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Messages - Stratovarius

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21
Arhosa / Re: Creator [Prestige]
« on: February 11, 2024, 09:22:30 AM »
Fixed

22
[Arhosa] Arhosa PbP / Potential Arhosa Revival
« on: February 11, 2024, 08:54:55 AM »
1, Gyntar) This year, Troels has decided to test himself against the great beasts that come south over Ice Lake, but for the first time in generations the lake has not frozen, and instead is growing hotter as the winter approaches. What is the cause of this strange behavior, and can it be reversed to restore Challineb and Awyr Leuad’s order?

2, Biyan) A whole logging community in the Ebony Forest has disappeared, food still on the tables. Authorities in Krasz would like to both understand what happened and prevent any recurrences.

3, Llethome) Hannhangnefedd’s Children have decided that the world has enough other races in it, and that their numbers need thinning. They have begun genocidal assaults out from Llethome into surrounding lands, slaughtering everything in their way. Stop them.

4, Setras Ra) The Flonha of Easternham have located a caravan of slaves to be transported from Fracha into Llethome, and wish to see the caravan disrupted. Survival of the traders is distinctly unnecessary.


4 options, vote for one of them.
Starting level will be 6, otherwise normal Arhosan rules apply.

Marleath/Necromancy content is not valid for these campaigns.
Tokunnir/Tandda content is not valid for these campaigns [Unlettered base class is valid]

23
D&D 3.5 and Pathfinder / Re: BEHOLD!
« on: January 17, 2024, 09:32:31 PM »
Trust a minmaxer to take a fun article way too seriously.  :lmao

24
D&D 3.5 and Pathfinder / Re: BEHOLD!
« on: January 12, 2024, 10:27:11 AM »
Missing a number of classics, but it's still a lot of fun to see these builds still alive

25
Play By Post / Re: E8: Sword&Sorcery with some MotU-like SF elements
« on: December 26, 2023, 07:41:20 AM »
If you need bugfixes or tweaks (or just more content) for Ritual Magic, let me know.

26
Homebrew and House Rules (D&D) / Re: [3.5] [Equipment] Elemental Ray Guns
« on: December 24, 2023, 06:27:15 AM »
If you enchant these with multiple elemental damage types, I assume you only get the rider for the base type?

27
Homebrew and House Rules (D&D) / Re: [3.5] [Equipment] Elemental Ray Guns
« on: December 23, 2023, 05:51:44 PM »
Does electricity actually do any damage when arcing? Can't remember if DnD is a round up or down.

28
We don't have anti necromancy rules here. We're quite fond of the undead, in fact. Wrote a whole book about them.

29
Introduce Yourself / Re: Hello everyone
« on: August 28, 2023, 09:40:23 AM »
Welcome on board! If you're looking for us, most of the community is now hanging out on the discord, although we still use the forum for longer form posts.

30
Board Business / Re: Community Input Requested V2
« on: November 29, 2022, 04:42:09 PM »
If you look at the footer of the forum, you'll now see a list of who's online on the discord.

31
Board Business / Re: Community Input Requested V2
« on: November 28, 2022, 11:36:08 AM »
One the reasons the forums are a little quieter - a lot of the daily conversation has moved over to the discord.

32
Board Business / Re: Community Input Requested V2
« on: November 27, 2022, 05:12:41 PM »
Had it for five years or so!

33
[D&D 3.5] The Terror of the Red Mountains / Re: Characters
« on: October 12, 2022, 05:17:32 PM »
Tr'Bon Karlat, 12th level Ritualist//Haunter

Human
Hit Dice: 135hp - 12d8 (8+55+72)
Initiative: +2
Speed: 30 ft. (6 squares)
Armor Class: X
Base Attack/Grapple: +9/+9
Attack: X
Full Attack: X
Space/Reach: 5 ft./5 ft.
Special Attacks: -
Special Qualities: X
Saves: Ref 10 (4+4+2), Fort 18 (8+6+4), Will 12 (8+4)
Abilities: STR: 10 (8+2) DEX: 14 (12+2) CON: 22 (14+6+2) INT: 12 (10+2) WIS: 10 (8+2) CHA: 28 (18+6+2+2)
Skills: Intimidate, UMD, Spellcraft, K(Planes), K(Rituals) 5 pts, Decipher Script, Gather Information, Sense Motive 7 pts
Feats: X
Environment: Campaign
Organization: The Party
Language: Some
Treasure: WBL X,000gp.
Alignment: LN
Advancement: Ritualist/Haunter

