Author Topic: Drow PrC Draegloth  (Read 9290 times)

Offline WarHunter

  • Member
  • **
  • Posts: 89
  • I'm new!
    • View Profile
Drow PrC Draegloth
« on: April 29, 2017, 09:34:22 AM »
Draegloth


HD: d10

Prerequisites: Drow lvl1 credit to oslecamo.
Father being a Glabrezu or preforming a dark ritual.

LevelBABFortRefWillSpecialSpell-Like Abilities
1st0202Draegloth Body, Advanced Studies (Desecrate 1/day)
2nd1303Draegloth Hide(Darkness 1/day, Unholy Blight 1/day)
3rd2313Second Web Path, Draegloth Maul(Darkness 2/day)
4th3414Growth(Unholy Blight 2/day)
5th3424Lolth's Diploma(Darkness 3/day)

Class Skills
The Draegloth's class skills (and the key ability for each skill) are Climb (Str), Concentration (Con), Craft(Int), Hide (Dex), Jump (Str), Knowledge (arcana,the planes, religion) (Int), Listen (Wis), Move Silently (Dex), Search (Int), Spellcraft (Int), Spot (Wis), and Survival (Wis).
Skill Points at Each Additional Level: 6 + Int modifier.

Weapon and Armor Proficiency
Keeps weapon proficiencies; gains proficiency with natural weapons and simple weapons. Gains no new armor proficiencies, keeps old ones.

Class Features

Draegloth Body: The Draegloth retains its old racial traits, Type changes to native Outsider; other racial types become subtypes, Darkvision improves to 120 feet; if somehow they don't have DV, they gain it to 60' Gains 2 primary claw attacks. These each deal 1d4+Str mod damage. 

Advance Studies: At first level the Draegloth chooses one of the following options.

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

Spell-Like abilities: The Draegloth can use certain SLAs. Any DCs of SLAs are 10+1/2 HD+highest of Int, Wis, or Cha. Once this selection has been made, it is fixed. Your drow web path abilities that have to used near your drow SLAs can be used with your draegloth SLAs

Ability Score Increase: The Draegloth gains different stat progressions depending on the Advance Studies they have chosen.

Chaos Major -Each level gain +1 to two different stats of their choice,but cannot pick the same stats two levels in a row.

Martial Major -Each level gain +1 Dex or Str (selection is fixed), plus +1 Con at levels 2, 3, 4,and 5 and +1 Wis at levels 4 and 5.

Shadow Major -Each level gain +1 Cha  stat, plus +1 Int at levels 2, 3, 4, and 5 and +1 Con at Levels 4 and 5.

Incarnum Major -Each level gain +1 Dex or Str (selection is fixed), plus +1 Con at levels 2, 3, 4, and 5 and +1 Cha at levels 4 and 5.

Traditional Major -Males and Psionics get +1 Int each level, while Females get +1 Wisdom each level.
Males and Psionics get +1 Dex at levels 2, 3, 4, and 5, while Females get +1 Con at levels 2, 3, 4, and 5.
Males and Psionics get +1 Con at levels 4 and 5, while Females get +1 Str at levels 4 and 5.

Draegloth Hide: Gains natural armor equals Con modifier, Has resistance to Acid, Cold, Fire and Electricity equal 1/2 its total HD and gains HD as a Resistance bonus to Poisons. At 9 HD, this become immunity to poisons.

Second Web Path: Draegloth gains a different web path then the one they has when a drow.

Draegloth Maul Draegloth learn to speak and write Abysmal and gain a bite 1d6 + half str.

Growth: Draegloth increase in size, increasing their reach and damage dices of natural attacks.

Lolth's Diploma:
Chaos graduates claws transform into pincers that do 1d10 damage as a large creature. If they hit the same target with both pincers the victim takes +1d4 extra damage as bleeding damage (roll every time bleeding damage applies and use new result.)

Martial graduates smaller arms gain claws that do 1d4 plus str mod that adds to their claw standard attack, these claws gain a +1 to attack with martial disciplines.

