http://books.google.com/books?id=H1axCZifXdwC&pg=PA78&lpg=PA78&dq=chordewa+witch&source=bl&ots=UQ4A82nJGi&sig=8IhKEGSttsPWnaD3SnT-JqRTqEw&hl=en&ei=E-0eTMzaN8H78Aa-3-HGDA&sa=X&oi=book_result&ct=result&resnum=1&ved=0CBIQ6AEwAA#v=onepage&q=chordewa%20witch&f=falsehttp://www.vampires.com/witchy-vampires/http://vampiresaz.webs.com/cd.htm Chordewa Medium Aberration
Hit Dice: 5d8+10 (32 hp)
Initiative: +2
Speed: 30 ft. (6 squares)
Armor Class: 15 (+2 Dex, +3 Profane), touch 15, flat-footed 13
Base Attack/Grapple: +3/+3
Attack: By weapon +5
Full Attack: By weapon +5
Space/Reach: 5 ft./5 ft.
Special Attacks: Cat Body, Spells
Special Qualities: Low Light Vision
Saves: Fort +2, Ref +3, Will +7
Abilities: Str 10, Dex 14, Con 12, Int 16, Wis 16, Cha 16
Skills: Balance +2, Bluff +6, Climb +0, Concentration +5, Diplomacy +5, Hide +6, Intimidate +5, Jump +0, Knowledge (Arcana, Local) +7, Listen +7, Move Silently +6, Search +7, Sense Motive +5, Spellcraft +7, Spot +7
Feats: Negotiator, Persuasive, Weapon Finesse (B)
Environment: Warm Forests, Hills, and Mountains
Organization: Solitary
Challenge Rating: 6
Treasure: Standard
Alignment: Always Neutral Evil
Advancement: By Character Class, usually an arcane caster
Level Adjustment: ---
Chordewa Tiny Aberration
Hit Dice: 5d8+10 (32 hp)
Initiative: +8
Speed: 30 ft. (6 squares)
Armor Class: 20 (+2 Size, +5 Dex, +3 Profane), touch 20, flat-footed 15
Base Attack/Grapple: +3/+2
Attack: Claw +8 melee (1d3-4)
Full Attack: 2 Claws +8 melee (1d3-4) and 1 Bite +3 melee (1d4-4)
Space/Reach: 5 ft./5 ft.
Special Attacks: Devour Soul, Spells
Special Qualities: Low Light Vision, Hard to Catch
Saves: Fort +2, Ref +9, Will +7
Abilities: Str 3, Dex 20, Con 12, Int 16, Wis 16, Cha 16
Skills: Balance +13, Bluff +9, Climb +9, Concentration +5, Diplomacy +5, Hide +21, Intimidate +5, Jump +12, Knowledge (Arcana, Local) +7, Listen +7, Move Silently +13, Search +7, Sense Motive +5, Spellcraft +7, Spot +7
Feats: Negotiator, Persuasive, Weapon Finesse (B)
"Aww you's a good lil' kitty..."The Chordewa is a vampire witch from Bengal known from the myths of the Oraon people. The Chordewa crafts a second body in the form of a large black cat, and astrally projects him/herself into it to after leaving their own body in a safe place. The cat then travels to a village and ingratiates itself to people behaving very affectionately. It then licks one of them on the lips (usually someone already ill or dying to make it easy to hide their powers), and that persons soul is slowly drained away by the Chordewa. Some legends say the cat can lick the person anywhere, or even just their shadow. The cat can be identified because its meow sounds like a child in distress. If the cat is injured, the wounds appear on the Chordewa's body, thus to rid oneself of the Chordewa one must destroy it's avatar.
Cat Body (Su): The Chordewa can prepare a second body in the form of a cat (see stats above). Once it is ready she hides somewhere safe, and goes to sleep activating the cat form. Damage and effects that are applied to the cat form are applied to her real form as well (they share hp). The Cat Form has her 'soul' for lack of a better term inside it, so effects that target her life force must target the cat form once it is activated. She only needs to eat and drink in cat form to nourish her hidden human body which does not age. She automatically knows the location of her hidden body at all times. Preparing the cat body requires materials costing 25 GP, and at least 24 hours. Once she has activated the Cat Form she usually stays in it, but if she must switch she returns to her old body and it takes a Standard Action for her soul to switch places. Once this happens if the inert cat body is found and destroyed, she must merely make a new one, but she gains no benefits from Devour Soul as long as she is in her human form. While in Cat Form the Chordewa may use her Dex Mod instead of her Str Mod for CLimb and Jump Checks. She also gains a +4 Competence Bonus to Climb, Hide, and Move Silently Checks, and a +8 Competence Bonus to Balance and Jump Checks.
Devour Soul (Su): If the Chordewa can make a melee touch attack on a victim while in her cat body she curses him if he fails a DC 15 Willpower Save (Save DC is Charisma based). The curse does one point of Constitution Drain per day, and to stop it the Chordewas Cat Body must be destroyed. Once the victim reaches 0 Constitution the Chordewa permanently devours his Soul, and he may not be Raised or Resurrected. For every two points of Constitution the Chordewa Drains, the Save DC of her spells and Devour Soul ability is increased by +1 for 24 hours. If she eats the victims Soul, she permanently gains a +1 to the Save DC's.
Spells: Chordewas can cast spells as a Sorcerer whose level is equal to their Hit Dice. Any levels she takes in Sorcerer stack with her Hit Dice for spellcasting purposes.
Hard to Catch (Ex): In Cat Form the Chordewa gains her Charisma Modifier as a Bonus to all Initiative Rolls, Reflex Saves, and Grapple Checks made to Escape Grapples. She also doesn't take Size Modifiers to Grapple Checks.
Combat: Chordewa usually avoid people in their human form, and pretend to be cats in cat form. They do not initiate combat, preferring to let their ability to Devour Souls work for them.