(click to show/hide)

(click to show/hide)

Very much a skeleton, will keep working on it

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34
Magics of Arhosa / Lifebinder [NPC]
« on: October 03, 2022, 03:25:11 PM »
The Lifebinder
Hit Die: d4/10

Level  BAB   Ref   Fort  Will  Abilities                           Rituals Known  Maximum Ritual Level
-------------------------------––––––––––––––––––––––––––––––––––––---------------------------
1      +0    +0    +0    +2    Healing Touch/Grasp the Lifeblood   1              1
2      +1    +0    +0    +3                                        1              1
3      +1    +1    +1    +3                                        2              1
4      +2    +1    +1    +4                                        3              1
5      +2    +1    +1    +4    Feat                                3              2
6      +3    +2    +2    +5                                        4              2
7      +3    +2    +2    +5                                        5              2
8      +4    +2    +2    +6                                        5              2
9      +4    +3    +3    +6                                        6              3
10     +5    +3    +3    +7    Feat                                7              3
11     +5    +3    +3    +7                                        7              3
12     +6    +4    +4    +8                                        8              3
13     +6    +4    +4    +8                                        9              4
14     +7    +4    +4    +9                                        9              4
15     +7    +5    +5    +9    Feat                                10             4
16     +8    +5    +5    +10                                       11             4
17     +8    +5    +5    +10                                       11             5
18     +9    +6    +6    +11                                       12             5
19     +9    +6    +6    +11                                       13             5
20     +10   +6    +6    +12   Feat                                14             5


Class skills (2 + Int modifier per level, x4 at first level): Concentration, Craft, Knowledge (Arcana), Knowledge (History), Knowledge (Religion), Knowledge (Rituals), Knowledge (The Planes), Profession, Spellcraft, Use Rope.

Class Features
Your rituals are the centre of your being and the focus of your character.
  • Weapon and Armour Proficiency: Lifebinders are proficient with all simple weapons. If a Lifebinder wears armour with which he is not proficient, he takes a penalty on all skill checks made within a ritual equal to the Armour Check Penalty.
  • Rituals: The Lifebinder gains rituals known from either the Martyr list or the Ritualist list. This is chosen when entering the class, and can never be changed. For all purposes, treat the Lifebinder as the chosen class. To choose the Martyr list, the Lifebinder must be Good-aligned, while to choose the Ritualist list, he must be Neutral or Evil.
  • Martyr: You have focused on enhancing those less fortunate, turning your soul outward in a selfless act of compassion, putting all others in front of yourself. You have d10 hit dice.
    • Healing Touch (Su): The Lifebinder gains Healing Touch, as per the Martyr class feature.
  • Ritualist: You have taken up a dark mantle, drawing upon the power of the living to feed your hunger for glory. You have d4 hit dice.
    • Grasp the Lifeblood (Su): The Lifebinder gains Grasp the Lifeblood, as per the ritualist class feature.
  • Feat: At 5th, 10th, 15th, and 20th class levels, the Lifebinder gets one Ritual feat as a bonus feat.
  • Advancement: If a Lifebinder subsequently gains a level in the Ritualist or Martyr class, he loses all levels in the Lifebinder class, including any feats gained that way, and gains those levels back in the Ritualist or Martyr class.

35
Play By Post / Re: 12th level fixed-lister casters vs the Cthulhu Mythos
« on: October 01, 2022, 09:46:52 AM »
Evil. Kill everyone.

36
Board Business / Re: Community Input Requested V2
« on: September 25, 2022, 08:50:23 PM »
It's the only one I run into accessing it from a phone.

37
Board Business / Re: Community Input Requested V2
« on: September 15, 2022, 01:45:27 PM »
I suppose the obvious one is embedding the discord chat somewhere on the forum so that visitors can comment via the website rather than having to click the link. Especially now that much of the activity is on the discord.

38
Board Business / Re: Whats with all the bots?
« on: August 14, 2022, 10:39:12 PM »
No idea. Tried a few minor things to keep them out, but we shall see how it all works out.

39
Post them

40
D&D 3.5 and Pathfinder / Re: 3.5 Mage Hunter
« on: June 16, 2022, 05:36:04 AM »
What a mess of a class...

Does it actually give three feats, including leadership, for free, or is that just some weird text block. Because a one level dip for three feats might be worth it...

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