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[Legend] Osaka Street Stories / Re: [OOC] Kita-ku Administrative Center
« on: November 02, 2013, 04:03:28 AM »
Our GM appears to be missing :/
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Hm. This isn't good.
SirP's dropped out of most stuff, for those that don't know.
Hey folks, I totally forgot to update you guys on my status. Anyone with at least 100 posts can check out this explanations, otherwise I'll summarize here:
This game is currently on indefinite hiatus. I'm seriously reducing the amount of time I'll be on minmax, to a minimum, really. I'll try to update every so often, but it's going to be extremely uncommon. I'm not retiring the game, though, so check back in periodically to see if something's happened.
It's where the new recruits/ saved towns people are.
Um... where'd we learn that? XD
We can dream! and maybe RP up a good intimidate check when relevant!Hey Greybender, if we're likely to pair up in a case where hiding in Yuuko's stomach thing might be beneficial I have a thought...(click to show/hide)
Don't kid yourself; you're nowhere near that nightmarish. Well, maybe the hound, but not the guy that ate it.
Damage: 38. I'm jealous.
... if I had Reach on a whip, why would that apply to my punches?
Oh, wait, KOM is supposed to be added too, it's just that half your strength modifier is added anyway. I didn't realise because KOM and KDM take up all of one paragraph.
Make that another 4 damage on top of the +3 from [Brutal 2]. So, that's 15 damage now, I think?
EDIT: If I start carrying around another weapon, it'll be a Chainsaw for [Brutal 3] and I'm adding [Reach] and [React] to it. Sure, Magnum gives nice damage, but I like being in melee. Lets me use Heavy Metal, for instance.