Anthropomorphic Vermin
Anthropomorphic Vermin is an Acquired or Inherited Template that can be applied to any Vermin.
Size and Type: Type changes to Monstrous Humanoid. Vermin that are Tiny or smaller become Small. Small to Large become Medium. Huge or bigger become Large.
Hit Dice: Small Anthropomorphic Animals have 1 HD, Medium have 2 HD, and Large have 3 HD.
Speed: Reduce Land speed to 30 ft. if it is higher (20 ft. if the base creature is now Small and has the Aquatic Subtype). If the base creature has a Flight speed it drops one Maneuverability class and it's movement rate is halved. Unless it is reduced to Small, in which case increase the maneuverability rating by one and the movement rate by 50%. All other movement rates are unchanged.
Armor Class: Adjust for Size change.
Attacks: Retains all Natural attacks. In addition some may be partially lost as two limbs must now form the legs. So if a Vermin has 6 claw attacks, 2 of those are lost in order to become humanoid legs. BAB is +1 for Small, +2 for Medium, and +3 for Large.
Damage: Adjust the damage of Natural weapons due to Size change.
Special Attacks: Special Attacks based off a Non-humanoid shape are lost.
Special Qualities: Retains all Special Qualities except Mindless. Instead it gains a +4 Racial Bonus on Willpower Saves vs. Mind-Affecting Effects.
Saves: Recalculated due to Hit Dice change. +0 Fort, +2 Ref, +2 Will for Small, +0 Fort, +3 Ref, +3 Will for Medium, and +1 Fort, +3 Ref, +3 Will for Large.
Abilities: Adjust Str, Dex, and Con due to Size change. Int becomes 11, +2 Wis, +4 Cha.
Skills: Due to losing the Mindless Ability the Anthropomorphic Vermin now has skills. Racial skills are any mentioned in the base creatures entry, along with Survival.
Feats: Due to the loss of Mindless the Anthropomorphic Vermin now has Feats. Bonus Feats of the base creature are not retained.
Environment: Unchanged.
Organization: Unchanged, but more likely to be Solitary.
Challenge Rating: +1 if Small or Medium, -1 if Large.
Treasure: Standard.
Alignment: Usually Neutral.
Advancement: By Character Class.
Level Adjustment: Varies (See below)
Astral Kraken +6 Dex, +4 Con, +6 Wis, +6 Cha, Large (3 HD), +11 Natural AC Bonus, Favored Class: Druid, LA: +6
Bonespear +4 Str, +4 Dex, +4 Con, +4 Wis, +4 Cha, Medium (2 HD), +13 Natural AC Bonus, Favored Class: Barbarian, LA: +5
Brine Swimmer -2 Str, +8 Dex, +2 Wis, -2 Cha, Medium (2 HD), +3 Natural AC Bonus, Favored Class: Ranger, LA: +2
Chelicera +4 Str, +8 Dex, +2 Con, +4 Wis, +6 Cha, Medium (2 HD), +5 Natural AC Bonus, Favored Class: Dread Necromancer, LA: +5
Dire Maggot +6 Str, +2 Dex, +4 Con, +2 Wis, -4 Cha, Large (3 HD), +6 Natural AC Bonus, Favored Class: Barbarian, LA: +3
Ectoplasmic Vermin, Tiny -4 Str, +2 Con, +2 Wis, -4 Cha, Small (1 HD), +0 Natural AC Bonus, Favored Class: Psychic Warrior, LA: +0
Ectoplasmic Vermin, Small +2 Dex, +2 Con, +2 Wis, -4 Cha, Medium (2 HD), +0 Natural AC Bonus, Favored Class: Psychic Warrior, LA: +0
