Author Topic: The Master of Glyphs (build)  (Read 23049 times)

Offline 123456789blaaa

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Re: The Master of Glyphs (build)
« Reply #20 on: July 11, 2013, 10:22:01 AM »
Was this ever in dispute?  :???
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I feel like there's some kind of miscommunication going on here. You said that Geometer doesn't grant that spell yes? None of the quotes you posted mention Geometer at all. They're talking about Wyrm Wizard and Recaster. 
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Offline SorO_Lost

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Re: The Master of Glyphs (build)
« Reply #21 on: July 11, 2013, 04:00:12 PM »
I feel like there's some kind of miscommunication going on here. You said that Geometer doesn't grant that spell yes? None of the quotes you posted mention Geometer at all. They're talking about Wyrm Wizard and Recaster replacing a few levels of the build.
In my haste last time to finalize posts that I had started but called away from I could only recall Prime's post was wrong, and that it was a response to the comment about replacing levels. So it became someone suggested ditching the least favorable levels (geometer) for something better and Prime posted a rebuttal.

Really, Countsalot brought up obtaining the Elder Glyph and someone suggested Wyrm Wizard, and that's what Prime shot down. And the reason Prime is wrong;
Starting at 2nd level, select one spell from any class's spell list (including divine spells), of a level equal to or lower than the highest-level arcane spell you can prepare and cast.
Wyrm Wizard can in fact grant the Elder Glyph as a known spell.

This morning I just grabbed posts before heading out, didn't get a chance to pick up on the mistake till now.

Edit- also Countsalot is 123456789blaaa. Replies should show avatars :p

Offline 123456789blaaa

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Re: The Master of Glyphs (build)
« Reply #22 on: July 12, 2013, 03:29:05 AM »
I feel like there's some kind of miscommunication going on here. You said that Geometer doesn't grant that spell yes? None of the quotes you posted mention Geometer at all. They're talking about Wyrm Wizard and Recaster replacing a few levels of the build.
In my haste last time to finalize posts that I had started but called away from I could only recall Prime's post was wrong, and that it was a response to the comment about replacing levels. So it became someone suggested ditching the least favorable levels (geometer) for something better and Prime posted a rebuttal.

Really, Countsalot brought up obtaining the Elder Glyph and someone suggested Wyrm Wizard, and that's what Prime shot down. And the reason Prime is wrong;
Starting at 2nd level, select one spell from any class's spell list (including divine spells), of a level equal to or lower than the highest-level arcane spell you can prepare and cast.
Wyrm Wizard can in fact grant the Elder Glyph as a known spell.

This morning I just grabbed posts before heading out, didn't get a chance to pick up on the mistake till now.

Edit- also Countsalot is 123456789blaaa. Replies should show avatars :p

Ah okay.

The levels in Archmage seem like the most expendable levels in the build and removing them happens to leave a perfectly shaped gap for Wyrm Wizard.

I'd also consider replacing that one level of of Abjurant Champion with another level of Master Specialist. Almost but not quite finishing PRC's make my feet itch. It's inelegant (1 level dips are too. Two birds with one stone  :) ) and besides, is free Extend on all abjuration spells worth a level and a meh feat?
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Offline DavidWL

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Re: The Master of Glyphs (build)
« Reply #23 on: July 18, 2013, 02:43:46 AM »
Can anyone think of a way to add a little damage to an arbitrary spell, so Glyph can be used with any spell, rather than only naturally harmful ones?

Any metamagic?  Any class feature?

Best,
David

Offline Garryl

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Re: The Master of Glyphs (build)
« Reply #24 on: July 18, 2013, 03:55:45 AM »
Can anyone think of a way to add a little damage to an arbitrary spell, so Glyph can be used with any spell, rather than only naturally harmful ones?

Any metamagic?  Any class feature?

Best,
David

Flash Frost (a cold spell deals 2 damage/spell level) + Snowcasting (all spells are cold spells) is the usual method, IIRC.

Offline DavidWL

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Re: The Master of Glyphs (build)
« Reply #25 on: July 19, 2013, 01:51:46 AM »
Can anyone think of a way to add a little damage to an arbitrary spell, so Glyph can be used with any spell, rather than only naturally harmful ones?

Any metamagic?  Any class feature?

Best,
David

Flash Frost (a cold spell deals 2 damage/spell level) + Snowcasting (all spells are cold spells) is the usual method, IIRC.

