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Creative Corner => New Mechanics and Subsystems => Homebrew and House Rules (D&D) => Heron-Marked: The Art of Bladecraft => Topic started by: sirpercival on December 05, 2016, 07:43:53 AM

Title: Bladecraft Feats
Post by: sirpercival on December 05, 2016, 07:43:53 AM
Bladecraft Feats
A fighter may select [Bladecraft] feats with their Fighter bonus feats; you must still meet the prerequisites of any feat you select.

Arcane Assault [Bladecraft]
You may combine arcane power with your Bladecraft. (Edited from JoshuaZ)
Prerequisites: Arcane Bladeform, Bladecraft 5 ranks, Spellcraft 5 ranks, able to cast an arcane spell of at least 2nd level, must know at least three Assault techniques.
Benefit: Whenever you use an Assault technique, you may spend a free action to sacrifice a spell slot or prepared spell of at least 1st level. If you do, you gain a circumstance bonus equal to three times the level of the sacrificed spell or slot to all attack rolls you make as part of the Assault.

Arcane Bladeform [Bladecraft]
You can channel arcane energy to quickly change your Form. (Edited from JoshuaZ)
Prerequisites: Bladecraft 4 ranks, Spellcraft 3 ranks, able to cast an arcane spell of at least first level, must know at least 2 Form techniques.
Benefit: You may enter a new Form that you know as a free action. Doing so requires sacrificing a spell slot or a spell you have prepared. The level of the spell slot or prepared spell to be sacrificed depends on the complexity of the Form you are entering. It must be of at least 1st level to enter a Basic Form, at least 2nd level to enter a Moderate Form, at least 3rd level to enter an Advanced Form, and at least 4th level to enter an Expert Form.
Normal: Entering a new Form requires a swift action.

Blade Dance of the Forgotten One [Bladecraft]
You can combine your bladecraft with the  skills of one of the most legendary of all blademasters, Paimon the Dancer. (Edited from JoshuaZ)
Prerequisites: Ability to bind the vestige Paimon, Bladecraft 4 ranks, 2 ranks in either Perform (Dance) or Tumble.
Benefit: This feat provides the following three benefits.Special: This feat may be taken as a bonus feat granted by the Binder class. You must still meet its prerequisites.

Blade Focus [Bladecraft]
You have practiced with your weapon so much that it's like an extension of your body.
Prerequisites: Weapon Focus, Favored Form.
Benefit: Whenever you are in your favored Form and wielding a weapon with which you have the Weapon Focus feat, you gain a +2 bonus to damage rolls with that weapon for each tag granted by the Form.

Blade Training [Bladecraft]
You have spent time and effort honing your Bladecraft, and have learned new techniques.
Prerequisites: BAB +1, Bladecraft 4 ranks, must know at least 4 blade techniques.
Benefit: You learn three additional blade techniques, of any complexity for which you qualify.
Special: You can select this feat multiple times; each time, you learn three more blade techniques.

Esoteric Bladecraft [Bladecraft]
Your style of Bladecraft is particularly esoteric or involves extra flourishes that make it more difficult to determine your techniques. (Edited from JoshuaZ)
Prerequisites: Bladecraft 4 ranks
Benefit: The DC to identity a blade technique you use, or to identify your current Form, is increased by 5.

Favored Assault [Bladecraft]
You've practiced a particular attack more than any other.
Prerequisites: BAB +3, Bladecraft 6 ranks, must know at least 1 Assault blade technique.
Benefit: Choose a single Assault you know. You can always use this technique, no matter what tags you have at any given time.
Special: Whenever you gain access to a higher complexity of blade style, you can exchange the chosen Assault for one you know from the new blade style.

Favored Form [Bladecraft]
You've practiced a particular stance more than any other.
Prerequisites: BAB +3, Bladecraft 6 ranks, must know at least 1 Form blade technique.
Benefit: Choose a single Form you know. Whenever you are in this Form, you gain a bonus to melee attack rolls equal to the number of tags the Form grants.
Special: Whenever you gain access to a higher complexity of blade style, you can exchange the chosen Form for one you know from the new blade style.