Ectoplasmic Vermin, Medium +4 Dex, +2 Con, +2 Wis, -4 Cha, Medium (2 HD), +1 Natural AC Bonus, Favored Class: Psychic Warrior, LA: +1
Giant Ant, Queen -2 Str, -2 Con, +4 Wis, +4 Cha, Medium (2 HD), +7 Natural AC Bonus, Favored Class: Beguiler, LA: +1
Giant Ant, Soldier +4 Str, +2 Con, +4 Wis, +4 Cha, Medium (2 HD), +7 Natural AC Bonus, Favored Class: Warblade, LA: +2
Giant Ant, Worker +4 Wis, +2 Cha, Medium (2 HD), +7 Natural AC Bonus, Favored Class: Factotum, LA: +1
Giant Ant Lion +2 Con, +4 Wis, Medium (2 HD), +4 Natural AC Bonus, Favored Class: Ranger, LA: +3
Giant Bee +4 Dex, +4 Wis, +2 Cha, Medium (2 HD), +2 Natural AC Bonus, Favored Class: Scout, LA: +2
Giant Bombardier Beetle +2 Str, +4 Con, +2 Wis, +2 Cha, Medium (2 HD), +6 Natural AC Bonus, Favored Class: Barbarian, LA: +3
Giant Cockroach +2 Str, +6 Dex, +2 Con, +2 Wis, -4 Cha, Medium (2 HD), +4 Natural AC Bonus, Favored Class: Scout, LA: +2
Giant Dragonfly +4 Dex, +4 Wis, +6 Cha, Medium (2 HD), +2 Natural AC Bonus, Favored Class: Ranger, LA: +2
Giant Fire Beetle +2 Str, +2 Dex, +2 Con, +2 Wis, +0 Cha, Medium (2 HD), +5 Natural AC Bonus, Favored Class: Swordsage, LA: +2
Giant Firefly -2 Str, +6 Dex, +2 Con, +2 Wis, +2 Cha, Medium (2 HD), +0 Natural AC Bonus, Favored Class: Scout, LA: +2
Giant Leech +4 Dex, +2 Con, -4 Cha, Medium (2 HD), +0 Natural AC Bonus, Favored Class: Rogue, LA: +1
Giant Maggot +4 Con, +2 Wis, -4 Cha, Medium (2 HD), +1 Natural AC Bonus, Favored Class: Barbarian, LA: +0
Giant Praying Mantis +6 Wis, +4 Cha, Medium (2 HD), +4 Natural AC Bonus, Favored Class: Monk, LA: +2
Giant Stag Beetle +4 Str, +2 Dex, +2 Con, +2 Wis, +2 Cha, Medium (2 HD), +8 Natural AC Bonus, Favored Class: Warblade, LA: +3
Giant Sun Spider -2 Str, +2 Dex, +2 Wis, -4 Cha, Medium (2 HD), +3 Natural AC Bonus, Favored Class: Scout, LA: +1
Note: Giant Termite Queen is not viable
Giant Termite, Soldier +6 Str, +2 Con, +4 Wis, +4 Cha, Medium (2 HD), +5 Natural AC Bonus, Favored Class: Crusader, LA: +3
Giant Termite, Worker +2 Str, -2 Dex, +2 Con, +2 Wis, Medium (2 HD), +3 Natural AC Bonus, Favored Class: Fighter, LA: +1
Giant Velvet Worm +4 Str, -2 Dex, +2 Con, +2 Wis, -4 Cha, Large (3 HD), +0 Natural AC Bonus, Favored Class: Fighter, LA: +1
Giant Wasp +4 Wis, +4 Cha, Medium (2 HD), +2 Natural AC Bonus, Favored Class: Cleric, LA: +2
Giant Whip Scorpion -4 Str, +2 Wis, -4 Cha, Medium (2 HD), +6 Natural AC Bonus, Favored Class: Rogue, LA: +1
Giant Whip Spider +2 Str, +4 Dex, +4 Con, +2 Wis, -4 Cha, Medium (2 HD), +4 Natural AC Bonus, Favored Class: Swordsage, LA: +2
Hairy Spider -4 Dex, +2 Con, +2 Wis, -4 Cha, Small (1 HD), +0 Natural AC Bonus, Favored Class: Fighter, LA: +1
Hoard Scarab -6 Dex, +4 Con, +4 Wis, -4 Cha, Small (2 HD), +2 Natural AC Bonus, Favored Class: Rogue, LA: +0
Knell Beetle +8 Str, -2 Dex, +8 Con, +2 Wis, +4 Cha, Medium (2 HD), +13 Natural AC Bonus, Favored Class: Barbarian, LA: +6
Leechwalker +8 Str, +6 Con, +4 Wis, Medium (2 HD), +2 Natural AC Bonus, Favored Class: Barbarian, LA: +4
