Author Topic: High-End Rolling thread  (Read 119807 times)

Offline YuweaCurtis

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Re: High-End Rolling thread
« Reply #480 on: March 31, 2018, 09:09:17 PM »
Factory Production Tiers

Rolled 1d4 : 4, total 4

Rolled 1d4 : 1, total 1

Rolled 1d4 : 2, total 2

Rolled 1d4 : 3, total 3

Rolled 1d4 : 3, total 3

Rolled 1d4 : 3, total 3

Rolled 1d4 : 3, total 3

Rolled 1d4 : 3, total 3

Rolled 1d4 : 4, total 4


Rolled 1d4 : 3, total 3

Rolled 1d4 : 4, total 4

Rolled 1d4 : 1, total 1

Rolled 1d4 : 3, total 3

Rolled 1d4 : 2, total 2

Rolled 1d4 : 2, total 2

Rolled 1d4 : 3, total 3

Rolled 1d4 : 3, total 3

Offline YuweaCurtis

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Re: High-End Rolling thread
« Reply #481 on: March 31, 2018, 09:47:56 PM »
Ugh, forgot it was a Tier under what Support Staff can use.

Real Robot 1 1d3 : 2, total 2

Real Robot 2 1d3 : 3, total 3

Real Robot 3 1d3 : 1, total 1

Real Robot 4 1d3 : 1, total 1

Real Robot 5 1d3 : 2, total 2

Real Robot 6 1d3 : 1, total 1

Real Robot 7 1d3 : 1, total 1

Real Robot 8 1d3 : 1, total 1

Real Robot 9 1d3 : 2, total 2


Arsenal, Non-Volatile 1 1d3 : 3, total 3

Arsenal, Non-Volatile 2 1d3 : 3, total 3

Arsenal, Non-Volatile 3 1d3 : 2, total 2

Arsenal, Non-Volatile 4 1d3 : 1, total 1

Arsenal, Non-Volatile 5 1d3 : 1, total 1

Arsenal, Non-Volatile 6 1d3 : 2, total 2

Arsenal, Non-Volatile 7 1d3 : 1, total 1

Arsenal, Non-Volatile 8 1d3 : 2, total 2

Offline YuweaCurtis

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Re: High-End Rolling thread
« Reply #482 on: March 31, 2018, 10:18:29 PM »
Specific Models

Real Robot 1 1d4 : 2, total 2

Real Robot 2 1d5 : 4, total 4

Real Robot 3 1d5 : 5, total 5

Real Robot 4 1d5 : 2, total 2

Real Robot 5 1d4 : 4, total 4

Real Robot 6 1d5 : 5, total 5

Real Robot 7 1d5 : 1, total 1

Real Robot 8 1d5 : 1, total 1

Real Robot 9 1d4 : 1, total 1


Arsenal, Non-Volatile 1 1d12 : 2, total 2

Arsenal, Non-Volatile 2 1d12 : 7, total 7

Arsenal, Non-Volatile 3 1d11 : 2, total 2

Arsenal, Non-Volatile 4 1d14 : 14, total 14

Arsenal, Non-Volatile 5 1d14 : 6, total 6

Arsenal, Non-Volatile 6 1d11 : 8, total 8

Arsenal, Non-Volatile 7 1d14 : 1, total 1

Arsenal, Non-Volatile 8 1d11 : 8, total 8

Offline YuweaCurtis

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Re: High-End Rolling thread
« Reply #483 on: March 31, 2018, 10:44:51 PM »
Real Robots
Huckbein MKII
Wildschwein
R-1 x2
Lion
Wildraubtier
Gespent
Guarlion

Arsenal,  Non-Volatile
Beam Sword
108-tube Micro Missile Pod
AMA-135 missile
Barbed Mace
M29 Rifle
Heat Tomahawk x2
Plasma Sword

Offline YuweaCurtis

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Re: High-End Rolling thread
« Reply #484 on: April 02, 2018, 03:10:14 PM »
Dunno where else to put this, but it's here's my characters daily stuff

Stepanie Manuevers Readied

DragonSoul Iniator (9): Reversing Riposte, Divine Wind Barrier, Lesser Divine Wind Strike, Stunning Stab, Crimson Mirage, Vermillion Bird Strike, Divine Lightning Blade

God (4): Spiral Sign-God Throughout the World, God Art-Most Valuable Vajra, Complete Clarification, Kokkujin: Yukikaze

Stephanie's Current Stance: Iaigoshi (Grants Quickdraw)

Stephanie's Prepared Spells

Prepared for Magic Sign "Milky Way" (4): Ray of Ice x2, Rafoie x2
Prepared for Ritual Sign "Orreries Sun" (2): Ra Barta, Gizonde


Teresa Manuevers Readied

(10) Time Sign "Private Vision", Sight of Distant Blade, Power Direction, Time Sign "Dual Vanish", Square Ricochet, Conjuring "Misdirection",  Void "Inflation Square", Time Sign "Changeling Magic", Speed Sign "Luminous Ricochet", Time Paradox

Teresa's Current Stance: Ranger, but she will go to Perfect Square as soon as she isn't in a mecha.