Thank you.

While we're at it, a dweomerkeeper could cast them without gp cost, and could use the metamagic adjustment to cancel the level adjustment from flashfrost...

Best,
David

Offline Endarire

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Re: The Master of Glyphs (build)
« Reply #26 on: July 19, 2013, 02:14:05 AM »
What about independent spell research to get elder glyph of warding?

Offline Kerrus

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Re: The Master of Glyphs (build)
« Reply #27 on: July 19, 2013, 01:03:26 PM »
Yes, but that's entirely up to DM fiat, so for the purpose of optimization we generally avoid it.

Offline Prime32

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Re: The Master of Glyphs (build)
« Reply #28 on: July 19, 2013, 03:16:20 PM »
Can anyone think of a way to add a little damage to an arbitrary spell, so Glyph can be used with any spell, rather than only naturally harmful ones?

Any metamagic?  Any class feature?
The definition of "harmful spells" used by glyph of warding is wide enough to include summoning, so...


Offline TuggyNE

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Re: The Master of Glyphs (build)
« Reply #30 on: July 20, 2013, 06:35:05 AM »
Why doesn't it count as an attack?

Presumably because, like sabotaging a bridge someone is on or chopping a tree down on their head, it acts indirectly by manipulating the environment. In this case, it puts a trap next to them that — how curious! — just so happens to go off immediately — you should really be more careful where you step, you know.
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Offline TC X0 Lt 0X

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Re: The Master of Glyphs (build)
« Reply #32 on: June 18, 2016, 10:11:06 PM »
Sorry about the Necro post, but I was looking over the build sense Ive been wanting to play a modified version of it for some time now. But I noticed something; Where did the 4 ranks Disable Device come from for Geometer?

Disable Device is Trained Only so they couldnt be cross class, and unless I am blind Master Specialist and Wizard:Abjurer doesnt have Disable Device either. Gray elf doesnt have it as a racial skill. I dont think ay of those feats give it either.
Am I missing something or is this an error? Either way its an easy error to fix, albeit with wasting a feat.
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Offline phaedrusxy

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Re: The Master of Glyphs (build)
« Reply #33 on: June 18, 2016, 10:48:44 PM »
Taking four ranks cross-class doesn't seem out of the question...
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Offline Nanshork

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Re: The Master of Glyphs (build)
« Reply #34 on: June 18, 2016, 11:10:29 PM »
[snip]Disable Device is Trained Only so they couldnt be cross class[/snip]

Trained Only just means that you have to have ranks in the skill to use it, it doesn't restrict you from taking the ranks cross-class.

Offline TC X0 Lt 0X

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Re: The Master of Glyphs (build)
« Reply #35 on: June 18, 2016, 11:14:18 PM »
Well thats news to me. Good to know. Carry on.
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Offline kitep

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Re: The Master of Glyphs (build)
« Reply #36 on: June 19, 2016, 09:16:46 AM »
3.0 had some skills that only certain classes could take.  3.5 got rid of that.  Maybe that's where your confusion came from.


Offline Kerrus

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Re: The Master of Glyphs (build)
« Reply #37 on: June 19, 2016, 05:17:36 PM »
Wow, I remember this thread!

Anyway, I think I solved the issue of 'how do you get elder glyph of warding without losing CLs'- and the answer is actually pretty straightforward: You put it in a domain.

A heretic of the faith can replace any domain they have access to with any other domain. Now, I'm not even considering the concept of 'domain wizard, swap wizard domain for cleric domain', but like, domain customization exists (Dragon magazine, but still), and the wording on Heretic of the Faith is pretty vague- you pick another domain, and that domain must be consistent with the tenets of your heresy. Does that mean 'the domain you choose' is consistent? or does it mean 'what is within the domain you choose' must be consistent?

It doesn't seem like so far a step to me to argue that as a heretic, you know a corrupted version of an existing domain- ie: one with some spells swapped around.

Consider the Rune domain, which already has Glyph and Greater Glyph on its list. Swapping Teleportation Circle for Elder Glyph of Warding seems pretty reasonable to me just straight up, and spending a feat on it shouldn't cause a severe case of DMG to the face.

There's of course a question of getting a code of conduct so you can qualify for being a heretic without divine casting, but as per the ex-cleric entry, you don't actually need to have the code of conduct class feature to have a code of conduct, you just need to be part of the clergy and worship your god.