Since I'm behind everybody else in chargen, time for me to catch up.
Race: Aasimar (using the random table in Warriors of Heaven). I figure that Aasimar are "human enough" to be normal in Netheril, and with all the spellcasters laying about I expect at least a few of them would have summoned celestials for "non-combat purposes".
My rolled stats were 4x12, 13, 14. I'll put the 14 in Charisma and the 13 in Intelligence. After the Aasimar's racial mods, it is 12 Strength, 12 Dexterity, 10 Constitution, 13 Intelligence, 13 Wisdom, 15 Charisma.
Now for the fun part, the big ol' random celestial features table! (Warriors of Heaven page 88)
http://invisiblecastle.com/roller/view/4492959/First two rolls are for Aasimar Abilities, last
four rolls are for Aasimar Appearance. The book does not say how many times you roll for Appearance so I assumed it to be the same as with Tieflings in the Planeswalker's Handbook (1d4 times).
Abilities gained: half damage from acid, immunity to nomagical weapons.
Appearance Gained:
golden skin, roll three more times, feathered wings (MV Fly 18 [D]), naturally tanned skin,
green-tinted skin, body covered in speckled markings,
rolled again because duplicate, and pointed ears. Since I can't have multiple skin tones either, I crossed out two of them. I wanted to re-roll, but I kept getting even more skin tones. How many skin tones does an Aasimar need?
Class: Bard/Kismetic*
Starting Hitpoints: 5
Starting money: 130 (of which all but 3 must be spent on equipment).
*Speciality Priest of Tyche. I'd rather go speciality priest of Mystryl, but gosh, 14 intelligence. So close, and yet so far.