Author Topic: Strict WBL  (Read 1148 times)

Offline PlzBreakMyCampaign

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Strict WBL
« on: March 23, 2018, 01:19:13 AM »
Strict WBL is 760k gp in an adventurers career, period. How much benefit you gain from those limited resources is up to you. This the only way to not end up with ridiculous player actions: You get WBL in coins, regardless of what you do with it.

If you are a rogue that didn't manage to steal extra loot, then that's fine, you don't gain the XP that would go with it. If you abuse profession then you gain the XP that comes with it. This encourages players to get ahead without making them try to purchase consumables and expect to be compensated for what they wasted down the road. They ARE useful if you need to 'play the margin' to get to the next level or defeat a very hard encounter, though.


Note: it's fine for lower performing (tier, build choice, etc) characters to have individual-only rules like this bent for them. Higher performing players should expect that. DMs should also be up front about how much was bent for whom, even if the details are insignificant and likely to change between campaigns.