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Messages - Wilb

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1
D&D 5e / Re: Unearthed Arcana: Alternate Class Features
« on: November 05, 2019, 06:53:55 AM »
Link

I think this should have come out 5 years ago (Yes, it has been that long: 3E turns 20 next year). This late in the game it will never be properly supported.

Maybe I'd still be playing 5e if something like this continued to be dropped regularly instead of semi-useless books filling most of the year.

2
D&D 5e / Re: Unearthed Arcana : Not quite the return of the H.I.V.E.
« on: October 17, 2019, 07:12:31 PM »
That Rogue is the 5e version of the 3.5 warlock!  :lmao

3
D&D 5e / Re: Unearthed Arcana ... give me fluff or give me undeath
« on: October 07, 2019, 09:10:34 PM »
I loved the puns  :lol , pity my interest in 5e is still plummeting.

Love ya anyways.

4
D&D 5e / Unearthed Arcana: Its dead
« on: September 06, 2019, 09:52:10 AM »

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D&D 5e / Re: Unearthed Arcana: Artifinally 2 - Electric Battleloo
« on: May 15, 2019, 09:42:19 AM »
Well, I'm late but its good to know the forum is still alive...

(I'm mostly playing/reading DCC atm...)

7
D&D 5e / Unearthed Arcana: ARTIFINALLY!!!
« on: February 28, 2019, 07:41:38 PM »

8
D&D 5e / Re: Unearthed Arcana: Leadership returns with a kick to the sides.
« on: December 18, 2018, 08:06:26 PM »
I'd imagine this is silly with chain Warlocks.

10
D&D 5e / Unearthed Arcana: The return of meh.
« on: November 13, 2018, 05:48:16 AM »
Well, now that they've ran out of Eberron material, it seems that unnecessary subsystems are back in the menu bajs!

They even got reused DMG rules for dealing with the crew.

That can be used to grok some Spelljammer homebrew, but its not like it couldn't be done already, without these padding rules and even a little better...

11
D&D 5e / Re: Ravnica: Of Parkinson-Loxodons & Spellcaster supremacy.
« on: November 12, 2018, 01:42:22 PM »
And that is just another factor for the "Spellcaster supremacy" claim.
It doesn't matter if I'm on the agreeing side, you still need to be specific.  :P

So I was quoted Mizzium Apparatus's rule text, take it with a grain of salt since this is second hand info but.
Quote from: The "..." is a table of wild magic for other slots
Innovation is a dangerous pursuit, at least the way the mages of the Izzet League engage in it. As protection against the risk of an experiment going awry, they have developed a device to help channel and control their magic. This apparatus is a collection of leather straps, flexible tubing, glass cylinders, and plates, bracers, and fittings made from a magic-infused metal alloy called mizzium, all assembled into a harness. The item weighs 8 pounds. While you are wearing the mizzium apparatus, you can use it as an arcane focus. In addition, you can attempt to cast a spell that you do not know or have prepared. The spell you choose must be on your class’s spell list and of a level for which you have a spell slot, and you must provide the spell’s components. You expend a spell slot to cast the spell as normal, but before resolving it you must make an Intelligence (Arcana) check. The DC is 10 + twice the level of the spell slot you expend to cast the spell. On a successful check, you cast the spell as normal, using your spell save DC and spellcasting ability modifier. On a failed check, you cast a different spell from the one you intended. Randomly determine the spell you cast by rolling on the table for the level of the spell slot you expended. If the slot is 6th level or higher, roll on the table for 5th-level spells. If you try to cast a cantrip you don’t know, the DC for the Intelligence (Arcana) check is 10, and on a failed check, there is no effect.
...
Wondrous Item, uncommon (requires attunement by a sorcerer, warlock, or wizard)
(click to show/hide)
So a Wizard 19/ Cleric 1 as the Spell Slots of a 20th level spellcaster. They can become attuned to Mizzium Apparatus and their Spell List technically includes both Wish and Mass Heal for example. However they do not know any 9th level Cleric Spells and cannot prepare them which is the only limitation provided by the PHB. So it comes down to how you think "your class’s spell list" should be interpreted (and scrolls favor one of these). On the one hand it just makes Wizards massively versatile. And on the other, it does the same thing but better.


