Author Topic: Alternative Ways to Get Class Skills  (Read 11600 times)

Offline PlzBreakMyCampaign

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Alternative Ways to Get Class Skills
« on: April 17, 2013, 09:00:47 PM »
None, but Deserving special Mention

Jack Of All Trades (CAdv110) = can use all skills trained-only skills
Able Learner (RoD150) [Human or Doppleganger] = cross-class skills only cost 1 skill point
Guerrilla Scout / Guerrilla Warrior (HoB97) = Listen & Spot / Hide & Move Silent only cost 1 point

Any

Aereni Focus - Player's Guide to Eberron (p.20)
Skill knowledge - UA (for use with UA Variant skill system) *check with your DM*
Human Paragon 1 (Unearthed Arcana)
Generic Classes and Expert classes allow x number to be chosen
Flexible Mind [chaotic] (Drag Mag326 p80) any two, but lose a skill point to do so if initially out of class
Half Gnome (Races of Ansalon, p102) option for 1 skill. A mutally exclusive option can instead basically grant Able Learner.
Academy Graduate feat (Savage Tide Player's Guide, p10) lets you have any 3 cha or int-based skills

All

Factotum 1
Exemplar PrC


Appraise

Apprentice (craftsman) - DMG II (also know: architecture and engineering)
Draconic heritage (Type) – Races of the dragon (sorcerer only)
Pact Domain - Spell compendium (also Intimidate, sense motive)
Wealth Domain - Spell compendium.


Autohypnosis

Hypnotic Focus - Dragon Magazine Issue 349 page 88

Balance

Martial Study (Iron heart/stone dragon) – tome of battle


Bluff

Apprentice (criminal) - DMG II (also gather info)
Greensinger initiate – Ebberon campaign setting (requires spontaneous summon natures ally) (adds others)
Draconic heritage (Type) – Races of the dragon (sorcerer only)
Baator [planar] Domain - Spell compendium
Dragon Domain - Spell compendium (also Intimidate)
Envy Domain - Spell compendium
Trickery Domain - PHB (also disguise and hide)


Climb

Far horizons [initiate] – Races of destiny (cleric only) (adds others also)


Concentration

Apprentice (martial artist) - DMG II (also tumble)
Draconic heritage (Type) – Races of the dragon (sorcerer only)
Martial Study (diamond mind) – tome of battle


Craft

Decipher Script

Diplomacy

Apprentice (entertainer) - DMG II (also perform)
Draconic heritage (Type) – Races of the dragon (sorcerer only)
Martial Study (white raven) – tome of battle


Disable Device

Initiate of Gond – Players guide to Faerun (cleric only) (also adds Open lock)
Kobold Domain - here (also search and trapfinding ability)


Disguise

Draconic heritage (Type) – Races of the dragon (sorcerer only)
City Slicker – Races of destiny, (adds others also)
Silverbrow Human (race) - Dragon Magic
Trickery Domain - PHB (also bluff and hide)


Escape Artist

Draconic heritage (Type) – Races of the dragon (sorcerer only)


Forgery

City Slicker – Races of destiny, (adds others also)


Gather Information

Apprentice (criminal) - DMG II (also bluff)
Ecclesiarch – Ebberon campaign setting (adds Knowledge(local) also)
Draconic heritage (Type) – Races of the dragon (sorcerer only)
City Slicker – Races of destiny, (adds others also)
Skilled City-Dweller ACF (Cityscape web enhancement) trades  Handle Animal for Gather Information

Handle Animal

Heal

Draconic heritage (Type) – Races of the dragon (sorcerer only)
Glimmerskin Halfling (race) - Dragon Magic


Hide

Greensinger initiate – Ebberon campaign setting (requires spontaneous summon natures ally) (adds others)
Draconic heritage (Type) – Races of the dragon (sorcerer only)
Martial Study (shadow hand) – tome of battle
Forestlord Elves/Half-Elves (race) - Dragon Magic
Nightbringer Initiate (feat) - Faiths of Eberron
Trickery Domain - PHB (also bluff and Disguise)
Shadow Shaper ACF for Illusionist wizard specialist - UA


Intimidate

Apprentice (soldier) - DMG II (also know: local)
Martial Study (devoted sprit) – tome of battle
Dread Tyranny [initiate] – Races of destiny (cleric only)
Abyss [planar] Domain - Spell compendium
Dragon Domain - Spell compendium (also Bluff)
Herald Domain - BOED
Pact Domain - Spell compendium (also appraise, sense motive)


