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Messages - McPoyo

Pages: [1] 2 3 4 5 6 ... 55
1
Board Business / Re: Welcome Back!
« on: July 01, 2017, 10:28:08 AM »
Whoo!

2
[SWSE] Dawn of Defiance / Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« on: January 07, 2016, 07:39:16 PM »
Hey everyone, Melblen accidentally locked himself out of his account, and is having trouble getting back in.

Nanshork, he also asked if you could post in his other game to update the players in that one as well.

3
[SWSE] Dawn of Defiance / Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« on: October 28, 2015, 08:30:25 AM »
I have to withdraw. I am sorry to everyone, it has been a really enjoyable time. According to my wife, playing tabletop for a few hours one day a month is too often, and I'm tired of fights about it. In an effort to try to get some counseling going the correct direction, I'm distancing myself from all gaming related things, which includes this PbP.

It's been fun guys, I'm sorry I have to go.

4
[SWSE] Dawn of Defiance / Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« on: October 23, 2015, 09:06:41 PM »
Waiting for results of Silten's turn in case it causes havoc I can capitalize on before going.

5
[SWSE] Dawn of Defiance / Re: Traitor's Gambit (Game Thread Continued)
« on: October 20, 2015, 07:18:27 AM »
"Lockdown! Didn't you hear me, they're going to blow us all up! Everyone upstairs is dead! Even Tua! Oh god why did they kill her? She was my only frieeeeeeeeeeend." He mocks more wailing anguish, looking to see if they might put forth more effort towards abandoning the lower levels.

(click to show/hide)

6
IC is down, more Deception!
Rolled 1d20+8 : 15 + 8, total 23

7
[SWSE] Dawn of Defiance / Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« on: October 14, 2015, 08:48:31 PM »
There is the scavengers guide command system, so...

8
[SWSE] Dawn of Defiance / Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« on: October 08, 2015, 08:38:10 AM »
ah, kick ass! Now lets hope he doesn't find my blaster before I blow him away in "privacy"

9
[SWSE] Dawn of Defiance / Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« on: October 08, 2015, 06:41:43 AM »
Well, so much for hoping they'd all rush off and leave me here with only one guard.

10
[SWSE] Dawn of Defiance / Re: Traitor's Gambit (Game Thread Continued)
« on: October 07, 2015, 08:04:19 AM »
(click to show/hide)

Hearing the imperial call out to him, Rald immediately affects a panicked look on his face and rushes out of the turbolift, arms flailing in the air as he wails "Oh thank god you're still here and they haven't gotten you yet! Everyone else is dead! They have explosives! I overheard them say they were going to blow the place up and blame it on the Rebels! Why didn't you come save the others? Oh gooo-o-o-o-o-ooood." collapsing on the floor, drawing the last out into panicked sobs.

11
[SWSE] Dawn of Defiance / Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« on: October 06, 2015, 08:30:55 AM »
Nope, just waiting on Silten before playing my hand.

12
[SWSE] Dawn of Defiance / Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« on: October 02, 2015, 09:48:11 PM »
Depends on if the code cylinder I have is required to operate it, or just unlock it for use.

13
[SWSE] Dawn of Defiance / Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« on: October 01, 2015, 09:24:52 PM »
Heh, yeah, sorry in advance if what I'm planning works. Means you guys'll have stormtroopers coming up, hopefully I'll be able to warn you.

14
[SWSE] Dawn of Defiance / Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« on: September 28, 2015, 09:57:17 PM »
How many guards are there? I'm contemplating either talking my way out, or fleeing/fighting.

15
[SWSE] Dawn of Defiance / Re: Traitor's Gambit (Game Thread Continued)
« on: September 27, 2015, 09:21:47 AM »
Rald checks his blaster as he steps into the turbolift, and punches the button for the detention level, taking cover behind the wall adjacent the door in case enemies are waiting.

16
[SWSE] Dawn of Defiance / Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« on: September 21, 2015, 09:39:34 AM »
Neutralize, then double back, I can always raise you on commlink if necessary.

17
[SWSE] Dawn of Defiance / Re: Traitor's Gambit (Game Thread Continued)
« on: September 18, 2015, 08:18:10 AM »
"Silten! Your timers are wrong!"

18
[SWSE] Dawn of Defiance / Re: Traitor's Gambit (Game Thread Continued)
« on: September 17, 2015, 10:16:01 PM »
With the explosives armed, and the others laying down covering fire, Rald runs to the turbolift to rescue their prisoner targets.

(click to show/hide)

19
[SWSE] Dawn of Defiance / Re: Hyperdriven Cantina [OOC Thread] (Part 2)
« on: September 17, 2015, 07:36:11 PM »
Is there a way we could trigger them early if necessary? Otherwise, I'm fine with 20 minutes. We need to rescue people and get away, after all.

20
[SWSE] Dawn of Defiance / Re: Traitor's Gambit (Game Thread Continued)
« on: September 06, 2015, 12:02:17 AM »
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