Game Design

Topics

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[1] Leveling Up.

[2] Hp vs Damage a round, and other fun math things.

[3] Every Roll is a Success

[4] Character Attributes & the Options Built On Them

[5] d20 vs 2d10 and it's effect on defense

[6] What were the flaws of the d20 Modern Wealth rating/bonus?

[7] Keeping Class/Role Distinctive Without Power Disparity

[8] Your thoughts on target DCs and control within an RPG system?

[9] On the use of dice mechanics without vanishing failure

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