Shadow graduates can cast apprentice mysteries as spell like abilities, if during a turn they can use two different apprentice mysteries they may do so using up a standard and Swift action. Is now able to see in magical darkness.

Incarnum graduates gain the ability to bind arm and hand soulmelds to their smaller arms.

Traditional Males graduates gain a free metamagic feat and any metamagic they have can be reassigned once a turn as a free action, but once its used it can not be reused unless it misses or opponents fully negate it having zero effect on them. Ability to reassigned metamagic resets when assigning metamagic. Also can cast spells with target self or 1 person on up to their Hit Dice worth of allies(must include self) these individuals are immune to this spell effect from each other(example invisibility can effect them all but they can still see each other), they must stay within 20ft of each other or they will leave the spell's effect, and this can be done equal to half his Hit Dice per day. Every week they go without sharing a spell they can make any one spell permanent with no experience and material cost.
Traditional Females gain the ability to Rebuke/Control demons, elementals of earth or fire and Arachnids(can only control Arachnids) using their Wisdom modifier a number of times per day equal to your HD(use wisdom for turning checks instead of Cha, as best possible you can take feats that augment rebuke/control undead-if such feat would normally allow a cleric to turn demons, elementals of earth and fire or rebuke any arachnids you can rebuke undead.)
Traditional Psionic graduates gain the ability to use their Int modifier for Will saves and to regain any power points on powers that miss or kill enemies in the active effect range of any or your drow or draegloth spell like abilities.
« Last Edit: January 06, 2019, 05:53:24 AM by WarHunter »

Offline ketaro

  • Epic Member
  • ****
  • Posts: 4241
  • I'm always new!
    • View Profile
Re: Draegloth (WIP)
« Reply #1 on: April 29, 2017, 12:48:38 PM »
By comparison to other classes here, I'm pretty sure those stat bonuses are too high. Also no other monster class gives a stat bonus outside of the class' level range. So those stat bonuses gained at level 6 seem out of place considering this is a 5 level PrC.

Other than that, and a mild worry about having links to other homebrew sources (especially that dndwiki link....), it looks kind of interesting to me. I've never heard of Draegloths though, so I don't know what the original monster looks like haha.

Offline WarHunter

  • Member
  • **
  • Posts: 89
  • I'm new!
    • View Profile
Re: Draegloth (WIP)
« Reply #2 on: April 30, 2017, 02:25:56 AM »
Thanks I had it read over before I posted it but i guessed them missed that.

Offline ~Corvus~

  • Member
  • **
  • Posts: 86
  • My Greed has spread here too =D
    • View Profile
Re: Drow PrC Draegloth (WIP)
« Reply #3 on: April 30, 2017, 03:43:56 AM »
Edit: OK, looking at the Drider, stat bonuses seem OK by conparison.
« Last Edit: October 31, 2018, 11:05:06 PM by ~Corvus~ »
Quote from: HuskyBoi
I just need a minute to appreciate the words 'goliath lamp-post sneak attack'. That's a thing of beauty, right there.

Greedling avatar by Ceika from Giantitp.

Offline ~Corvus~

  • Member
  • **
  • Posts: 86
  • My Greed has spread here too =D
    • View Profile
Re: Draegloth (WIP)
« Reply #4 on: April 30, 2017, 03:48:54 AM »
A mild worry about having links to other homebrew sources (especially that dndwiki link....), it looks kind of interesting to me. I've never heard of Draegloths though, so I don't know what the original monster looks like haha.

Honestly, that D&D wiki source is quality. It's well-thought out & flavorful, not like the oft-thrown-together stuff that you may see there.

Draegloth have existed for a while in the Faerûn setting. The Incarnum & Martial pictures, certainly, are actual Draegloth. The below picture is the perrenial favourite.
« Last Edit: April 30, 2017, 04:24:44 PM by ~Corvus~ »
Quote from: HuskyBoi
I just need a minute to appreciate the words 'goliath lamp-post sneak attack'. That's a thing of beauty, right there.

Greedling avatar by Ceika from Giantitp.