Favored Parry [Bladecraft]
You've practiced in a particular defense more than any other.
Prerequisites: BAB +3, Bladecraft 6 ranks, must know at least 1 Parry blade technique.
Benefit: Choose a single Parry you know. You can always use this technique, no matter what tags you have at any given time.
Special: Whenever you gain access to a higher complexity of blade style, you can exchange the chosen Parry for one you know from the new blade style.

Favor of Fortune [Bladecraft, Luck]
Even the most skilled masters of Bladecraft are vulnerable to the forces of luck, a sudden gust of wind, a bit of uneven ground, an opponent stumbling at just the wrong time. But you can always twist those events in your favor. (Edited from JoshuaZ)
Prerequisites: One other Luck feat, Bladecraft 6 ranks; must know at least two Assault and two Parry techniques. 
Benefit: Whenever you roll a natural 1 on an attack roll while using an Assault or Parry technique, you may spend two luck rerolls as a free action to instead treat the roll as if you had rolled a natural 20.  You gain one luck reroll per day.

Honed Mind [Bladecraft, Psionic]
Your training in bladecraft has honed your mind far beyond that of other warriors. (By JoshuaZ)
Prerequisites: Bladecraft 6 ranks, Psionic Body, one other [Bladecraft] feat.
Benefit: You count Bladecraft feats as psionic feats. This means you get additional hit points from Psionic Body and other similar feats that depend on your number of psionic feats. You also may take Bladecraft feats when you could take a psionic bonus feat (such as if you have levels in Psychic Warrior).

Honed Power [Bladecraft, Psionic]
You have learned to synergize your blade training with your psionic training. (Edited from JoshuaZ)
Prerequisites: Bladecraft 9 ranks, Honed Mind, must know one Assault technique.
Benefit: Once per encounter, whenever you confirm a critical threat when using an Assault technique, you may choose to forego the usual effects of a critical hit to instead regain 1 Bladecraft die worth of power points. This ability may not bring your power point reserve above its normal maximum.
Special: You may select this feat multiple times. Each time, you may use this ability an additional time per encounter.

King Killer's Form [Bladecraft]
You may combine your mastery of Bladecraft with the brutal efficiency of an assassin. (Edited from JoshuaZ)
Prerequisites: Death Attack class feature; sneak attack +1d6; must know an Assault technique of at least Moderate complexity.
Benefit: You may use an Assault technique against an opponent to deliver a Death Attack. You must still satisfy all other requirements to make a Death Attack, and you cannot use any Assault technique which requires more than a standard action. If you do so, in addition to the effects of the Assault, the save DC to resist the Death Attack increases depending on the complexity of the Assault you use. The DC is increased by +1 for a Basic Assault, +2 for a Moderate Assault, +3 for an Advanced Assault, and +4 for an Expert Assault.
Special: A Binder who can bind the vestige Marchiosas may select this feat as a Binder bonus feat, substituting the Death Attack ability granted by the vestige for the Death Attack class feature requirement. All other prerequisites must be met as normal.

Mystic Blade [Bladecraft]
You have learned to wield magical attacks as weapons in Bladecraft.
Prerequisites: Bladecraft 4 ranks, Spellcraft or Psicraft 4 ranks.
Benefit: You can use a weaponlike spell or power (delivered by touch or melee attack), a supernatural touch attack, or similar effect (such as a Warlock's eldritch blast modified by the eldritch glaive blast shape invocation) as a weapon when using Blade Techniques. If you use a spell or power which is discharged after a single touch, you may not treat it as a weapon for any Assault or Parry which requires multiple attacks. If you use a spell, power, or similar effect which does not usually require your direct control (such as the mordenkainen's sword spell), you must still spend the appropriate action to use a Blade Technique.
Note: It is up to the DM's discretion whether to allow a particular spell or similar effect to work with Blade Techniques via this feat, so discuss with your DM before designing a character around this concept.