Offline YuweaCurtis

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Re: High-End Rolling thread
« Reply #485 on: April 04, 2018, 05:23:58 PM »
Stephanie Spot, Listen, Search and Knowledge (Architecture) checks
Rolled 1d20+3 : 6 + 3, total 9

Rolled 1d20+3 : 5 + 3, total 8

Rolled 1d20+3 : 4 + 3, total 7

Rolled 1d20+3 : 14 + 3, total 17


Clearsight-The god can see illusions, transmuted creatures and objects, and disguised creatures or objects for what they really are, provided they are within 5 feet per divine rank of the god (55 feet). This ability is similar to the true seeing spell, except that it does foil mundane disguises. If the god has 20 HD or more, double the Clearsight range.


Teresa's Stephanie Spot, Listen, Search and Knowledge (Architecture) checks
Rolled 1d20 : 19, total 19

Rolled 1d20 : 6, total 6

Rolled 1d20+1 : 12 + 1, total 13

Rolled 1d20+1 : 9 + 1, total 10





Offline Anomander

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Re: High-End Rolling thread
« Reply #486 on: April 05, 2018, 12:26:08 AM »
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Offline Anomander

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Re: High-End Rolling thread
« Reply #487 on: April 09, 2018, 12:15:09 AM »
Mao initiative 1d20 : 11, total 11

Unsure if knowledge checks on those creatures would reveal what to expect as far as how they fight and such.
There's a Scan spirit coming up on a biomonster with spirit access, as a heads up.

Offline YuweaCurtis

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Re: High-End Rolling thread
« Reply #488 on: April 13, 2018, 04:42:59 PM »
Rolled 1d20+2 : 13 + 2, total 15

Rolled 1d20+3 : 18 + 3, total 21

Offline YuweaCurtis

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Re: High-End Rolling thread
« Reply #489 on: April 13, 2018, 04:43:44 PM »
Um that was for Stephanie and then Teresa, don't remember how to put the stuff in the roll code itself.

Offline SorO_Lost

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Re: High-End Rolling thread
« Reply #490 on: April 13, 2018, 06:19:30 PM »
Um that was for Stephanie and then Teresa, don't remember how to put the stuff in the roll code itself.
Use curly brackets.
Code: [Select]
[_roll_]{Initiative} 1d20+5[/_roll_](the forum changes 'roll' tags to blockquotes unless it can specifically validate it through the roller hence the underline)
« Last Edit: April 13, 2018, 06:21:04 PM by SorO_Lost »

Offline SorO_Lost

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Re: High-End Rolling thread
« Reply #491 on: April 18, 2018, 05:26:44 PM »
Slight Of Hand 1d20+14 : 19 + 14, total 33

Offline Anomander

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Re: High-End Rolling thread
« Reply #492 on: April 18, 2018, 11:10:31 PM »
Unsure if those area attacks are meant to be one attack against all within the area or one per target. Applying Mercy to the attacks.
4-link steel knife atk 1 1d20+100 : 5 + 100, total 105
4-link steel knife atk 2 1d20+100 : 12 + 100, total 112
4-link steel knife atk 3 1d20+100 : 12 + 100, total 112
4-link steel knife atk 4 1d20+100 : 12 + 100, total 112

1st successful steel knife attack dmg 1d8+171 : 1 + 171, total 172
2nd successful steel knife attack dmg 1d8+87 : 8 + 87, total 95
3rd successful steel knife attack dmg 1d8+87 : 3 + 87, total 90
4th successful steel knife attack dmg 1d8+87 : 3 + 87, total 90

+10 to the attack roll and +14 to the dmg of each attack, then double their damage if Bravery is used.

Offline Anomander

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Re: High-End Rolling thread
« Reply #493 on: April 21, 2018, 10:07:40 AM »
Forgot the bonus insight damage, not stacking with constant insight damage (Minimum 0 bonus damage). Each target hit must roll two DC 39 Reflex saves. First for Dazed for 1 round and second for Slowed for 2 rounds)
dmg1 1d12-4 : 8 - 4, total 4
dmg2 1d12-4 : 10 - 4, total 6
dmg3 1d12-4 : 4 - 4, total 0
dmg4 1d12-4 : 3 - 4, total -1

Offline YuweaCurtis

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Re: High-End Rolling thread
« Reply #494 on: April 21, 2018, 03:12:50 PM »
[_roll_]{Initiative} 1d20+5[/_roll_]

Teresa Knife Attacks
Rolled 1d20+21 : 12 + 21, total 33

Rolled 1d20+21 : 10 + 21, total 31

Rolled 1d20+21 : 17 + 21, total 38


Damage on hit
Rolled 2d6+6 : 3, 4 + 6, total 13

Rolled 2d6+6 : 3, 1 + 6, total 10

Rolled 2d6+6 : 6, 4 + 6, total 16


They are Humanoid right? If not I need to reroll damage, or you could just half it.

Offline oslecamo

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Re: High-End Rolling thread
« Reply #495 on: April 22, 2018, 02:43:22 AM »
Party coordination at its finest I see.

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Offline YuweaCurtis

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Re: High-End Rolling thread
« Reply #496 on: April 22, 2018, 07:45:47 AM »
My bad, DC17 Reflex save or Slowed for one round on hit.

Offline oslecamo

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Re: High-End Rolling thread
« Reply #497 on: April 22, 2018, 09:54:40 PM »
Let's try this again...
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Offline oslecamo

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Re: High-End Rolling thread
« Reply #498 on: April 22, 2018, 10:19:35 PM »
Rolling
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Offline oslecamo

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Re: High-End Rolling thread
« Reply #499 on: April 22, 2018, 10:26:23 PM »
This isn't even my final rolling!
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