Author Topic: [3.5] Neutral/Evil Campaign [Sandbox][Mature]  (Read 47562 times)

Offline brujon

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Re: [3.5] Neutral/Evil Campaign [Sandbox][Mature]
« Reply #60 on: July 20, 2013, 02:19:11 PM »
Lesser Maeluth, Azerblood: OK

Hellbred: They are usually Chaotic Good or Lawful Good. But, if you want to play a neutral or evil one, we can surely get past that. Do note that unusual races are going to have a hard time getting around towns, and will draw unwanted attention.

Thaumurai: Too poweful. Full Bab, Invocations, Dice Manipulating, can cast divine conjuration (creation) and conjuration (healing) spells at a slower progression as (Su), and have smite as paladin, but better, nvm gtting Astral Construct as a psi-like. Wow. Dice manipulation in itself is already a very powerful ability, but with the amazing chassis this class has... I'd have to say no.

Astronomer: I didn't really quite understand yet how the class works, but i don't see it as too powerful, so it's allowed.

Nomad: Fits the theme of a martial adept to a tee. Very good class. Approved. Sublime Tapestry discipline also approved.

Jester: Approved. Nice class, i like it very much.

War-Frenzy: Chains of Longing from the Desire Madness would have to be changed to something else... I don't see any reason why a grapple would end up changing a target's disposition to helpful for 1min/level and then friendly for 1/day level... As the capstone for that Madness interact with that as well, it would have to be reworked. Otherwise, yeah, it's approved.

Vestige Cultist: Good. Approved.

Getting back to Dread Champion/Gambler martial disciplines:

Army of One: Approved.

Broken Blade: Approved.

Crimson Earth: Approved

Jade Throne: Approved.

Coin's Edge: Approved

Oncoming Storm: Approved

Crescent Moon: Approved

Dancing Fox: Approved

Heaven's Arc: Approved

Jade Viper: Approved

Sanguine Lotus: Approved

God Slash: Approved

So, i guess all are approved! All the people did a very nice work on them.

A note for everyone playing homebrew classes/disciplines...

When creating the character on Mythweavers, use the "Other Notes" section to post descriptions of homebrew maneuvers, feats and classs abilities. It's a lot of stuff, so being able to quickly check on the sheet is very important. On your post in the "Characters" topic, please provide a link to the homebrew stuff you'll be using, such as feats, classe's, disciplines, etc...

Hopefully i've managed to address most of the questions you've had so far. I'm planning on a party of 6 characters. If you're interested, please post again with "I'm game!" so i know you're up!
"All the pride and pleasure of the world, mirrored in the dull consciousness of a fool, are poor indeed compared with the imagination of Cervantes writing his Don Quixote in a miserable prison" - Schopenhauer, Aphorisms: The Wisdom of Life

Offline Raineh Daze

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Re: [3.5] Neutral/Evil Campaign [Sandbox][Mature]
« Reply #61 on: July 20, 2013, 02:23:52 PM »
Hellbred: They are usually Chaotic Good or Lawful Good. But, if you want to play a neutral or evil one, we can surely get past that. Do note that unusual races are going to have a hard time getting around towns, and will draw unwanted attention.

Literally the only other thing that gives a CHA boost whilst being LA 0 is Lesser Aasimar, and Celestials are not known for burning everything. Someone that barely avoided hell but is definitely sliding their way back down? Well, seems interesting enough. Also suits 'can set everything on fire'. Human was always an option, but I suck with feats.

Quote
A note for everyone playing homebrew classes/disciplines...

When creating the character on Mythweavers, use the "Other Notes" section to post descriptions of homebrew maneuvers, feats and classs abilities. It's a lot of stuff, so being able to quickly check on the sheet is very important. On your post in the "Characters" topic, please provide a link to the homebrew stuff you'll be using, such as feats, classe's, disciplines, etc...

Hopefully i've managed to address most of the questions you've had so far. I'm planning on a party of 6 characters. If you're interested, please post again with "I'm game!" so i know you're up!

I'm game, though I never use the site because, uh... honestly I'm just not a fan of interactive character sheets in general. @_@

Offline linklord231

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Re: [3.5] Neutral/Evil Campaign [Sandbox][Mature]
« Reply #62 on: July 20, 2013, 02:25:51 PM »
I'm game  :D
I'm not arguing, I'm explaining why I'm right.

Offline brujon

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Re: [3.5] Neutral/Evil Campaign [Sandbox][Mature]
« Reply #63 on: July 20, 2013, 02:26:34 PM »
If you don't want to use Mythweavers that's fine, i think there's a template for a sheet on the forums, so you can use that if you think that's better, then you can do the info thing in the same post, and just keep editing it as your character grows in levels, gains items, etc.