Offline WarHunter

  • Member
  • **
  • Posts: 89
  • I'm new!
    • View Profile
Re: Drow PrC Draegloth (WIP)
« Reply #5 on: April 30, 2017, 02:40:17 PM »
The Chaos Magor Draegloth is actually something I made on Spore

Offline oslecamo

  • Honorary Mod
  • *****
  • Posts: 10080
  • Creating monsters for my Realm of Darkness
    • View Profile
    • Oslecamo's Custom Library (my homebrew)
Re: Drow PrC Draegloth (WIP)
« Reply #6 on: May 02, 2017, 09:44:57 PM »
Quick review:
-Yay pics!
-Yay using my homebrew! :P
-Drow already have Darkvision 120 feet by default.
-Neither of Swordsage, Incarum and Shadow Magic or OGL but I'm letting it slide this time because at least one of the option is useable without splatbooks.
-The martial and incarnum stat increases may be read as granting both +1 Str and +1 Dex. Anyway +1 to three different stats so early (which is explicit for the 4th levels of all non-chaos paths) is way out of line with the other monster classes unless it's the capstone or something.
-Probably too many skill points. Yes, they're outsiders, but most outsiders around here only get 6+Int or even 4+Int skill points (with some like spellcaster ones getting 2+Int skill points).
-There are no "minor actions" in 3.5 D&D. Maybe you meant swift actions?
« Last Edit: May 02, 2017, 09:54:04 PM by oslecamo »

Offline ~Corvus~

  • Member
  • **
  • Posts: 86
  • My Greed has spread here too =D
    • View Profile
Re: Drow PrC Draegloth (WIP)
« Reply #7 on: May 03, 2017, 01:51:20 PM »
-Neither of Swordsage, Incarum and Shadow Magic or[sic] OGL but I'm letting it slide this time because at least one of the option is useable without splatbooks.
-The martial and incarnum stat increases may be read as granting both +1 Str and +1 Dex. Anyway +1 to three different stats so early (which is explicit for the 4th levels of all non-chaos paths) is way out of line with the other monster classes unless it's the capstone or something.
Expanding on what you're saying here: This objection is not that these choices are un-balanced, but that they requires a player to have or look up choices from other sources instead of being contained on the monster page.

You'd ask Warhunter to delineate the following (in italics)

For the martial path, you get this maneuver list according to this progression, under these recovery rules, which can by all means match the swordsage. The custom maneuver list is written & detailed in full; It's recommended it be original (or at least something you've made or have author's permission to use & credit).

For the Incarnum path, you get 1 point of essentia per level of Draegloth (like Incarnate) and gain access to this list of fully-detailed soulmelds

For the Shadow Magic path, This list of mysteries at this rate of acquisition.
Quote from: HuskyBoi
I just need a minute to appreciate the words 'goliath lamp-post sneak attack'. That's a thing of beauty, right there.

Greedling avatar by Ceika from Giantitp.

Offline WarHunter

  • Member
  • **
  • Posts: 89
  • I'm new!
    • View Profile
Re: Drow PrC Draegloth (WIP)
« Reply #8 on: May 04, 2017, 04:18:19 AM »
Quick review:
-Yay pics!
-Yay using my homebrew! :P
-Drow already have Darkvision 120 feet by default.
-Neither of Swordsage, Incarum and Shadow Magic or OGL but I'm letting it slide this time because at least one of the option is useable without splatbooks.
-The martial and incarnum stat increases may be read as granting both +1 Str and +1 Dex. Anyway +1 to three different stats so early (which is explicit for the 4th levels of all non-chaos paths) is way out of line with the other monster classes unless it's the capstone or something.
-Probably too many skill points. Yes, they're outsiders, but most outsiders around here only get 6+Int or even 4+Int skill points (with some like spellcaster ones getting 2+Int skill points).
-There are no "minor actions" in 3.5 D&D. Maybe you meant swift actions?

Thanks Personally i would have  liked the eye sight to go down to 60 and not keep light sensitivity but, this isn't exactly Draegloth from the books as neither is your drow- which I believe would normally be immune to Magical sleep and such. Some stuff I have heard before and forgot to edit this post- in the play test Character sheet I did not forget this.

