geniussavant
VennDygrem
I'm actually hoping to get two more from what I've seen of play by posts two people will disappear randomly when the game starts so if you'd like to post ideas please do. I'm willing to DM for up to 6. Will start with 4.
SorO_Lost
I was talking about the laser, though I find it a fair compromise if both the laser and the healing follow the similar rules.
oslecamo
I think you meant mastery not perfection. I'm gonna stick to my original to me it fits as a gestalt class. If it seems hamstrung when we start playing we'll revisit.
God Mastery- Once per day per HD you can take 10 on any one skill check, ability check, caster level check or turning check you perform. This takes no action but you need to choose to use this ability before actually rolling the dice. You need at least Divine Rank 6 and God Skill to pick this ability. If you have 20 or more HD, then you can choose to use this ability after seeing the result of this roll.
God Perfection- Once per day per HD you can maximize any one roll you perform (except level up HD). This takes no action but you need to choose to use this ability before actually rolling the dice. On the case of attack rolls, you don't automatically suceed to hit the enemy, threaten a crit or activate any other ability of a natural 20, but you can roll a die in separate anyway to see if you do. You need at least Divine Rank 16 and God Mastery to pick this ability. If you have 20 HD or more, you can choose to use this ability after seeing the result of your roll.