Also, i did say i'd allow Hellbred as neutral or evil, it's just a fluff thing anyway :P
"All the pride and pleasure of the world, mirrored in the dull consciousness of a fool, are poor indeed compared with the imagination of Cervantes writing his Don Quixote in a miserable prison" - Schopenhauer, Aphorisms: The Wisdom of Life

Offline sirpercival

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Re: [3.5] Neutral/Evil Campaign [Sandbox][Mature]
« Reply #64 on: July 20, 2013, 02:35:57 PM »
I'm game, though dammit now I want to homebrew a hybrid panphobic / dread champion prc
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Offline Raineh Daze

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Re: [3.5] Neutral/Evil Campaign [Sandbox][Mature]
« Reply #65 on: July 20, 2013, 02:38:27 PM »
I wonder if there's a way to refluff it so that it isn't 'Hey, look, you escaped damnation by repenting at the last minute'? :O

Offline phaedrusxy

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Re: [3.5] Neutral/Evil Campaign [Sandbox][Mature]
« Reply #66 on: July 20, 2013, 02:46:09 PM »
I wonder if there's a way to refluff it so that it isn't 'Hey, look, you escaped damnation by repenting at the last minute'? :O
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Offline brujon

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Re: [3.5] Neutral/Evil Campaign [Sandbox][Mature]
« Reply #67 on: July 20, 2013, 02:59:24 PM »
I wonder if there's a way to refluff it so that it isn't 'Hey, look, you escaped damnation by repenting at the last minute'? :O

Since the game starts by you being dragged out of hell forcibly back into reality, how about we homebrew that you weren't a hellbred before, but that hell tainted you worse than the others when you were brought back? Left you a bigger mark, maybe because you committed greater crimes and were sent to a worse place than the others?

*All of you have a "Mark" that marks you as one of the damned, when you were brought back. I'll bring in more details when game starts, but one very important rule i forgot to mention is:

There is NO ressurrection in this setting... Well, at least not in the current day. When you wake up, you are all baffled as to how indeed you came to be alive again, because it's a thing that's straight from the myths...
"All the pride and pleasure of the world, mirrored in the dull consciousness of a fool, are poor indeed compared with the imagination of Cervantes writing his Don Quixote in a miserable prison" - Schopenhauer, Aphorisms: The Wisdom of Life

Offline Raineh Daze

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Re: [3.5] Neutral/Evil Campaign [Sandbox][Mature]
« Reply #68 on: July 20, 2013, 03:04:31 PM »
I wonder if there's a way to refluff it so that it isn't 'Hey, look, you escaped damnation by repenting at the last minute'? :O

Since the game starts by you being dragged out of hell forcibly back into reality, how about we homebrew that you weren't a hellbred before, but that hell tainted you worse than the others when you were brought back? Left you a bigger mark, maybe because you committed greater crimes and were sent to a worse place than the others?

*All of you have a "Mark" that marks you as one of the damned, when you were brought back. I'll bring in more details when game starts, but one very important rule i forgot to mention is:

There is NO ressurrection in this setting... Well, at least not in the current day. When you wake up, you are all baffled as to how indeed you came to be alive again, because it's a thing that's straight from the myths...

Well, I was probably a somewhat unhinged pyromaniac beforehand, so that works. Dying probably helped my sanity. :lmao

Damn it, I need to keep to first or third person, I'm confusing myself.

Offline FireInTheSky

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Re: [3.5] Neutral/Evil Campaign [Sandbox][Mature]
« Reply #69 on: July 20, 2013, 03:49:05 PM »
I'm game!

Brujon, since Nullblade is kinda the opposite side of the coin as Thaumurai, I'm guessing that's going to be a "no" as well. Now, I have to decide...

What is everyone else playing?

sirp - Panphobic
RD - Naseli (Pyromaniac)
linklord - Binder
zook - Warblade

What do we need?

Astronomer = BFC/Support
Jester = Support (& Face)
Nomad = Melee Blah
WF = well, depends on the Madness, but still Melee
Or, I could play a Dread Champion...

Offline Raineh Daze

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Re: [3.5] Neutral/Evil Campaign [Sandbox][Mature]
« Reply #70 on: July 20, 2013, 03:51:26 PM »
I'm doing ranged and melee touch attacks. I think I'm very much a glass cannon--stuff burns, it carries weird side effects, but until level 5 I can only attack one person at a time (then I get blast shapes, which is fun)--and if I go in for 'everything I touch is now on fire', any armour I have gets burnt off. :lmao

Offline FireInTheSky

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Re: [3.5] Neutral/Evil Campaign [Sandbox][Mature]
« Reply #71 on: July 20, 2013, 03:53:38 PM »
Actually, I should say that Astronomer / Precession's Guide = Melee (sort of), which is kinda where I was headed if I go that direction.

