Race: Chain Devil (Os' Version)Templates: Magic-Blooded
Flaws:- Shaky (-2 to ranged attacks)
- Vulnerable (-1 AC)
Str 13 => 16
Dex 15 => 18
Con 14
Int 8
Wis 13 => 11
Cha 14 => 16
+3 Str Kyton
+3 Dex Kyton
-2 Wis Magic-Blooded
+2 Cha Magic-Blooded
To-do: Stat boosts from items & level-upsClass Levels:1: Kyton // Monk
(ACFs: Fighting Style - Passive Way, Decisive Strike)
2: Kyton // Monk
(ACF: Invisible Fist)
3: Kyton // Cleric of Hoar
(ACF: Cloistered Cleric; Domains: Knowledge, Law, Travel)
4: Kyton // Wilder
5: Kyton // Wilder
6: Kyton //
Hexblade (Kethrian)7:
Hexblade (Kethrian) // Sohei
8:
Hexblade (Kethrian) // Swordsage
(ACF: Unarmed Swordsage, trades superfluous Improved Unarmed Strike away for free feat)
9:
Hexblade (Kethrian) // Crusader
10: Wilder // Crusader
Totalled:
Kyton 6 / Hexblade (Kethrian) 4 / Wilder 3 / Crusader 2 / Monk 2 / Cleric 1 / Sohei 1 / Swordsage 1
Feats:(1) Hidden Talent (Expansion)
(1 - Flaw) Combat Reflexes
(1 - Flaw) Deft Opportunist
(1 - Monk) Improved Unarmed Strike
(1 - Monk) Combat Expertise
(2 - Monk) Improved Trip
(3) Knock-Down
(3 - Cleric) Law Devotion
(3 - Cleric) Travel Devotion
(6) Stand Still
(8 - free feat from redundant Improved Unarmed Strike) Wolf Berserker
(8 - Hexblade Bonus) Power Attack
(9) Leadership
(10 - trading away Knowledge Domain) Knowledge Devotion
(10 - Sohei) Weapon Focus (Chain Rake)
Skills:Autohypnosis 10 (0+0+0+4+4+0+0+0+0+2)
Balance 5 (4+1+0+0+0+0+0+0+0+0)
Concentration 13 (4+1+1+0+0+2+2+1+1+1)
Craft
- Metalworking 1 (0+0+0+0+0+0+1+0+0+0)
Knowledge
- Arcana 1 (1+0+0+0+0+0+0+0+0+0)
- Architecture and engineering 1 (0+0+0+0+0+0+0+1+0+0)
- Dungeoneering 1 (0+0+1+0+0+0+0+0+0+0)
- Geography 1 (0+0+0+0+0+0+0+1+0+0)
- History 1 (0+0+0+0+0+0+0+1+0+0)
- Local 1 (0+0+1+0+0+0+0+0+0+0)
- Nature 1 (0+0+1+0+0+0+0+0+0+0)
- Nobility and royalty 1 (0+0+0+0+0+0+0+1+0+0)
- Psionics 1 (0+0+0+0+1+0+0+0+0+0)
- Religion 5 (4+1+0+0+0+0+0+0+0+0)
- The planes 1 (0+0+1+0+0+0+0+0+0+0)
Listen 7 (4+1+0+0+0+0+0+1+1+0)
Psicraft 1 (0+0+0+1+0+0+0+0+0+0)
Spellcraft 1 (0+0+0+0+0+0+0+0+1+0)
Tumble 3 (2+1+0+0+0+0+0+0+0+0)
Use Magic Device 1 (0+0+0+0+1+0+0+0+0+0)
Skill Tricks:
Collector of Stories @6th level
Magic-Blooded: +2 Know (arcane) & Spellcraft, can use untrained
Kyton: +10 Craft (Metalworking)
to-do: SynergiesManeuvers - Crusader(1)
Douse the Flames (White Raven)
Vanguard Strike (Devoted Spirit)
(2)
-
(3)
Defensive Rebuke (Devoted Spirit)
Revitalizing Strike (Devoted Spirit)
White Raven Tactic (White Raven)
Stances - Crusader(1)
Iron Guard's Glare (Devoted Spirit)
(3)
Thicket of Blades (Devoted Spirit)
Maneuvers - Swordsage(1)
Burning Blade (Desert Wind)
Distracting Ember (Desert Wind)
(2)
Cloak of Deception (Shadow Hand)
Fire Riposte (Desert Wind)
*Mountain Hammer (Stone Dragon)
*Shadow Jaunt (Shadow Hand)
Stances - Swordsage(1)
Hunter's Sense (Tiger Claw)
Powers - Wilder:(1)
- Expansion (per Hidden Talent)
- Call to Mind
- Synesthete
Spells - Hexblade:(0) at-will
- Caltrops
- Ghost Sound
- Light
- Mending
- Message
- Prestidigitation
(1) 1 slot + cha bonus
- Benign Transposition
- Blade of Blood
Spells - Cleric:(0) 3 slots
(1) 1+1 slots + Wis mods
to-do: pick actual standard spells, ?Spontaneous ACF for more spell slots, as there is already a real cleric?SLAs - Magic-Blooded:each 1x/day
- Detect Magic
- Magic Aura
- Read Magic
- Undetectable Aura
Class/Race Features:to-do - compile themLanguages:Common, Infernal
Gear:49,000gp WBL to spend
Greater Magic Fang permanencied (CL20 for +5 bonus, (600gp+550+7500) = 8.650gp)
Psionic Tattoos of Expansion (450gp for size +2 types & duration ML9*10min)
Magic Armor
special materials
Enchantments:
Armor Spikes +1
Enchantments:
(+nat armor booster)
Chain Rake +1
special materials
Enchantments:
Save Boosters
Stat Boosters (Dex, Str, Con?, Cha?, CL?)
Misc