Now Imagine a Vedalken Diviner 19(18/ Druid 1) / Knowledge Cleric 1, focusing on Arcana(expertise and racial bonus). With that Ioun stone that increases proficiency by 1 and a casting of Guidance, it takes effort to fail at casting almost any spell in the game.

12
D&D 5e / Re: Ravnica: Of Parkinson-Loxodons & Spellcaster supremacy.
« on: November 10, 2018, 03:14:26 PM »
My booming blade using Tempest Cleric friend nut when he saw that item. Heck most casters with enhanced cantrips would love it, like Death Clerics, maybe nova-prone Whisper bards too.

And that is just another factor for the "Spellcaster supremacy" claim.

Free extra spells for all casters and a magic item to avoid sorcerer dips, because sorcerers weren't ignored enough.

13
D&D 5e / Re: Ravnica: Of Parkinson-Loxodons & Spellcaster supremacy.
« on: November 10, 2018, 09:44:08 AM »
Caster supremacy was mentioned because of the "free spell list additions" for being a member of a guild with no similar addition for the non-caster members (as far as I could find searching online discussions).

Also it seems that the Order domain was destroyed, changing its capstone to work only once, not once per ally, which, coupled with its focus on enchantment & charm effects, made it barely an addition over the base Cleric class at higher levels.

14
D&D 5e / Ravnica: Of Parkinson-Loxodons & Spellcaster supremacy.
« on: November 09, 2018, 10:21:04 AM »
So, what are your opinions on the Ravnica stuff?

16
D&D 5e / Re: Unearthed Arcana: Dragonmarks
« on: September 12, 2018, 09:05:49 AM »
Also why isn't there a Greater Aberrant Dragonmark?

Probably to uncanonize the racial purity purges of the Dragonmarked houses against Tarkanan & his aberrant group, and cement the "aberrant dragonmarks are always shitty to those who have them and those around them" line of thought.

But if we go along the "simplify everything" route, it may be to keep everything simple, the same reason only half orcs get the dragonmark of finding now.

17
D&D 5e / Unearthed Arcana: Dragonmarks
« on: September 10, 2018, 03:14:33 PM »
Well. I don't know how to feel about them, except that I find the rules strange.

18
D&D 5e / Re: Unearthed Arcana: Not our Hippos
« on: August 15, 2018, 06:58:49 AM »

Vedalken are x2 height Gnomes (wink).
The +d4 is the rolled proficiency thingy
elsewhere, but frozen at lowest tier.
They've effectively got Double Prof early.
Restricted to 1 of the 6 specific skills.
Good enough for any number of builds.
Tools expansion in XGE are a must.

Well, they can apply those advantages to non-spell saves, so it gets a little bit more utility, right? What useful saves they get advantage on that gnomes pass?

19
D&D 5e / Unearthed Arcana: Not our Hippos
« on: August 13, 2018, 03:16:15 PM »
Wizards decided to permanently deny us our Giff adventurers and shove some bootleg elephant crap in our general direction...


Vedalken are absurd, Simic can use Medium armor competently (1st time in this edition) and the rest are absurd meh, like a 8 feet 400 pounds medium race...

20
D&D 3.5 and Pathfinder / Pathfinder 2nd edition playtest
« on: August 03, 2018, 02:19:35 PM »
No thread has popped up so I thought that it was about time to do so. Here it is.

Its a 4.5E with some drops of 5E, 2E and a few new ideas.

I think it was a missed oportunity, there were very good ideas that were lost in senseless math bloat. And the lack of undead creation spells is bizarre considering the number of feats/spells/class stuff that deals with controlling them, and even then, the control seems to be a copy of 5E's limited undead control.

Sorry if it wasn't the correct place to post this, but it is the PF part of the boards after all.

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