Offline brujon

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Re: [3.5] Neutral/Evil Campaign [Sandbox][Mature]
« Reply #72 on: July 20, 2013, 04:01:03 PM »
Panphobic is a glass cannon, but provides with an effective means of BFC in the form of fear effects, it falls short when faced against mindless/immune to mind-affecting opponents.

Naselli is a tanky glass cannon. It has a good mix of offensive and defensive abilities, and can distribute those around the party. It also disrupts enemie and the battlefield by making liberal use of fire effects, while shielding the party from those, so a modicum of battlefield control too.

Binder is a versatile enough chassis that we won't know which role Linklord intends to fulfill until he completes his char-sheet. If he's going Vestige Cultist, then we can expect a more magic focused character.

Zook as a Warblade would mean adding onto the offensive capabilities of the party.

Counting you, FireInTheSky, that's 5 players, so there's slot for one more person if there's still interest.

What i don't yet see: stealth, subterfuge, diplomatic interaction, magic (full caster).

There's more than one way of playing the game, however, so just choose something you'll be comfortable playing and roleplaying with.
"All the pride and pleasure of the world, mirrored in the dull consciousness of a fool, are poor indeed compared with the imagination of Cervantes writing his Don Quixote in a miserable prison" - Schopenhauer, Aphorisms: The Wisdom of Life

Offline Raineh Daze

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Re: [3.5] Neutral/Evil Campaign [Sandbox][Mature]
« Reply #73 on: July 20, 2013, 04:04:19 PM »
Actually, I think I've got diplomacy covered. High CHA, 6 skillpoints, and all social skills as class skills.

Offline sirpercival

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Re: [3.5] Neutral/Evil Campaign [Sandbox][Mature]
« Reply #74 on: July 20, 2013, 04:05:17 PM »
Panphobic is a glass cannon, but provides with an effective means of BFC in the form of fear effects, it falls short when faced against mindless/immune to mind-affecting opponents.

Naselli is a tanky glass cannon. It has a good mix of offensive and defensive abilities, and can distribute those around the party. It also disrupts enemie and the battlefield by making liberal use of fire effects, while shielding the party from those, so a modicum of battlefield control too.

Binder is a versatile enough chassis that we won't know which role Linklord intends to fulfill until he completes his char-sheet. If he's going Vestige Cultist, then we can expect a more magic focused character.

Zook as a Warblade would mean adding onto the offensive capabilities of the party.

Counting you, FireInTheSky, that's 5 players, so there's slot for one more person if there's still interest.

What i don't yet see: stealth, subterfuge, diplomatic interaction, magic (full caster).

There's more than one way of playing the game, however, so just choose something you'll be comfortable playing and roleplaying with.
Panphobic is far more of a gimmicky, swiss-army-knife skillful and stealth character than any kind of glass cannon.
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Offline zook1shoe

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Re: [3.5] Neutral/Evil Campaign [Sandbox][Mature]
« Reply #75 on: July 20, 2013, 04:06:40 PM »
Could I choose Brand of the Nine Hells, since I've got devil blood? I'm looking at the 'Bel' one
whether or not, I'm playing...

Urak the Chosen One
LE Lesser Maeluth Warblade 1 of Bel
Str 16, Dex 6, Con 20, Int 14, Wis 8, Cha 8

I have hp enough for everyone :P
« Last Edit: July 20, 2013, 04:16:17 PM by zook1shoe »
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Offline FireInTheSky

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Re: [3.5] Neutral/Evil Campaign [Sandbox][Mature]
« Reply #76 on: July 20, 2013, 04:07:36 PM »
What i don't yet see: stealth, subterfuge, diplomatic interaction, magic (full caster).

If it's subterfuge and diplomatic interaction we need, then Jester!

Offline SorO_Lost

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Re: [3.5] Neutral/Evil Campaign [Sandbox][Mature]
« Reply #77 on: July 20, 2013, 04:15:49 PM »
Counting you, FireInTheSky, that's 5 players, so there's slot for one more person if there's still interest.

What i don't yet see: stealth, subterfuge, diplomatic interaction, magic (full caster).
I might call dibs on that.

Changeling (or shadow gnome) Rogue with Hidden Talent(psionic minor creation) allowed?

Offline sirpercival

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Re: [3.5] Neutral/Evil Campaign [Sandbox][Mature]
« Reply #78 on: July 20, 2013, 04:19:11 PM »
Again, Panphobic does stealth and subterfuge...
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Offline zook1shoe

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Re: [3.5] Neutral/Evil Campaign [Sandbox][Mature]
« Reply #79 on: July 20, 2013, 04:27:24 PM »
I might do Dispater instead of Bel

are Metafeats allowed?
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