I was planning on using it for Magelord, but that's LATE game type stuff and probably won't do anything notable between levels 5 and 12. My second idea was to use Uncanny Forethought, but then I realized... I don't really know how Uncanny Forethought would work. Since you leave the slot empty, would that mean that the rune isn't there? If the rune isn't there, then how do you tap it for the power to cast spontaneously?
I'm still thinking up ideas...
I'm thinking basically treat it as a spontaneously converted rune (ala a Hathran or having the Spontaneous Healer feat). Just assume there is a rune for "open" or somesuch, that you would then destroy upon using Uncanny Forethought. (The rune for "Magic/Destiny" is actually a blank space, so maybe a rectangle outlining the blank space).
You would actually have to take the feat Spell Mastery to qualify for Uncanny Forethought, but all the illusion spells from Illusion Mastery would also qualify for use with Uncanny Forethought, in addition to the spells chosen when you took Spell Mastery.
Ok so then I can choose 4d6 drop lowest, or 36 point buy?
No, for a PbP game, we'll just do 36 point buy. I was just expounding upon what I do in a live table game.
I'm thinking of a few different directions I could take my Bard.. I will probably have something posted today or tomorrow at the latest. I just have a few questions.
*Is Factotum allowed?
I'd prefer not. I have the PDF, but not the book, and I've never really looked at it. If you really want it, I can try to familiarize myself with it.
*Whats your stance on Dragonfire Inspiration? Could we re-flavor it from dragons to jotun, or something, and use it?
This is another book that I was never able to pick up near the end of 3.5's run. Let me look into it. ...
I could see making it tied to fire giants, and instead of the dragonblood subtype, you'd need the Jotunbrud feat (from Races of Faerun). I'll have to think on it some more.
*Are we starting with standard wealth? Do I have access to buying Bard enhancing items, such as a horn of valor or like a crystal blade or something? edit: I meant in character creation, not in-game.
Yeah, you guys will have something around 12,000 gp to start out with. That's between 5th and 6th WBL, because it won't be long before you level up to 6th. I don't know what those two items are, but that should be fine. You guys will be pretty close to appropriate WBL throughout the game, you just won't have opportunities to just sell everything off and buy whatever you want. So sure, make use of the starting "free for all" while you can. Keep it to ~3,000 gp at most per individual item.
*For [your] gestalt, how are we handling skills. Lets pretend I have like 3 or 4 different classes, when I level up can I spend skill points in a previous classes skill at normal cost, that would be considered a cross-class for the current most class I'm leveling? -Did that make sense?
All that matters is what the class skills of your two classes that level are. So if you are normally a Rogue//Wizard, thus getting nearly every skill in the game, then you take a level of Fighter//Wiz PrC that has limited skills, then for that level, you've got severely limited class skills, as far as spending your skill points. Just like normal, but you've just got extra skills to choose from.
*Are you allowing leadership?
Sure.
*Are you allowing templates? Bloodlines? I know you said humans, or half-elfs. and no flaws... But I was thinking of doing something to reflect the jotun or vanir blood in my characters past. Like take Jotunbrud feat, but its only for Damaran or Illuskan human's.... So that lead me to think of other possible routes.. like a template or bloodline.
Jotunbrud is perfectly fine. Yeah, the fluff requirements of feats are malleable, especially when we're talking a homebrewed setting. Probably no templates at the moment.