Proactive Training [Bladecraft]
Though dangerous, in a pinch you can use a Bladecraft technique that you haven't fully mastered. (Edited from JoshuaZ)
Prerequisites: Int 13, Blade Training, knowledge of at least one Moderate technique.
Benefit: Choose a number of Assault or Parry technique that you do not know up to your Intelligence bonus (minimum 1). These techniques must be of a complexity at least one step lower than the maximum complexity of blade technique that you can learn. You may use each chosen technique once per day, as you would any other technique that you know; however, since you have not fully mastered it, you suffer a -2 penalty to attack rolls made while using the technique, and any Bladecraft dice you roll as part of the technique automatically give you the minimum result.
Special: Whenever you gain a level, you may exchange the selected techniques for other techniques of a complexity at least one step lower than your maximum available complexity.
Note: The techniques you gain via this feat may not be used to satisfy prerequisites.

Seize the Moment [Bladecraft]
The one who makes the first cut, often makes the last cut. (Edited from JoshuaZ)
Prerequisites: Bladecraft 5 ranks, BAB +3, Dex 13
Benefit: You gain 1 Bladecraft die as an insight bonus to initiative checks.
Special: This feat counts as Improved Initiative for the purposes of meeting prerequisites.

Trained Opportunist [Bladecraft]
You know how to take advantage of an opponent's mistakes in combat.
Prerequisites: Bladecraft 6 ranks, Combat Reflexes.
Benefit: You may make a number of additional attacks of opportunity equal to your ranks in Bladecraft. However, you may only make one of these additional attacks of opportunity when a blade technique you use directly causes your opponent to provoke an attack of opportunity from you.

Warrior's Soul [Bladecraft, Incarnum]
You have a true connection with the spirits of ancient warriors.
Prerequisites: Bladecraft 6 ranks, Incarnum-Fortified Body, one other [Bladecraft] feat.
Benefit: You count Bladecraft feats as Incarnum feats. This means you get additional hit points from Incarnum-Fortified Body, and any other similar effects that depend on your number of Incarnum feats. You also may take Bladecraft feats when you could take an Incarnum bonus feat (such as achieving 3rd level in Soulborn).

Way of the Blade, Way of the Nine [Bladecraft]
You have learned both the way of the Nine Swords and the way of Bladecraft and can see how they complement each other. (Edited from JoshuaZ)
Prerequisites: Bladecraft 4 ranks,  Martial Lore 4 ranks, two Bladecraft Forms, a martial stance
Benefit: This feat provides the following three benefits.
Title: Re: Bladecraft Feats
Post by: sirpercival on July 09, 2017, 12:39:20 AM
Tactical Feats
For the purposes of these tactical feats, you are "in a Form" at the beginning of an encounter (before using any Assaults or Parries), when you first switch to that Form (again, before using any Assaults or Parries), or when you return to the Form at the end of a turn in which you have not used an Assault or Parry since the end of your last turn. You retain the benefits of your current Form in other situations, as normal, but you do not count as "in a Form" for these feats except in the given situations.

Boughs Under Bark [Bladecraft, Tactical]
You have trained extensively with the techniques of Wood style, making you more comfortable using your limbs independently.
Prerequisites: Must know at least 5 techniques from Wood style.
Benefit: The Boughs Under Bark feat grants you the following three benefits.Honed By Mist [Bladecraft, Tactical]
You have trained extensively with the techniques of Cloud style, making you better at fighting while staying in one place.
Prerequisites: Must know at least 5 techniques from Cloud style.
Benefit: The Honed By Mist feat grants you the following three benefits.Lit By Candle [Bladecraft, Tactical]
You have trained extensively with the techniques of Wax style, making you more prepared for every situation.
Prerequisites: Must know at least 5 techniques from Leaf style.
Benefit: The Lit By Candle feat grants you the following three benefits.Sprouting From Twigs [Bladecraft, Tactical]
You have trained extensively with the techniques of Leaf style, making you more efficient when fighting against multiple enemies.
Prerequisites: Must know at least 5 techniques from Leaf style.
Benefit: The Sprouting From Twigs feat grants you the following three benefits.