I am not sure about my character. I am kind of lost. I have been reading the 6 disciplines, and between reading them, choosing maneuvers and figuring out how to take what I like and fulfill the prereqs, I have a constant headache.
If I focus on ranged attacks, I have a pretty decent near, medium range damage output. But beyond that I am not sure.
I can craft magic items but they have the [Magitech] descriptor. So I am not sure if you can use them. I am awaiting a reply in the Machinist's thread.
My minion can be useful, and so can my upgrades, but they are hard to change until we reach 9th level. Then I will become much more adaptable.
I have maneuvers that convert alchemical items to AoEs with increased DC. That can be somewhat useful for buffing (Trollbane, Ghostblight) and debuffing (eggshell grenades, tanglefoot bag)
I am hard to kill if I have the right upgrades.
I have a 6th level Carrionete/Rogue/Needle-fighter that can serve as secondary rogue.
And that's it. It's not bad, but I feel that it lacks direction. Is there something the team needs, so I can focus on it? Do you have any suggestions for the character? Anything?
I don't want to abandon the character. I like the concept. I am just lacking in inspiration right now and would appreciate a little help.