Author Topic: Necrocarnate Redux  (Read 13967 times)

Offline WinterBeast

  • Lurker
  • *
  • Posts: 15
    • View Profile
Re: Necrocarnate Redux
« Reply #20 on: July 27, 2012, 04:26:34 PM »
So not to go off topic but how would one deal with targets with a Moderate-High SR? Did a quick test build/run (and taking into account I'm not playing for power, which may be my whole problem) I had some issue getting the Necrocarnum Touch through the BBEGs SR. I'll do some more general research to see if I'm missing something but I'm fairly comfortable with my knowledge of the material, just haven't done anything 'indirect' with it...or over level 10 XD

Offline sirpercival

  • Epic Member
  • ****
  • Posts: 10855
  • you can't escape the miles
    • View Profile
Re: Necrocarnate Redux
« Reply #21 on: July 27, 2012, 10:17:28 PM »
Hm.  Wand of Assay Spell Resistance?
I am the assassin of productivity

(member in good standing of the troll-feeders guild)

It's begun — my things have overgrown the previous sig.

Offline WinterBeast

  • Lurker
  • *
  • Posts: 15
    • View Profile
Re: Necrocarnate Redux
« Reply #22 on: July 28, 2012, 02:43:14 PM »
Ya I'm definitively gonna have to play around with it, maybe check more into all the UMD 'potential' I can tap into and see what I can make happen since after a second try I didn't do much better.