [Discussion] Walk Into A Bar Discussion Thread
« Reply #4 on: February 23, 2013, 09:29:11 AM »
Sounds good!

Also, I liked your character description. Gotta watch out for those accountants.

Great. We need a team name and then we can put up a discussion thread.

Any idea on what Digital is planning on building?

Offline sirpercival

  • Honorary Mod
  • *****
  • Posts: 10855
  • you can't escape the miles
    • View Profile
Re: [Discussion] Walk Into A Bar Discussion Thread
« Reply #5 on: February 23, 2013, 09:36:00 AM »
May I suggest taking Iron Will instead of Endurance? You'll still satisfy the prereqs for Steadfast Determination.  Also, my fighter fix helps a lot, but I'm still worried you'll be behind in terms of effectiveness... enemies are likely to have martial adept levels, for example.
I am the assassin of productivity

(member in good standing of the troll-feeders guild)

It's begun — my things have overgrown the previous sig.

Offline muktidata

  • Hero Member
  • ***
  • Posts: 695
  • Ephesians 2
    • View Profile
Re: [Discussion] Walk Into A Bar Discussion Thread
« Reply #6 on: February 23, 2013, 09:46:51 AM »
Maybe he wants to sleep in armor. Geez, SirP!
I appreciate the logical, cool-headed responses and the lack of profanity displayed by our community.

Offline Concerned Ninja Citizen

  • Legendary Member
  • ****
  • Posts: 1578
  • I am Concerned
    • View Profile
Re: [Discussion] Walk Into A Bar Discussion Thread
« Reply #7 on: February 23, 2013, 10:16:41 AM »
Endurance is a prereq for Deepwarden.

I was worried about power level as well when I saw he was running Fighter 6, but, on looking over the sheet, I think it's ok. He's got quite impressive damage and solid defenses.

Offline Lightning Fast

  • Lurker
  • *
  • Posts: 21
  • The Fluffiest Man in Canada
    • View Profile
Re: [Discussion] Walk Into A Bar Discussion Thread
« Reply #8 on: February 23, 2013, 10:59:01 AM »
Endurance is a prereq for Deepwarden.

I was worried about power level as well when I saw he was running Fighter 6, but, on looking over the sheet, I think it's ok. He's got quite impressive damage and solid defenses.

That IS why I took endurance.

And I appreciate the good will. Don't worry, I can roll with the big boys.

Digital is playing an ogre half-dragon monk. I have yet to discover if he can roll with the big boys, but he can go fast.
Insert witty joke here.

Offline Jackinthegreen

  • DnD Handbook Writer
  • ****
  • Posts: 6176
  • I like green.
    • View Profile
Re: [Discussion] Walk Into A Bar Discussion Thread
« Reply #9 on: February 24, 2013, 01:09:00 AM »
Make sure that your buddy is using the monk fix SirPercival linked to in the Chargen thread.

Offline Concerned Ninja Citizen

  • Legendary Member
  • ****
  • Posts: 1578
  • I am Concerned
    • View Profile
Re: [Discussion] Walk Into A Bar Discussion Thread
« Reply #10 on: February 24, 2013, 01:37:18 AM »
Also, which Ogre and Half Dragon is he using? Presumably not the SRD ones since that would be an ECL 9 character before you got to the monk levels.

Offline Lightning Fast

  • Lurker
  • *
  • Posts: 21
  • The Fluffiest Man in Canada
    • View Profile
Re: [Discussion] Walk Into A Bar Discussion Thread
« Reply #11 on: February 24, 2013, 02:58:45 PM »
He's using the ones in the improved monster classes with the monk fix.

Don't worry, I sent him the house rules and stuff.

As for team name...

... Um...

The Carnage Crusaders?
The Broker Brigade?
The Stock Breakers?
The (Immense/Intense) (Offense/Defense)?
The Purple Pandas?
The Boston Red Sox?
Insert witty joke here.

Offline Digital

  • Lurker
  • *
  • Posts: 11
  • Friend of Fortune
    • View Profile
Re: [Discussion] Walk Into A Bar Discussion Thread
« Reply #12 on: February 25, 2013, 03:52:23 PM »
Hey there, I'm Digital. I basically got dragged along as moral support for Lightning. (Also, I think because I introduced him to D&D.)

This is my character: El Drago Sonriente.
http://www.myth-weavers.com/sheetview.php?sheetid=520344

He started out as trying to think of a way to be a support to Lightning's without also being a DPS. (Part of the reason why I took so long was to find out what Lightning was doing to make a good support unit.) The end result was a grapple/knock out specialist, more or less based on luchadores.
His job is to incapacitate his opponents in many, various, punchy ways. Using various buffs and special abilities to augment his attacks he will slow them down somehow.
He also inherited magic from being part Brass Dragon, which he uses mainly as buffs or something showy.
« Last Edit: February 25, 2013, 04:02:41 PM by Digital »
Signatures are for wimps!
...wait...