Offline oslecamo

  • Honorary Mod
  • *****
  • Posts: 10080
  • Creating monsters for my Realm of Darkness
    • View Profile
    • Oslecamo's Custom Library (my homebrew)
Re: Drow PrC Draegloth (WIP)
« Reply #9 on: May 09, 2017, 09:02:03 AM »
I'm no incarnum specialist, but any particular reason why the Incarnum major gives much faster access to chakra binds? Normally an Incarnate would need 9th level for brow and stuff, whereas this gains them at 5th level (1 for drow, 4 Draegloth). Plus the two extra arms also getting their own slots seems like a significant advantage to me over a regular Incarnate.

Offline Stricture

  • Lurker
  • *
  • Posts: 17
  • I'm new!
    • View Profile
Re: Drow PrC Draegloth (WIP)
« Reply #10 on: May 12, 2017, 12:00:52 PM »
I like the concept a lot, plenty of options.

Some issues:

The Draegloth gains Faerie Fire and Dancing Lights as a SLA usable once per day, but it already gains these as SLAs from its Drow level. Similarly the Darkness SLA it gains at level 2.

Second web path might need clarification. May I suggest; The Draegloth gain an additional Web Path, this new Web Path must be different from the one the Draegloth already has.

It does not advance Drow spellcasting, this just seems odd since according to Drow of the Underdark spellcasting Draegloth are especially honored (once might assume that the Drows female-Cleric, male-Wizard divide applies).

It does not specify which level is referred to in the advanced studies, it says of your level. Is it the level of Draegloth that it means?


May I suggest two additional paths, advancing divine and arcane casting, with their capstone ability being similar to that of the Drider's Spider Dance E.g. the ability to use a SLA as a swift action once every 1d4 rounds.

Offline ~Corvus~

  • Member
  • **
  • Posts: 86
  • My Greed has spread here too =D
    • View Profile
Re: Drow PrC Draegloth (WIP)
« Reply #11 on: January 12, 2018, 08:21:41 PM »
I'm no incarnum specialist, but any particular reason why the Incarnum major gives much faster access to chakra binds? Normally an Incarnate would need 9th level for brow and stuff, whereas this gains them at 5th level (1 for drow, 4 Draegloth). Plus the two extra arms also getting their own slots seems like a significant advantage to me over a regular Incarnate.

This still needs to be addressed. I'd recommend you simply allow this path progression to gain new chakra binds as if you already had 6 levels (1 drow, 5 draegloth) in any 1 incarnum class. As an example, this would allow a draegloth to class into a Totemist, gain its Totem right away, and by 9th level (drow 1, Draegloth 5, totemist 3) gains arms, brow & shoulder binds. It doesn't lose its totem-slot progression and it avoids being too overpowered.
Quote from: HuskyBoi
I just need a minute to appreciate the words 'goliath lamp-post sneak attack'. That's a thing of beauty, right there.

Greedling avatar by Ceika from Giantitp.

Offline WarHunter

  • Member
  • **
  • Posts: 89
  • I'm new!
    • View Profile
Re: Drow PrC Draegloth (WIP)
« Reply #12 on: November 02, 2018, 03:39:51 AM »
ok sorry for the delay, i have added the traditional major path for wizards, cleric, and psion. reduced the progression of incarnum and continued all progressions passed the draegloth levels. will work on the over lap of spell like abilities from drow soon.

Offline oslecamo

  • Honorary Mod
  • *****
  • Posts: 10080
  • Creating monsters for my Realm of Darkness
    • View Profile
    • Oslecamo's Custom Library (my homebrew)
Re: Drow PrC Draegloth (WIP)
« Reply #13 on: November 02, 2018, 10:13:42 PM »
Ok, nice to see this still being worked on.

Paths themselves looking good, but what exactly do you mean by "This progression continues past your draegloth levels"? The only thing I can think of would be that they keep improving with other levels, but that sounds really OP being basically free pseudo-gestalt. If you mean something else, what exactly is it?

Abysmal should be Abyssal I believe.

Shouldn't Loth's diploma be Lolth's diploma?