Jump

Far horizons [initiate] – Races of destiny (cleric only) (adds others also)
Martial Study (Tiger claw) – tome of battle


Knowledge

All: Education – Ebberon Campaign setting
All: Draconic Knowledge, (requires Draconic heritage) - Dragon Magic
All: Knowledge Domain - PHB
Any: Apprentice (philosopher) - DMG II (also sense motive)
Any: Apprentice (spellcaster) - DMG II (also (ab)use magic device)
Any: Knowlege Devotion (feat) - Complete Champion
Any: Primordial Giant (template) - Secrets of Xen'drik
Arcana: Arcane insight [initiate] –races of destiny (cleric only)
Architecture and engineering - Apprentice (craftsman) - DMG II (also apraise)
Dungeoneering: Draconic heritage (Type) – Races of the dragon (sorcerer only)
Geography: Dderwydd Chymdeithas Initiate feat [Drag Mag 332 p87], chose 1 (druid only)
History: Dderwydd Chymdeithas Initiate feat [Drag Mag 332 p87], chose 1 (druid only)
Local: Apprentice (soldier) - DMG II (also intimidate)
Local: Ecclesiarch – Ebberon campaign setting (adds Gather info also)
Local: City Slicker – Races of destiny, (adds others also)
Local: Draconic heritage (Type) – Races of the dragon (sorcerer only)
Local: Dderwydd Chymdeithas Initiate feat [Drag Mag 332 p87], chose 1 (druid only)
Nature: Apprentice (woodsman) - DMG II (also survival)
Nature: Animal Domain - PHB
Nature: Plant Domain - PHB
Nature: Uldra race - Frostburn
Planes: Keeper of Forbidden Lore [abyssal heritor] - Feindish codex 1 (also spellcraft)
Planes: Gatekeeper Initiate – Ebberon campaign setting (requires spontaneous summon natures ally)
Planes: Edgewalker Sentinel feat - Secrets of Sarlona (rangers and scout only)
Planes: Dderwydd Chymdeithas Initiate feat [Drag Mag 332 p87], chose 1 (druid only)
Religion: Dderwydd Chymdeithas Initiate feat [Drag Mag 332 p87], chose 1 (druid only)

Listen

Draconic heritage (Type) – Races of the dragon (sorcerer only)
Whispered secrets [initiate] – Races of destiny (cleric only) (adds others also)


Move Silently

Draconic heritage (Type) – Races of the dragon (sorcerer only)
Nightbringer Initiate (feat) - Magic of Eberron
Viletooth Lizardfolk (race) - Dragon Magic


Open Lock

Initiate of Gond – Players guide to Faerun (cleric only) (also adds Disable dev)


Perform

Apprentice (entertainer) - DMG II (also diplomacy)
Greensinger initiate – Ebberon campaign setting (requires spontaneous summon natures ally) (adds others)
Draconic heritage (Type) – Races of the dragon (sorcerer only)


Profession


Ride


Search

Draconic heritage (Type) – Races of the dragon (sorcerer only)
Kobold Domain - here (also Disable device and trapfinding ability)


Sense Motive

Apprentice (philosopher) - DMG II (also a knowledge)
Martial Study (setting sun) – tome of battle
Celestia [planar] Domain - Spell compendium
Pact Domain - Spell compendium (also appraise, intimidate)
Hashalaq Ancestor [Kalashtar, racial, 1st level] - Player's Guide to Eberron 83

Sleight Of Hand


Speak Language

Gift of tongues – Races of Faerun (elf only)
Uldra race - Frostburn
Illumian race - Races of Destiny


Spellcraft

Keeper of forbidden lore [abyssal heritor] - Feindish codex 1 (also know: planes)


Spot

Draconic heritage (Type) – Races of the dragon (sorcerer only)
Whispered secrets [initiate] – Races of destiny (cleric only) (adds others also)


Survival

Nature: Apprentice (woodsman) - DMG II (also know: nature)
Draconic heritage (Type) – Races of the dragon (sorcerer only)
Arborea [planar] Domain - Spell compendium
Travel Domain - PHB

Swim

Draconic heritage (Type) – Races of the dragon (sorcerer only)
Far horizons [initiate] – Races of destiny (cleric only) (adds others also)


Tumble

Apprentice (martial artist) - DMG II (also concentration)
Martial Study (desert wind) – tome of battle
Skilled City-Dweller ACF (Cityscape web enhancement) trades Ride for Tumble


Use Magic Device

Apprentice (spellcaster) - DMG II (also a knowledge)

Use Rope