Offline VennDygrem

  • Epic Member
  • ****
  • Posts: 4587
  • Exceptionally Average
    • View Profile
Re: [Discussion] Walk Into A Bar Discussion Thread
« Reply #13 on: February 25, 2013, 06:09:43 PM »

Offline Digital

  • Lurker
  • *
  • Posts: 11
  • Friend of Fortune
    • View Profile
Re: [Discussion] Walk Into A Bar Discussion Thread
« Reply #14 on: February 25, 2013, 08:21:51 PM »
Heh. Yeah, captures the essence of what I intend to try pretty well. Grapple everything! Except I wasn't able to take Improved grapple yet, so that's going to wait. In the meantime, I've got Grab & Smash to try and cover.
(Also, he is going to shout every attack. Something that coincidentally aligns with the brass dragon heritage.)
Alas, I don't get a ornate mask, because I blew all my gold on a Monk's Belt. (Guess I'll have to deal with a plain old mask for now.)

Team name suggestions:

Deep Death
Catastrophe Club
Legend's Legion
Blast Radius
Sunshine Army.
Signatures are for wimps!
...wait...

Offline Jackinthegreen

  • DnD Handbook Writer
  • ****
  • Posts: 6176
  • I like green.
    • View Profile
Re: [Discussion] Walk Into A Bar Discussion Thread
« Reply #15 on: February 25, 2013, 08:34:40 PM »
You might want to take the Beast Strike feat eventually.

Also, I recommend listing your bite separately from your claw damage.  They are two different weapons after all.  Claws are usually piercing and slashing too.

And you're not done with your skills yet, are you?  You get 16 points from your first level in monk after all, and you don't yet have 16 much less the 26 you'd get from all your levels.

Keep in mind the Clobber ability might work on your bite too (since bites are bludgeoning, piercing, and slashing unless otherwise noted.)
« Last Edit: February 25, 2013, 08:44:25 PM by Jackinthegreen »

Offline Digital

  • Lurker
  • *
  • Posts: 11
  • Friend of Fortune
    • View Profile
Re: [Discussion] Walk Into A Bar Discussion Thread
« Reply #16 on: February 25, 2013, 08:57:27 PM »
Thanks, I'll have to remember that feat next time I get one.
I put bite & claws together to save space because they were more similar than my breath attacks. And I was planning to use unarmed more than the natural weapons.

As for skills, I am missing a few, thanks for noticing that. But I have to spend my first level on Ogre (2+ X4) instead of the Monk (6+ X4). Adding them up, I should actually just have 22. I'll go fix that now.
Signatures are for wimps!
...wait...

Offline Jackinthegreen

  • DnD Handbook Writer
  • ****
  • Posts: 6176
  • I like green.
    • View Profile
Re: [Discussion] Walk Into A Bar Discussion Thread
« Reply #17 on: February 25, 2013, 09:02:01 PM »
You can use unarmed with the natural weapons actually.  When you make a full attack with a manufactured weapon (which is what unarmed is treated as) you can also make natural attacks after them as secondary attacks at a -5 penalty.  So the attack might go unarmed +6/+1 and 2 claws +1 and 1 bite +1.

Offline Garryl

  • DnD Handbook Writer
  • ****
  • Posts: 4503
    • View Profile
Re: [Discussion] Walk Into A Bar Discussion Thread
« Reply #18 on: February 25, 2013, 09:02:32 PM »
Heh. Yeah, captures the essence of what I intend to try pretty well. Grapple everything! Except I wasn't able to take Improved grapple yet, so that's going to wait. In the meantime, I've got Grab & Smash to try and cover.

Why not take Imp Grapple instead of Weapon Focus? I'm not sure what possible benefit it provides, anyways (grapple checks aren't attack rolls).

Offline Digital

  • Lurker
  • *
  • Posts: 11
  • Friend of Fortune
    • View Profile
Re: [Discussion] Walk Into A Bar Discussion Thread
« Reply #19 on: February 25, 2013, 09:26:00 PM »
Except I got Weapon Focus feat at first level, before I could gain a level in Monk and get Unarmed Strike.  So, I would be required to give up one of my breath attack feats to gain it now. Which I'm sad to say I am not that interested in doing. (I want to punch people to sleep, alright?)

As for what Weapon Focus (grapple) it does, I figured after I hit something, it gives me a bonus to the touch attack to initiate grapples. When it later gets bolstered to Specialization then the free unarmed strike I get for grappling someone would get the bonus damage.

I could be wrong, though.
« Last Edit: February 25, 2013, 09:28:26 PM by Digital »
Signatures are for wimps!
...wait...