Lesser Knell Beetle +8 Str, +2 Dex, +8 Con, +2 Wis, +4 Cha, Medium (2 HD), +9 Natural AC Bonus, Favored Class: Barbarian, LA: +5
Megapede +4 Wis, -2 Cha, Large (3 HD), +4 Natural AC Bonus, Favored Class: Cleric, LA: +3
Monstrous Centipede, Tiny -6 Str, +2 Dex, +2 Wis, -4 Cha, Small (1 HD), +0 Natural AC Bonus, Favored Class: Rogue, LA: +0
Monstrous Centipede, Small -2 Str, +2 Dex, +2 Con, +2 Wis, -4 Cha, Medium (2 HD), +1 Natural AC Bonus, Favored Class: Rogue, LA: +0
Monstrous Centipede, Medium -2 Str, +4 Dex, +2 Wis, -4 Cha, Medium (2 HD), +2 Natural AC Bonus, Favored Class: Rogue, LA: +0
Note: Large or bigger Centipedes simply aren't viable
Monstrous Crab, Small +4 Str, +2 Dex, +4 Con, +2 Wis, -4 Cha, Medium (2 HD), +4 Natural AC Bonus, Favored Class: Barbarian, LA: +2
Monstrous Crab, Medium +4 Str, +2 Con, +2 Wis, -4 Cha, Medium (2 HD), +6 Natural AC Bonus, Favored Class: Barbarian, LA: +2
Monstrous Crab, Large +2 Str, +2 Dex, -2 Con, +2 Wis, -4 Cha, Medium (2 HD), +7 Natural AC Bonus, Favored Class: Barbarian, LA: +1
Note: Huge or bigger Crabs aren't viable
Monstrous Scorpion, Small +2 Str, -2 Dex, +6 Con, +2 Wis, -4 Cha, Medium (2 HD), +3 Natural AC Bonus, Favored Class: x, LA: +1
Monstrous Scorpion, Medium +2 Str, +4 Con, +2 Wis, -4 Cha, Medium (2 HD), +4 Natural AC Bonus, Favored Class: Fighter, LA: +2
Monstrous Scorpion, Large +2 Dex, +2 Wis, -4 Cha, Medium (2 HD), +5 Natural AC Bonus, Favored Class: Fighter, LA: +1
Monstrous Scorpion, Huge +4 Str, +2 Dex, +2 Con, +2 Wis, -4 Cha, Large (3 HD), +9 Natural AC Bonus, Favored Class: Fighter, LA: +2
Note: Gargantuan or bigger Scorpions aren't viable, neither are Tiny ones
Monstrous Spider, Tiny -4 Str, +4 Dex, +2 Wis, -4 Cha, Small (1 HD), +0 Natural AC Bonus, Favored Class: Rogue or Scout, LA: +0
Monstrous Spider, Small +4 Dex, +2 Con, +2 Wis, -4 Cha, Medium (2 HD), +2 Natural AC Bonus, Favored Class: Rogue or Scout, LA: +1
Monstrous Spider, Medium +6 Dex, +2 Con, +2 Wis, -4 Cha, Medium (2 HD), +1 Natural AC Bonus, Favored Class: Rogue or Scout, LA: +1
Siege Beetle +6 Str, -4 Dex, +4 Con, +2 Wis, +2 Cha, Large (3 HD), +18 Natural AC Bonus, Favored Class: Crusader, LA: +6
Snow Spider, Small +6 Dex, +2 Con, +2 Wis, -4 Cha, Medium (2 HD), +0 Natural AC Bonus, Favored Class: Rogue or Scout, LA: +2
Snow Spider, Medium +8 Dex, +2 Con, +2 Wis, -4 Cha, Medium (2 HD), +2 Natural AC Bonus, Favored Class: Rogue or Scout, LA: +2
Note: Large or bigger Snow Spiders aren't viable
Spitting Spider +4 Str, +4 Dex, +4 Con, +4 Wis, -2 Cha, Medium (2 HD), +4 Natural AC Bonus, Favored Class: Rogue or Scout, LA: +3
Sword Spider +2 Dex, +2 Wis, -4 Cha, Medium (2 HD), +6 Natural AC Bonus, Favored Class: Rogue or Scout, LA: +
Tangle Terror +4 Str, +8 Dex, +8 Con, +6 Wis, -2 Cha, Medium (2 HD), +8 Natural AC Bonus, Favored Class: Monk, LA: +4
Widow Maker +2 Str, +4 Dex, +8 Con, +6 Wis, Medium (2 HD), +10 Natural AC Bonus, Favored Class: Monk, LA: +5
Note: Large or bigger Spiders are not viable, Monstrous Diving Spider uses same Attributes/AC
Note: Century Worm, Siege Crab are not viable