Also would strongly suggest removing the stat differences between males and females. Yes it's a big part of the fluff but the base drow race doesn't have any differences crunch-wise. Plus that makes the prc easier to read as there's already different ability score progressions for each path , plus let's be honest, Con is a lot more useful than Str for something like a psionicist.

Offline ~Corvus~

  • Member
  • **
  • Posts: 86
  • My Greed has spread here too =D
    • View Profile
Re: Drow PrC Draegloth (WIP)
« Reply #14 on: November 03, 2018, 07:37:47 PM »
I think the INTENT is to say that...

If a War path Draegloth takes levels in Swordsage, he adds his full Drow + Draegloth level to his effective Swordsage level. This path progressions affects effective maneuvers known and readied & stances known; thus a Drow 1, 5th-level Draegloth 2nd level swordsage has MK & readied of a 8th level SS, etc.

If a Shadow Draegloth takes levels in Shadowcaster, he adds his levels of Drow and Draegloth to that SC level. This path progression affects Secrets Known & spells/day; thus a1st level drow, 5th-level draegloth, 3rd level SC has secrets and powers of a 9th level SC

If an Incarnum Draegloth takes levels in Incarnate, he adds his levels of Draegloth to Effective Incarnate level. This path progression adds is Drow, Draegloth and Incarnate levels to find its Chakras available & essentia known; thus a Drow 1/ Draegloth 5 / Incarnate 1 has an essentia pool and chakras open of a 7th level Incarnate.

I dont k ow how the Chaos works but I think you get the idea.
Quote from: HuskyBoi
I just need a minute to appreciate the words 'goliath lamp-post sneak attack'. That's a thing of beauty, right there.

Greedling avatar by Ceika from Giantitp.

Offline WarHunter

  • Member
  • **
  • Posts: 89
  • I'm new!
    • View Profile
Re: Drow PrC Draegloth (WIP)
« Reply #15 on: November 03, 2018, 09:48:33 PM »
Sorry again for the delay, been "play testing" in a game for I want to say over a year. Honestly I was hoping I could get away with it being a psuedo gestalt Haha, but you caught me I'll fix it.

I only added the mage and priestess option because its fluff also as far as I know cleric like characters would have a high wisdom and strength so they can wear medium armor and fight ok in melee. I thought I was being clear that psionicist shares ability scores with males regardless of their gender.

Offline oslecamo

  • Honorary Mod
  • *****
  • Posts: 10080
  • Creating monsters for my Realm of Darkness
    • View Profile
    • Oslecamo's Custom Library (my homebrew)
Re: Drow PrC Draegloth (WIP)
« Reply #16 on: November 05, 2018, 01:14:38 AM »
Well when it's written "Male/psionicists" it isn't that clear to me at least.

Also base drow have no heavy armor proficiency neither does the Draegloth, then there's stuff like cloistered cleric that only gets light proficiency.

Offline WarHunter

  • Member
  • **
  • Posts: 89
  • I'm new!
    • View Profile
Re: Drow PrC Draegloth (WIP)
« Reply #17 on: November 05, 2018, 03:57:00 PM »
Alright fixed it. Still got to work on the SLA so they don't include the drow ones

Offline oslecamo

  • Honorary Mod
  • *****
  • Posts: 10080
  • Creating monsters for my Realm of Darkness
    • View Profile
    • Oslecamo's Custom Library (my homebrew)
Re: Drow PrC Draegloth (WIP)
« Reply #18 on: November 09, 2018, 07:18:09 PM »
You also still need to fix the pseudo-gestalt bit with the free progressions after all Draegloth levels are taken. The maneuver and incarnum ones seem to be more limited now, but the others seem still to offer full progression regardless of what you're taking.

Offline WarHunter

  • Member
  • **
  • Posts: 89
  • I'm new!
    • View Profile
Re: Drow PrC Draegloth (WIP)
« Reply #19 on: November 19, 2018, 07:43:04 AM »
Alright I think I fixed it. Spell like abilities have had the drow ones removed. Wording a traditional major ability scores extended and major progression past draegloth  has been reduced.